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v1.3.0
Multithreading, better polygons, smaller memory footprint, and other improvements
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e-n-f
released this
29 Oct 18:34
Tile generation is multithreaded to take advantage of multiple CPUs
More compact data representation reduces memory usage and improves speed
Polygon clipping uses Clipper
and makes sure interior and exterior rings are distinguished by winding order
Individual GeoJSON features can specify their own minzoom and maxzoom
New tile-join utility can add new properties from a CSV file to an existing tileset
Feature coalescing, line-reversing, and reordering by attribute are now options, not defaults
Output of decode utility is now in GeoJSON format
Tile generation with a minzoom spends less time on unused lower zoom levels
Bare geometries without a Feature wrapper are accepted
Default tile resolution is 4096 units at all zooms since renderers assume it
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