☾₊˚.⋆✩ aka "The Cloud Witch" ✨💖🔮
Senior Flutter & TypeScript Engineer ~
~ ~ consulting at @VGVentures ~ ~
CEO & Founder at @mekomidev
- Gotland, Sweden
- https://mekomi.dev
- @kerberjg.bsky.social
- @kerberjg@mastodon.social
Stars
9
stars
written in C#
Clear filter
Walk through an infinite, procedurally generated city
A collection of custom post processing effects for Unity
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
A simple liquid simulation using MetaBalls.
A Unity example that shows how to use the new implementation of DrawProcedural.