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vfx-fuhao / Hatched
Forked from cricklet/HatchedA 3D renderer, built from scratch in C++, implementing real-time hatching, SSAO, and VSMs.
Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny
Color Configurations for OpenColorIO
BigRoy / RiggingToolbox
Forked from hybridetech/RiggingToolboxUseful services for rigging using Fabric Engine
BigRoy / scriptsmenu
Forked from Colorbleed/scriptsmenuConfigurable scripts menu with search field in Qt
BigRoy / NodeGraphQt
Forked from jchanvfx/NodeGraphQtNode graph framework that can be re-implemented into applications that supports PySide2
BigRoy / usd-qt
Forked from LumaPictures/usd-qtReusable Qt Components for Pixar's USD
BigRoy / usd-arnold
Forked from LumaPictures/usd-arnoldUSD schemas, exporters, and importers for Arnold renderer
BigRoy / arnold-usd
Forked from Autodesk/arnold-usdArnold components for USD
BigRoy / maya-usd
Forked from Autodesk/maya-usdA common USD (Universal Scene Description) plugin for Autodesk Maya
sideeffects / bullet3
Forked from bulletphysics/bullet3Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
OpenVDB Development Repository
mottosso / maya-scenefile-parser
Forked from agibli/sansappAn Experimental Batch Scene Parser
westernx / mayatools
Forked from vfxetc/mayatoolsCollection of general tools and utilities for working in and with Maya
jackfrued / LearnPython
Forked from xianhu/LearnPython以撸代码的形式学习Python
vfx-fuhao / scikit-learn
Forked from scikit-learn/scikit-learnscikit-learn: machine learning in Python