Speed up NoMoveVec
allocations
#2398
Merged
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This speeds up
NoMoveVec
allocations by ensuring that new bucket initialization is just as fast ascalloc
. Before, we would initialize everything asOption<T>::None
, which is not guaranteed to match a zeroed value because of niche optimization[1]. This comes at the cost of slightly higher memory usage, but that should be more than offset by #2395.[1] https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=e60c0bfa4d32a3609fd39299a1c79c29