这是indexloc提供的服务,不要输入任何密码
Skip to content
View doppioslash's full-sized avatar

Organizations

@narrative-ai

Block or report doppioslash

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

10 results for source starred repositories written in HLSL
Clear filter

🎨 The project is designed to create a physically-based rendering at mikumikudance.

HLSL 1,808 573 Updated Jun 23, 2024

Raymarching Shader Generator in Unity

HLSL 1,397 131 Updated Jul 30, 2022

Real-time path tracing library and sample

HLSL 844 86 Updated Oct 22, 2025

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 612 103 Updated Aug 7, 2025

An example of a geometry shader with Unity's standard lighting model support.

HLSL 370 41 Updated Nov 7, 2017

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

HLSL 337 31 Updated Jul 17, 2021

A physically based screen space ambient occulsion post processing effect

HLSL 333 45 Updated Mar 12, 2019

A raymarched aurora borealis effect for Unreal 4

HLSL 109 10 Updated Dec 16, 2020

Supplemental Materials for the paper 'Performance Evaluation of Acceleration Structures for Cone Tracing Traversal' in Journal of Computer Graphics Techniques (JCGT)

HLSL 14 Updated Jan 17, 2020

3d planet demo in gfx/rust

HLSL 14 1 Updated Jan 13, 2017