- Cupertino, CA, US
- nadoba.de
- @dnadoba
- in/davidnadoba
Stars
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
An experimental lighting control system written in Rust using GPUI.
Swift library for interacting with General Device Type Format (GDTF) fixture files.
SwiftUI code editor view for iOS, visionOS, and macOS
Standalone RealtimeSanitizer for Swift
Some notes on things I find interesting and important.
Type-safe observable values and collections in Swift
A visual Metal shader editor for macOS and iPadOS
Mac app that shows all open files, directories, sockets, pipes and devices in use by all running processes. Nice GUI for lsof.
Stable Diffusion with Core ML on Apple Silicon
Generate waveform images from audio files on iOS, macOS & visionOS in Swift. Native SwiftUI & UIKit views.
Virtualize macOS 12 and later on Apple Silicon, VirtualBuddy is a virtual machine GUI for macOS M1, M2, M3, M4
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
CompactSlider is a SwiftUI control for macOS, iOS, watchOS and visionOS.
Blackmagic Design Atem network protocol implementation in swift 5.1 using NIO 2
🎃 Create hand-drawn, sketchy, comic shape in Swift
Open Sound Control (OSC) library written in Swift.
A programming language to skip the things you have already computed
pikatchu / skip
Forked from skiplang/skipA programming language to skip the things you have already computed
A SwiftUI view that enables you to properly present a UIActivityViewController. (iOS)
A Swift micro library for generating Sunrise and Sunset times.
SwiftOSC is an Open Sound Control client and server framework written in Swift.