这是indexloc提供的服务,不要输入任何密码
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8 changes: 8 additions & 0 deletions spec/index.bs
Original file line number Diff line number Diff line change
Expand Up @@ -1029,6 +1029,9 @@ interface GPUProgrammablePassEncoder : GPUObjectBase {
};
</script>

Debug groups in a {{GPUCommandEncoder}} or {{GPUProgrammablePassEncoder}}
must be well nested.

Compute Passes {#compute-passes}
================================

Expand Down Expand Up @@ -1103,6 +1106,11 @@ When a {{GPURenderPassEncoder}} is created, it has the following default state:
* `x, y` = `0, 0`
* `width, height` = the dimensions of the pass's render targets

When a {{GPURenderBundle}} is executed, it does not inherit the pass's pipeline,
bind groups, or vertex or index buffers. After a {{GPURenderBundle}} has executed,
the pass's pipeline, bind groups, and vertex and index buffers are cleared. If zero
{{GPURenderBundle}}s are executed, the command buffer state is unchanged.

### Creation ### {#render-pass-encoder-creation}

<script type=idl>
Expand Down