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apiWebGPU APIWebGPU APIapi resolvedResolved - waiting for a change to the API specificationResolved - waiting for a change to the API specificationneeds-cts-issueThis change requires tests (or would need tests if accepted), but may not have a CTS issue filed yetThis change requires tests (or would need tests if accepted), but may not have a CTS issue filed yetproposal
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Currently a renderable texture view is a 2d or 3d texture view which arrayLayerCount is 1.
But using a 2d-array texture view with arrayLayerCount 1 in color attachments also be valid in D3D12, Vulkan and Metal. And by default, createView() without specifying a dimension on a 2d texture with more than one layer will create a 2d-array GPUTextureView, even if an arrayLayerCount of 1 is specified.
So 2d-array texture view with arrayLayerCount 1 also can be a renderable texture view.
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apiWebGPU APIWebGPU APIapi resolvedResolved - waiting for a change to the API specificationResolved - waiting for a change to the API specificationneeds-cts-issueThis change requires tests (or would need tests if accepted), but may not have a CTS issue filed yetThis change requires tests (or would need tests if accepted), but may not have a CTS issue filed yetproposal