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WebGL has events for loss and restoration of a context and creation failure error. However, there's a problem with them: sometimes they're not very helpful.
For instance, webglcontextlost event. Since it doesn't give the reason why we've lost the context, it's not clear what to do: show our user an error message or wait for restore event. I actually tried to log statusMessage property of event objects and it was empty.
It'd be good to have better specified context events.
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