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apiWebGPU APIWebGPU APIneeds investigationRequires an investigation into implementation constraintsRequires an investigation into implementation constraints
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As we're adding tests for texture component swizzle in gpuweb/cts#4421 (comment), we wonder if we should "just" disallow swizzle with depth textures.
This issue tracks results so that we can bring them to the group.
EDIT(KN):
- Disallow with depth textures always?
- Disallow for depth bindings but allow for depth textures bound to
unfilterable-floatbindings? (see Should we raise an error if swizzle is used withsampleType: "depth"binding point? #5265) - Allow always?
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apiWebGPU APIWebGPU APIneeds investigationRequires an investigation into implementation constraintsRequires an investigation into implementation constraints