Task is a simple tool that allows you to easily run development and build tasks. Task is written in Go, but can be used to develop any language. It aims to be simpler and easier to use then GNU Make.
If you have a Go environment setup, you can simply run:
go get -u -v github.com/go-task/task/cmd/taskOr you can download from the releases page and add to your PATH.
Create a file called Taskfile.yml in the root of the project.
(Taskfile.toml and Taskfile.json are also supported, but YAML is used in
the documentation). The cmds attribute should contains the commands of a
task:
build:
cmds:
- go build -v -i main.go
assets:
cmds:
- gulpRunning the tasks is as simple as running:
task assets buildIf Bash is available (Linux and Windows while on Git Bash), the commands will
run in Bash, otherwise will fallback to cmd (on Windows).
You can specify environment variables that are added when running a command:
build:
cmds:
- echo $hallo
env:
hallo: weltIf you add a Taskfile_{{GOOS}} you can override or amend your taskfile based on the op;erating system.
Example:
Taskfile.yml:
build:
cmds:
- echo "default"Taskfile_linux.yml:
build:
cmds:
- echo "linux"Will print out linux and not default
By default, tasks will be executed in the directory where the Taskfile is
located. But you can easily make the task run in another folder informing
dir:
js:
dir: www/public/js
cmds:
- gulpYou may have tasks that depends on others. Just pointing them on deps will
make them run automatically before running the parent task:
build:
deps: [assets]
cmds:
- go build -v -i main.go
assets:
cmds:
- gulpIn the above example, assets will always run right before build if you run
task build.
A task can have only dependencies and no commands to group tasks together:
assets:
deps: [js, css]
js:
cmds:
- npm run buildjs
css:
cmds:
- npm run buildcssEach task can only be run once. If it is included from another dependend task causing a cyclomatic dependency, execution will be stopped.
task1:
deps: [task2]
task2:
deps: [task1]Will stop at the moment the dependencies of task2 are executed.
If a task generates something, you can inform Task the source and generated files, so Task will prevent to run them if not necessary.
build:
deps: [js, css]
cmds:
- go build -v -i main.go
js:
cmds:
- npm run buildjs
sources:
- js/src/**/*.js
generates:
- public/bundle.js
css:
cmds:
- npm run buildcss
sources:
- css/src/*.css
generates:
- public/bundle.csssources and generates should be file patterns. When both are given, Task
will compare the modification date/time of the files to determine if it's
necessary to run the task. If not, it will just print
Task "js" is up to date.
You can use --force or -f if you want to force a task to run even when
up-to-date.
build:
deps: [setvar]
cmds:
- echo "{{.PREFIX}} {{.THEVAR}}"
vars:
PREFIX: "Path:"
setvar:
cmds:
- echo "{{.PATH}}"
set: THEVARThe above sample saves the path into a new variable which is then again echoed.
You can use environment variables, task level variables and a file called
Taskvars.yml (or Taskvars.toml or Taskvars.json) as source of variables.
They are evaluated in the following order:
Task local variables are overwritten by variables found in Taskvars file.
Variables found in Taskvars file are overwritten with variables from the
environment. The output of the last command is stored in the environment. So
you can do something like this:
build:
deps: [setvar]
cmds:
- echo "{{.PREFIX}} '{{.THEVAR}}'"
vars:
PREFIX: "Result: "
setvar:
cmds:
- echo -n "a"
- echo -n "{{.THEVAR}}b"
- echo -n "{{.THEVAR}}c"
set: THEVARThe result of a run of build would be:
a
ab
abc
Result: 'abc'
If you prefix a variable with $, then the variable is considered a dynamic
variable. The value after the $-symbol will be treated as a command and the
output assigned.
build:
cmds:
- go build -ldflags="-X main.Version={{.LAST_GIT_COMMIT}}" main.go
vars:
LAST_GIT_COMMIT: $git log -n 1 --format=%hTask parse commands as Go's template engine before executing
them. Variables are acessible through dot syntax (.VARNAME). The following
functions are available:
OS: return operating system. Possible values are "windows", "linux", "darwin" (macOS) and "freebsd".ARCH: return the architecture Task was compiled to: "386", "amd64", "arm" or "s390x".IsSH: on unix systems this should always returntrue. On Windows, will returntrueifshcommand was found (Git Bash). In this case commands will run onsh. Otherwise, this function will returnfalsemeaning commands will run oncmd.
Example:
printos:
cmds:
- echo '{{OS}} {{ARCH}}'
- "echo '{{if eq OS \"windows\"}}windows-command{{else}}unix-command{{end}}'"
- echo 'Is SH? {{IsSH}}'Similar software: