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Unreverting New UI after Fixes, Unreverted README #632
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Reviewer's Guide by SourceryThis pull request implements significant UI improvements and feature enhancements to the Deep-Live-Cam project. The changes include a modernized user interface with improved layouts, new drag-and-drop functionality, and updated README documentation. File-Level Changes
Sequence DiagramsequenceDiagram
participant User
participant UI
participant FileSystem
User->>UI: Drag file over button/label
UI->>UI: Register drop event
User->>UI: Drop file
UI->>FileSystem: Read file path
FileSystem-->>UI: Return file path
UI->>UI: Update UI with new image/video
UI-->>User: Display updated UI
Tips
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Hey @KRSHH - I've reviewed your changes - here's some feedback:
Overall Comments:
- This is a substantial PR with significant UI improvements. While the changes look positive overall, please provide more detailed documentation about the changes, especially regarding any potential breaking changes or new dependencies. Also, consider breaking future large changes into smaller, more focused PRs for easier review.
- The UI improvements and added functionality, such as drag-and-drop, are appreciated. Could you provide information about any performance impacts of these changes, especially for the real-time face swapping feature?
- Some comments and information have been removed from the README. While the new README is more concise, please ensure all critical information is preserved, perhaps in a separate, more detailed documentation file.
Here's what I looked at during the review
- 🟡 General issues: 2 issues found
- 🟢 Security: all looks good
- 🟢 Testing: all looks good
- 🟡 Complexity: 2 issues found
- 🟢 Documentation: all looks good
Help me be more useful! Please click 👍 or 👎 on each comment to tell me if it was helpful.
| def drop(self, event): | ||
| file_path = event.data | ||
| if file_path.startswith("{"): | ||
| file_path = file_path[1:-1] | ||
| self.handle_drop(file_path) |
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suggestion: Consider adding error handling for drag and drop operations
The drag and drop functionality is a nice addition, but it might benefit from some error handling. Consider wrapping the handle_drop call in a try-except block to gracefully handle any exceptions that might occur during the file drop process.
| def drop(self, event): | |
| file_path = event.data | |
| if file_path.startswith("{"): | |
| file_path = file_path[1:-1] | |
| self.handle_drop(file_path) | |
| def drop(self, event): | |
| file_path = event.data | |
| if file_path.startswith("{"): | |
| file_path = file_path[1:-1] | |
| try: | |
| self.handle_drop(file_path) | |
| except Exception as e: | |
| messagebox.showerror("Error", f"Failed to process dropped file: {str(e)}") |
| temp_frame = get_video_frame(modules.globals.target_path, frame_number) | ||
| update_status("Processing...") | ||
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| # Debug: Print the target path and frame number |
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suggestion: Replace print statements with a proper logging system
While the debug print statements are helpful during development, consider replacing them with a proper logging system (e.g., Python's built-in logging module). This will provide more flexibility in controlling log output and can be easily configured for different environments.
import logging
logging.basicConfig(level=logging.DEBUG, format='%(asctime)s - %(levelname)s - %(message)s')
logging.debug(f"Target path: {modules.globals.target_path}, Frame number: {frame_number}")
temp_frame = None
if is_video(modules.globals.target_path):
temp_frame = get_video_frame(modules.globals.target_path, frame_number)
elif is_image(modules.globals.target_path):
temp_frame = cv2.imread(modules.globals.target_path)
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| def init(start: Callable[[], None], destroy: Callable[[], None]) -> ctk.CTk: | ||
| class ModernButton(ctk.CTkButton): |
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issue (complexity): Consider refactoring button and label classes to reduce code duplication and improve extensibility.
The introduction of multiple new button and label classes has increased code complexity. To reduce this while maintaining functionality, consider refactoring as follows:
- Create a base
DragDropButtonclass:
class DragDropButton(ModernButton):
def __init__(self, master, handle_drop_func, **kwargs):
super().__init__(master, **kwargs)
self.drop_target_register(tkdnd.DND_FILES)
self.dnd_bind("<<Drop>>", self.drop)
self.handle_drop_func = handle_drop_func
def drop(self, event):
file_path = event.data
if file_path.startswith("{"):
file_path = file_path[1:-1]
self.handle_drop_func(file_path)- Simplify SourceButton and TargetButton:
class SourceButton(DragDropButton):
def __init__(self, master, **kwargs):
super().__init__(master, self.handle_source_drop, **kwargs)
@staticmethod
def handle_source_drop(file_path):
if is_image(file_path):
modules.globals.source_path = file_path
# ... rest of the source drop handling logic
class TargetButton(DragDropButton):
def __init__(self, master, **kwargs):
super().__init__(master, self.handle_target_drop, **kwargs)
@staticmethod
def handle_target_drop(file_path):
if is_image(file_path) or is_video(file_path):
modules.globals.target_path = file_path
# ... rest of the target drop handling logic- Apply a similar pattern to the Label classes.
This refactoring reduces code duplication, improves maintainability, and makes the code more extensible for future requirements while preserving the specific behaviors of each button type.
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| def create_root(start: Callable[[], None], destroy: Callable[[], None]) -> ctk.CTk: | ||
| def create_root( |
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issue (complexity): Consider refactoring the create_root function to improve code organization and reduce complexity.
The create_root function has grown significantly in complexity. Consider the following refactoring suggestions to improve readability and maintainability:
- Create helper functions for generating UI elements to reduce code duplication. For example:
def create_button(master, text, command, **kwargs):
return ctk.CTkButton(master, text=text, command=command, **kwargs)
def create_label(master, text, **kwargs):
return ctk.CTkLabel(master, text=text, **kwargs)- Use a layout manager (e.g., grid or pack) consistently instead of manual placement to simplify positioning:
def create_root(start, destroy):
# ... existing setup code ...
main_frame = ctk.CTkFrame(root)
main_frame.pack(fill="both", expand=True, padx=20, pady=20)
source_frame = create_frame(main_frame)
source_frame.grid(row=0, column=0, padx=10, pady=10, sticky="nsew")
target_frame = create_frame(main_frame)
target_frame.grid(row=0, column=2, padx=10, pady=10, sticky="nsew")
# ... continue with other frames and elements ...- Simplify the class hierarchy for buttons and labels. Consider merging ModernButton and DragDropButton:
class EnhancedButton(ctk.CTkButton):
def __init__(self, master, **kwargs):
super().__init__(master, **kwargs)
self.configure(
font=("Roboto", 16, "bold"),
corner_radius=15,
border_width=2,
border_color="#3a7ebf",
hover_color="#2b5d8b",
fg_color="#3a7ebf",
text_color="white",
)
self.setup_drag_drop()
def setup_drag_drop(self):
self.drop_target_register(tkdnd.DND_FILES)
self.dnd_bind("<<Drop>>", self.drop)
def drop(self, event):
file_path = event.data
if file_path.startswith("{"):
file_path = file_path[1:-1]
self.handle_drop(file_path)
def handle_drop(self, file_path):
pass # To be overridden in subclasses if needed- Organize the code into logical sections (e.g., UI creation, event handlers, helper functions) to improve readability.
These changes will significantly reduce the complexity of the create_root function and make the code more maintainable.
Unreverting New UI after Fixes, Unreverted README
Summary by Sourcery
Reintroduce the new UI with drag-and-drop functionality and enhanced design. Update the README with improved installation and usage instructions, and refine the face mapping feature for better user interaction.
New Features:
Enhancements:
Documentation: