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@franciscod
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Closes #60
Closes #59
Closes #102

@TheJJ
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TheJJ commented Nov 4, 2014

Just tried it, awesome. The building offsets are still wrong for some buildings, but the castle seems to be correct now. 👍 merge dat shit.

@franciscod
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gaben

LORD GABEN IS PRAISED

@mic-e
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mic-e commented Nov 4, 2014

👍

@TheJJ
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TheJJ commented Nov 4, 2014

@franciscod i lol'd again.

TheJJ added a commit that referenced this pull request Nov 4, 2014
game: play the correct building creation and destruction sounds
@TheJJ TheJJ merged commit 589e34d into SFTtech:master Nov 4, 2014
@franciscod franciscod deleted the play-building-sounds branch November 4, 2014 21:38
@franciscod
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that's my job 👓

schets added a commit to schets/openage that referenced this pull request Nov 12, 2014
game: play the correct building creation and destruction sounds
inakoll added a commit to inakoll/openage that referenced this pull request Nov 24, 2014
game: play the correct building creation and destruction sounds
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Most unit creation/destruction sounds are -1 Building placement sound

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