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ioquake / ioq3
Forked from id-Software/Quake-III-ArenaThe ioquake3 community effort to continue supporting/developing id's Quake III Arena
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
fgsfdsfgs / perfect_dark
Forked from n64decomp/perfect_darkwork in progress port of n64decomp/perfect_dark to modern platforms
fail0verflow / ps4-linux
Forked from torvalds/linuxLinux kernel fork with PS4 support (work in progress)
YuZhouRen86 / VxKex-NEXT
Forked from i486/VxKexWindows 7 API Extensions
pelya / commandergenius
Forked from albertz/commandergeniusPort of SDL library and several games to the Android OS.
espes / xqemu
Forked from qemu/qemuExperimental emulator for the original Xbox
michel-iwaniec / bb-studio
Forked from chrismaltby/gb-studioA quick and easy to use drag and drop retro game creator for your favourite video game system
raylib-rs / raylib-rs
Forked from deltaphc/raylib-rsRust bindings for raylib
Free60Project / libxenon
Forked from ge0rg/libxenonlibXenon is a library for writing programs for the Xbox 360, without using any existing code as a basis.
luizpestana / raylib-nx
Forked from raysan5/raylibNintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming
samhocevar / z8lua
Forked from lua/lua🧩 A Lua fork that supports PICO-8 syntax extensions and zero-based tables, part of ZEPTO-8
Wrapper to build OpenRazer Linux driver as a Windows DLL
Kick start executable for running stand-alone distributed Mono applications
Sonic Mania, ported to the Wii U.
elanthis / gamepad
Forked from mtwilliams/libgamepadWindows and Linux library for gamepad (Xbox/Xbox360) input
usineur / SDLPoP
Forked from NagyD/SDLPoPAn open-source port of Prince of Persia, based on the disassembly of the DOS version.
Gota7 / Nintendo-Raylib
Forked from raysan5/raylibPort of raylib for Nintendo systems.
devkitPro / opengx
Forked from davidgfnet/opengxOpenGL-like wrapper for Nintendo Wii/GameCube
A complete decompilation of Sonic Mania (2017)
yawut / SDL
Forked from SDL-mirror/SDLSDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
Decomius / ccleste-vita
Forked from lemon32767/cclesteCeleste Classic C source port for Vita, 3DS and PC.
Danaozhong / 3dfx-Glide-API
Forked from sezero/glideThe open-source 3dfx Glide API for 3D rendering on 3dfx video cards. Ported to CMake, and added CI builds for Windows and Linux.
fgsfdsfgs / ioq3
Forked from ioquake/ioq3Nintendo Switch port of ioquake3
raylib 5.5 port for ps vita
A Wii U port of Crispy Doom using wut and SDL2
aerisarn / SDL-uwp-gl
Forked from libsdl-org/SDLSimple Directmedia Layer UWP MESA support
danielgpinheiro / ccleste-xbox
Forked from ngagesdk/cclesteA portable Celeste Classic C source port to Original Xbox.