这是indexloc提供的服务,不要输入任何密码
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Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
using ChainSafe.Gaming.Web3.Build;
using ChainSafe.Gaming.Web3.Evm.Wallet;
using UnityEngine;
using UnityEngine.UI;

namespace ChainSafe.Gaming.HyperPlay
{
Expand All @@ -14,6 +15,9 @@ namespace ChainSafe.Gaming.HyperPlay
[CreateAssetMenu(menuName = "ChainSafe/Connection Provider/HyperPlay", fileName = nameof(HyperPlayConnectionProvider))]
public class HyperPlayConnectionProvider : RestorableConnectionProvider
{
[field: SerializeField, DefaultAssetValue("Packages/io.chainsafe.web3-unity.hyperplay/Runtime/Prefabs/HyperPlayRow.prefab")]
public override Button ConnectButtonRow { get; protected set; }

public override bool IsAvailable => Application.isEditor || !Application.isMobilePlatform;

private bool _storedSessionAvailable;
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Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using ChainSafe.Gaming;
using ChainSafe.Gaming.UnityPackage;
using ChainSafe.GamingSdk.Web3Auth;
using TMPro;
Expand Down Expand Up @@ -150,17 +151,21 @@ private void SetButtonsAndLines()
[Serializable]
public class Web3AuthWalletConfig
{
public bool DisplayWalletIcon;
public bool AutoPopUpWalletOnTx;
public bool DisplayWalletIcon = true;
public bool AutoPopUpWalletOnTx = true;
public bool AutoConfirmTransactions;
[DefaultAssetValue("Packages/io.chainsafe.web3-unity.web3auth/Runtime/Sprites/OpenWalletIcon.png")]
public Sprite WalletIcon;
[DefaultAssetValue("Packages/io.chainsafe.web3-unity.web3auth/Runtime/Sprites/Logo.png")]
public Sprite WalletLogo;
[DefaultAssetValue("Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset")]
public TMP_FontAsset DisplayFont;
public Color PrimaryBackgroundColour;
public Color MenuBackgroundColour;
public Color PrimaryTextColour;
public Color SecondaryTextColour;
public Color BorderButtonColour;

public Color PrimaryBackgroundColour = new Color(0f, 0f, 0f, .725f);
public Color MenuBackgroundColour = Color.black;
public Color PrimaryTextColour = Color.white;
public Color SecondaryTextColour = new Color(.4f, .85f, .3f);
public Color BorderButtonColour = Color.white;
}

#endregion
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Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@
using Microsoft.Extensions.DependencyInjection;
using Nethereum.Hex.HexTypes;
using UnityEngine;
using UnityEngine.UI;
using Network = Web3Auth.Network;

/// <summary>
Expand All @@ -21,18 +22,25 @@
[CreateAssetMenu(menuName = "ChainSafe/Connection Provider/Web3Auth", fileName = nameof(Web3AuthConnectionProvider))]
public class Web3AuthConnectionProvider : RestorableConnectionProvider, ILogoutHandler, IWeb3InitializedHandler
{
[field: SerializeField, DefaultAssetValue("Packages/io.chainsafe.web3-unity.web3auth/Runtime/Prefabs/Web3AuthRow.prefab")]
public override Button ConnectButtonRow { get; protected set; }

[SerializeField] private string clientId;
[SerializeField] private string redirectUri;
[SerializeField] private Network network;

[Space]

[SerializeField] private GameObject modalPrefab;
[SerializeField, DefaultAssetValue("Packages/io.chainsafe.web3-unity.web3auth/Runtime/Prefabs/Web3Auth.prefab")]
private GameObject modalPrefab;

[Space]

[SerializeField] private bool enableWalletGui;
[SerializeField] private Web3AuthWalletGUI web3AuthWalletGUIPrefab;

[SerializeField, DefaultAssetValue("Packages/io.chainsafe.web3-unity.web3auth/Runtime/WalletGUI/Prefabs/Web3AuthWalletGUI.prefab")]
private Web3AuthWalletGUI web3AuthWalletGUIPrefab;

[SerializeField] private Web3AuthWalletGUI.Web3AuthWalletConfig walletGuiConfig;

private Web3AuthModal _modal;
Expand Down
149 changes: 120 additions & 29 deletions Packages/io.chainsafe.web3-unity/Editor/ConnectionHandlerEditor.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ChainSafe.Gaming.UnityPackage.Connection;
using Newtonsoft.Json;
using UnityEditor;
Expand All @@ -8,6 +11,16 @@
[CustomEditor(typeof(ConnectionHandler))]
public class ConnectionHandlerEditor : Editor
{
private readonly List<Type> _providerTypes = new List<Type>();

private Dictionary<Type, Editor> _editors = new Dictionary<Type, Editor>();

private Dictionary<Type, bool> _editorFoldouts = new Dictionary<Type, bool>();

private List<ConnectionProvider> _allProviders = new List<ConnectionProvider>();

private readonly List<ConnectionProvider> _availableProviders = new List<ConnectionProvider>();

public struct Provider
{
[JsonProperty("name")]
Expand All @@ -18,23 +31,41 @@ public struct Provider
}

private bool _foldout;


private void OnEnable()
{
AppDomain.CurrentDomain.GetAssemblies().ToList().ForEach(assembly =>
{
_providerTypes.AddRange(assembly.GetTypes().Where(myType => myType.IsClass && !myType.IsAbstract && myType.IsSubclassOf(typeof(ConnectionProvider))));
});

_editors = _providerTypes.ToDictionary(t => t, t => default(Editor));

_editorFoldouts = _providerTypes.ToDictionary(t => t, t => false);

_allProviders = Resources.LoadAll<ConnectionProvider>(string.Empty).ToList();
}

public override void OnInspectorGUI()
{
base.OnInspectorGUI();

var providers = Resources.LoadAll<ConnectionProvider>(string.Empty);

_foldout = EditorGUILayout.Foldout(_foldout, "Connection Providers");

if (_foldout)
{
List<ConnectionProvider> availableProviders = new List<ConnectionProvider>();
EditorGUILayout.BeginVertical();

// Get provider display name.
var providersProperty = serializedObject.FindProperty("providers");

int arraySize = providersProperty.arraySize;
_allProviders = _allProviders.Where(p => p != null).ToList();

// Get available providers.
_availableProviders.Clear();

int arraySize = providersProperty.arraySize;

for (int i = 0; i < arraySize; i++)
{
var providerProperty = providersProperty.GetArrayElementAtIndex(i);
Expand All @@ -48,49 +79,109 @@ public override void OnInspectorGUI()
return;
}

availableProviders.Add(providerProperty.objectReferenceValue as ConnectionProvider);
_availableProviders.Add(providerProperty.objectReferenceValue as ConnectionProvider);
}

foreach (var provider in providers)
foreach (Type providerType in _providerTypes)
{
if (provider == null)
EditorGUILayout.BeginVertical(GUI.skin.box);

string providerDisplayName = providerType.Name;

if (providerDisplayName.Contains(nameof(ConnectionProvider)))
{
Debug.LogWarning($"Error loading {provider.Name} Provider.");

continue;
providerDisplayName = providerDisplayName.Replace(nameof(ConnectionProvider), string.Empty);
}

EditorGUI.BeginChangeCheck();

bool isAvailable = availableProviders.Contains(provider);
ConnectionProvider provider = _allProviders.FirstOrDefault(p => p.GetType() == providerType);

isAvailable = GUILayout.Toggle(isAvailable, provider.Name);

if (EditorGUI.EndChangeCheck())
if (provider != null)
{
if (isAvailable)
EditorGUI.indentLevel++;

_editorFoldouts[providerType] = EditorGUILayout.Foldout(_editorFoldouts[providerType], providerDisplayName);

EditorGUI.indentLevel--;

bool isAvailable = _availableProviders.Contains(provider);

EditorGUILayout.BeginHorizontal();

EditorGUI.BeginChangeCheck();

isAvailable = EditorGUILayout.Toggle(isAvailable, GUILayout.MaxWidth(20));

if (EditorGUI.EndChangeCheck())
{
providersProperty.InsertArrayElementAtIndex(arraySize);
if (isAvailable)
{
providersProperty.InsertArrayElementAtIndex(providersProperty.arraySize);

providersProperty.GetArrayElementAtIndex(providersProperty.arraySize - 1).objectReferenceValue = provider;
}

providersProperty.GetArrayElementAtIndex(arraySize).objectReferenceValue = provider;
else
{
int index = _availableProviders.IndexOf(provider);

providersProperty.DeleteArrayElementAtIndex(index);
}

serializedObject.ApplyModifiedProperties();
}

EditorGUI.BeginDisabledGroup(true);

EditorGUILayout.ObjectField(provider, typeof(ConnectionProvider), false);

EditorGUI.EndDisabledGroup();

EditorGUILayout.EndHorizontal();

else
if (_editorFoldouts[providerType])
{
providersProperty.DeleteArrayElementAtIndex(availableProviders.IndexOf(provider));
Editor editor = _editors[providerType];

if (!editor)
{
CreateCachedEditor(provider, null, ref editor);

_editors[providerType] = editor;
}

EditorGUILayout.BeginVertical(GUI.skin.box);

editor.OnInspectorGUI();

EditorGUILayout.EndVertical();
}
}

serializedObject.ApplyModifiedProperties();
else
{
EditorGUILayout.LabelField(providerDisplayName);

return;
if (GUILayout.Button("Add Provider", GUILayout.MaxWidth(100)))
{
ConnectionProvider newProvider = (ConnectionProvider) CreateInstance(providerType);

AssetDatabase.CreateAsset(newProvider, Path.Combine("Assets", nameof(Resources), $"{providerType.Name}.asset"));

//Update the list of providers.
_allProviders.Add(newProvider);

providersProperty.InsertArrayElementAtIndex(providersProperty.arraySize);

providersProperty.GetArrayElementAtIndex(providersProperty.arraySize - 1).objectReferenceValue = newProvider;

serializedObject.ApplyModifiedProperties();
}
}

EditorGUI.BeginDisabledGroup(true);

EditorGUILayout.ObjectField(provider, typeof(ConnectionProvider), false);

EditorGUI.EndDisabledGroup();
EditorGUILayout.EndVertical();
}

EditorGUILayout.EndVertical();
}
}
}
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