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Welcome to Garuda Hacks 6.0

Ready to code, create, and conquer? Join Indonesia's Premier Hackathon and be part of Southeast Asia's largest hackathon community with over 6,000 total participants.

What to Bring:

·         Laptop and charger

·         Personal hardware (if needed)

·         Toiletries and a change of clothes

·         Student ID for verification

What We Provide:

·         Basic hacking supplies

·         Mentorship and workshops

·         24/7 venue access with resting areas

 

About the Challenge

Event Overview

Garuda Hacks 6.0 is Indonesia's premier international hackathon taking place July 24-26, 2025, at Universitas Multimedia Nusantara. This 30-hour intensive coding marathon challenges participants to build innovative solutions that bring Indonesia's ideals closer to its lived reality.

As a 501(c)(3) nonprofit organization, we're dedicated to empowering young Indonesians with the skills and motivation to solve the country's most urgent issues. Since 2020, we've consistently hosted Southeast Asia's largest hackathons, helping thousands of students develop in both computer science and entrepreneurship.

Requirements

 

What to Build

Garuda Hacks 6.0 challenges you to create innovative, impactful tech solutions addressing Indonesia’s most pressing issues and reflecting the event’s theme: Identity Through Innovation. Your project can fall within these key focus areas:

🌱 Sustainability: Build technology to protect Indonesia’s environment, advance renewable energy, or promote sustainable communities.

🤝 Connecting Cultures: Create platforms or tools that bridge Indonesia’s diverse cultures and communities or highlight Indonesian heritage globally.

📚 Education and Equity: Develop apps, websites, or systems that expand education access, increase digital literacy, or drive equitable opportunities for all Indonesians.

 

 

What to Submit

When you’re ready to submit your project, make sure your submission is complete and clear. Your official Devpost submission should include:

1. Project Title & Tagline: A concise name and short phrase summarizing your solution.

2. Project Description:

o    Problem addressed and its impact on Indonesia or the chosen theme

o    Your innovative solution and how it works

o    The technology stack used (e.g., frameworks, APIs, hardware)

o    Major features and unique aspects

3. Demo Video:

o    Maximum of 2-minute video demonstration (hosted on YouTube, Vimeo, or similar)

o    Show the working project, explain the core functionality, and walk through the user experience

4. Source Code:

o    Public link to your code repository (e.g., GitHub, GitLab).

o    Zip all of your code into one archive, upload it to Google Drive, make it public, and put the link to your drive on your submission.

5. Pitch Deck:

o    A pitch deck is a concise, visual presentation used to communicate your project's value, impact, and potential to judges, mentors, and potential partners. (IMPORTANT)

6. Screenshots/Visuals:

o    Images or GIFs to visually showcase your product’s UI or key features

7. Team Members:

o    List all contributors and their roles

8. Instructions:

o    Clear setup or deployment instructions for judges to test your project

Hackathon Sponsors

Prizes

$2,580 in prizes
1st Place - Sustainability
$307 in cash
1 winner

(5 Million Rupiah)

2nd Place - Sustainaiblity
$184 in cash
1 winner

(3 Million Rupiah)

3rd Place - Sustainability
$123 in cash
1 winner

(2 Million Rupiah)

1st Place - Education and Equity
$307 in cash
1 winner

(5 Million Rupiah)

2nd Place - Education and Equity
$184 in cash
1 winner

(3 Million Rupiah)

3rd Place - Education and Equity
$123 in cash
1 winner

(2 Million Rupiah)

1st Place - Connecting Cultures
$307 in cash
1 winner

(5 Million Rupiah)

2nd Place - Connecting Cultures
$184 in cash
1 winner

(3 Million Rupiah)

3rd Place - Connecting Cultures
$123 in cash
1 winner

(2 Million Rupiah)

Best Pre-University Hack
$123 in cash
1 winner

Best project by a high school team. (2 Million Rupiah)

Best Solo Hack
$123 in cash
1 winner

Best individual (1-person team) project. (2 Million Rupiah)

Generation Girl: Best Women Hack
$123 in cash
1 winner

Best hack by a team with at least 50% female members. (2 Million Rupiah)

Best No-Code Hack
$123 in cash
1 winner

Best project built using no-code tools (e.g. Figma, Glide, Webflow, Bubble). (2 Million Rupiah)

Most Unique Idea
$123 in cash
1 winner

Best project built using no-code tools (e.g. Figma, Glide, Webflow, Bubble). (2 Million Rupiah)

Indonesian Heritage Society: Best Culture Impact Hack
$123 in cash
1 winner

Best use of technology to make the experience of Indonesian heritage more accessible—regardless of language, location, or ability—to ensure everyone can celebrate, preserve, and explore our traditions. (2 Million Rupiah)

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Andi Pangeran

Andi Pangeran
Principal & Head of Software Engineering at Electrum.id

Andy Djojo Budiman

Andy Djojo Budiman
Co-Founder at STEM (PT Sterling Tulus Cemerlang)

Damy Matheus Heezen

Damy Matheus Heezen
Partner at Skills2Max & Global Changemakers Network

Dr. Dini fronitasari

Dr. Dini fronitasari
AI Researcher at BRIN & CEO at PT Goritma Teknologi Indonesia

Erwin Octavia

Erwin Octavia
Director of Education Tools at Joindo Eka Handal

Fanky Christian

Fanky Christian
Managing Director at Daya Cipta Mandiri Group

Fenessa

Fenessa
Country Manager at One North Foundation

Fleta Jovitasari

Fleta Jovitasari
Senior Value Creation Manager at Mandiri Capital Indonesia

Jianfeng Lu

Jianfeng Lu
Co-Founder & CEO of WIZ.AI

Rima Sjoekri

Rima Sjoekri
VP of Museums Division at Indonesian Heritage Society

Roosdinal Salim

Roosdinal Salim
Sustainability Consultant at Indonesia’s Ministry of Transportation

Sandy Kusuma

Sandy Kusuma
CTO at Trigatra Cipta Sinergi & Deputy Chair of Aptiknas

Syarika Bralini

Syarika Bralini
Innovation Consultant & Founder of Storyworldly™

Taro Lay

Taro Lay
Cyber Security Evangelist at Kalama Cyber

Rem Tolentino

Rem Tolentino
Program Manager at Intuitive

Danny Sutanto

Danny Sutanto
Business Analyst at Capgemini

Tsabita Vera Cyavrilla

Tsabita Vera Cyavrilla
Chief Operating Officer at Generation Girl

Givarrel Veivel

Givarrel Veivel
Data Engineer at InfinID

Alexander Harlan

Alexander Harlan
Finance Program Manager at Google

Fidei Felix

Fidei Felix
Management Consultant

Jessie Megan

Jessie Megan
UX Design Intern at IBM AI & Automation

Rachel George

Rachel George
Senior Technical Program Manager at Botrista

Danu Wicaksana

Danu Wicaksana
CEO at Good Doctor Technology

Marvilano Mochtar

Marvilano Mochtar
Strategic Transformation Executive, Ex-McKinsey

Clara Adora

Clara Adora
Software Engineer at Stripe

Michaelino Mervisiano

Michaelino Mervisiano
Lead Data Scientist at Google Cloud

John Amadeo Daniswara

John Amadeo Daniswara
Founding AI Engineer at Modelcode.ai

David Imanuel Widjaja

David Imanuel Widjaja
Senior FinTech Consultant at Deloitte USA

Darren Ngoh

Darren Ngoh
Strategy & Ops Excellence at ByteDance

Tammy

Tammy
Software Engineer at J.P. Morgan

Teresa Birks

Teresa Birks
Head of Academic Affairs PGP at LSPR Institute of Communication and Business in Jakarta

Valyne Josephine

Valyne Josephine
Founder of The Light Years Child Development Center

Filbert

Filbert

Alfred Chang

Alfred Chang

Daniel McCormick

Daniel McCormick

Daniel Hadiseputro

Daniel Hadiseputro

Judging Criteria

  • Problem
    20% - Assesses whether the project identifies a meaningful, relevant problem and offers a compelling, high-impact solution.
  • Technical Fluency
    30% - Evaluates how well the project is built, the suitability of the tech stack, and the team’s problem-solving depth.
  • Design
    25% - Considers the usability, accessibility, and visual/interaction quality of the project for its target audience.
  • Creativity
    15% - Judges the originality of the idea and whether it takes an innovative or unexpected approach to the problem.
  • Presentation
    10% - Looks at how clearly the team communicates their concept, process, and impact through their submission and demo.
  • Incorporation of AI
    BONUS +15% - Bonus Points are rewarded to teams that thoughtfully integrate AI or machine learning to enhance their solution. Simpler implementations are welcomed, and effort and intent are valued alongside complexity.

Questions? Email the hackathon manager

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