Inspiration
We build this project to explore the potential for adding shader modifications to Google Maps Photorealistic 3D Maps in order to make the Google Photorealistic 3D Map API more suitable for rendering certain landscapes where it is less beneficial to show the entire terrain, and instead just a small section of it.
What it does
Highlights Ski Routes, combined with a vintage aesthetic.
How we built it
React and Google Maps API with custom shader injection.
Challenges we ran into
Not knowing how perform custom shader injection. Learning the Google Maps API
Accomplishments that we're proud of
It is a nice effect!
What we learned
I may consider using the Google Maps API in future, normally I use deck.gl
What's next for Terrain Highlighting Modifications
Adding a backend, and seeing if its possible to do this in a less hacky way.
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