[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2025-07-08 UTC。"],[[["The `aside()` function allows calling a specified function with the current object as the first argument for debugging or display purposes without interrupting the method chain."],["It accepts a function (`func`) and any additional arguments (`var_args`) to be passed to that function, executing the function but returning the original object."],["`aside()` can be used with various Earth Engine objects like `ee.ImageCollection` and `ee.Number` for inserting actions like printing values or adding layers to the map within a processing chain."],["The function facilitates debugging and visualizing intermediate steps within complex Earth Engine workflows by enabling the execution of side-effects without altering the primary processing flow."]]],["The `aside` function, applicable to `ComputedObject` instances, executes a provided function (`func`) with the object as the initial argument, along with any additional `var_args`. It returns the original object, enabling method chaining. This is useful for debugging or applying side effects during object manipulation. Example use cases include printing intermediate states, such as the result of filtering, or adding data to a map, all while continuing to build up on the same object.\n"]]