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Returns a point at the center of the highest-dimension components of the geometry. Lower-dimensional components are ignored, so the centroid of a geometry containing two polygons, three lines and a point is equivalent to the centroid of a geometry containing just the two polygons.
Usage
Returns
Geometry.centroid(maxError, proj)
Geometry
Argument
Type
Details
this: geometry
Geometry
Calculates the centroid of this geometry.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
If specified, the result will be in this projection. Otherwise it will be in EPSG:4326.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-05 UTC."],[[["Returns a central point based on the highest-dimension components of a geometry, ignoring lower dimensions."],["`centroid()` can be applied to a Geometry object to compute its center point."],["Optional parameters `maxError` and `proj` control reprojection tolerance and output projection, respectively."],["The default projection for the returned centroid is EPSG:4326 if `proj` is not specified."]]],["The `Geometry.centroid()` method calculates the center point of the highest-dimensional components within a geometry, ignoring lower-dimensional parts. It accepts `maxError` for error tolerance during reprojection and `proj` to specify the output projection (defaulting to EPSG:4326). The method returns a `Geometry` object. Example usage in JavaScript and Python demonstrates defining a polygon geometry, finding its centroid, and displaying both on a map.\n"]]