WO2003030115A1 - Appareil et procede de jeux de hasard - Google Patents
Appareil et procede de jeux de hasard Download PDFInfo
- Publication number
- WO2003030115A1 WO2003030115A1 PCT/US2002/028128 US0228128W WO03030115A1 WO 2003030115 A1 WO2003030115 A1 WO 2003030115A1 US 0228128 W US0228128 W US 0228128W WO 03030115 A1 WO03030115 A1 WO 03030115A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- player
- image
- components
- display
- gaming
- Prior art date
Links
- 238000000034 method Methods 0.000 title claims abstract description 12
- 230000000007 visual effect Effects 0.000 abstract description 5
- 230000001960 triggered effect Effects 0.000 abstract 1
- 230000001186 cumulative effect Effects 0.000 description 2
- 239000013589 supplement Substances 0.000 description 2
- 206010048909 Boredom Diseases 0.000 description 1
- 230000006978 adaptation Effects 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
Definitions
- the following invention is generally related to instrumentalities and methodologies in gaming devices. More specifically, the instant invention is directed to a gaming device having a primary game having not only a winning outcome, but also a triggering outcome for a bonus event. Most specifically, the bonus event allows manipulation of interrelated component inputs a fixed number of times and subsequent comparison to a target, with increasing credit awards for successive matches.
- Gaming machines generally allow a simple and solitary gaming experience. Consequently, it is difficult to retain players at any given machine due to the inevitable ennui that sets in after a few games.
- the universe of available machines offers a variety of gaming propositions, from traditional reel games to animated display games. While the primary games are developed to give players more options, the problem of boredom remains from repeatedly playing the same game.
- Bonus games have been developed by some developers, offering a different proposition to avoid the banality of a single game. Many bonus games, however, are intricate, producing winning outcomes for the player only a minimal fraction of the time. Often, they are self-operating, allowing the player to watch as the machine crashes ⁇ s the bonus game for awards. The bonus game usually takes a similar form to the primary game, often a simple reel game, rather than utilizing a more visually pleasing stimulus. Disclosure of Invention
- the present invention is distinguishable over the prior art in a multiplicity of ways.
- the instant invention provides a bonus event that provides cumulative awards based on varying separate but interrelated components for a fixed number of iterations.
- the instant invention utilizes visually interrelated components to provide pleasing visual stimulus to the player.
- a gaming device comprising, in combination: a display, and a processor and random number generator operatively intercoupled and operatively coupled to said display, said random number generator providing an outcome to a primary game initiated on said display, said display having at least one outcome triggering a bonus event, said bonus event allowing play of a gaming proposition having a plurality of components wherein said each of said plurality of components are visually interrelated, said plurality of components being combined to produce a bonus outcome for comparison to a paytable for award determination.
- Figure 1 is a flowchart of the methodology according to the present invention.
- Figure 2 is a depiction of the apparatus associated therewith.
- Figure 3 is a depiction of a bonus screen according to the present invention.
- Figure 4 is a flowchart of the methodology of the bonus event.
- the device 10 includes a housing 16 which supports a visual display
- the display 2 may include a window 8 for special messages or for incrementing counting of credits accumulated by the player.
- the device also includes an LED readout 4 for prompting the player and can provide similar verbiage as the window 8 or in lieu thereof, to stimulate the player.
- the device includes an inlet 6 for the reception therein for coins, currency or the like to auger in the inception of play.
- a plurality of decision-making buttons 12 are located on the face of the apparatus 10, preferable below the display 2 and a pull handle 14 can be used to initiate play as an alternative to supplement the decision-making buttons 12.
- a coin hopper 18 may be included to effectuate an output of an award due the player.
- the device 10 may have a top portion 32 with a display thereon having a motif correlative with the game to be played and can include a paytable.
- a plurality of speakers 34 may be included on the device for aural interaction with the player.
- the apparatus also includes a processor P coordinating all functions and a random number generator G operatively coupled thereto for generating outcomes.
- a card 9, having a read /write instrumentality 17 thereon, can be read via input 7 as a substitute for or supplement to credit transfers as well as player identification.
- the flowchart associated with the apparatus of FIGS. 2 and 3 can be explored.
- the player plays the game with a maximum bet or less.
- a maximum bet enables the features of the invention. Assume a maximum bet is required. If the player plays with less than a maximum bet, the ultimate outcome is determined by the symbols of the initial outcome. If the player opts to play with a maximum bet, then after the initial outcome is displayed, the player is immediately rewarded if the initial outcome corresponds to a value on an associated paytable. Whether or not the player wins, the initial outcome is compared to a predetemined set of outcomes that trigger a bonus event.
- the display 2 features a bonus event playfield, depicted in FIG. 3.
- the bonus event playfield features visually interrelated components 50 that combine to produce a cohesive image 55, shown in FIG. 3 as a picture.
- the components 50 are spun and combined to produce a picture.
- the player has a fixed number of allocated spins 52, which may be randomly generated.
- the player activates variation of the components 50 by selecting a spin toggle 54. When the player so selects, all components 50 are spun and the total number of allocated spins 52 decrements by one.
- the player may choose which of several components 50 to vary to have an increased chance for an award.
- the orientation of the components 50 is compared to a the image 55 titled "MATCH THIS".
- images of components 50 matching those shown in column 56 enable a multiplier to increase the bonus award value 58.
- column 56 illustrates 2, 3, 4, and 5 times as a multiplier bonus for matching the depicted component 50.
- the bonus event ends when the player has exhausted all allocated spins 52.
- the player is then awarded the number of credits corresponding to the bonus award value 58 displayed. After the end of the bonus event, the player may continue playing the primary game.
- FIG. 3A is a schematic example of the FIG. 3 component 50 having upper, medial, and lower portions.
- the object is to match this with the image to its left (under "MATCH THIS").
- the spin toggle 54 enables the components 50 to change, perhaps by simulated rotation as shown by the arrows in FIG. 3A, or perhaps by morphing.
- the components 50 may all rotate or the player may designate which individual components 50 to rotate, or the device 10 may freeze a component 50 which constitutes a partial match.
- neither the upper nor the lower components 50 match the goal.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US09/967,725 | 2001-09-28 | ||
| US09/967,725 US20030064786A1 (en) | 2001-09-28 | 2001-09-28 | Gaming device and method |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2003030115A1 true WO2003030115A1 (fr) | 2003-04-10 |
Family
ID=25513222
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/US2002/028128 WO2003030115A1 (fr) | 2001-09-28 | 2002-09-24 | Appareil et procede de jeux de hasard |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20030064786A1 (fr) |
| PE (1) | PE20030395A1 (fr) |
| WO (1) | WO2003030115A1 (fr) |
Families Citing this family (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7351146B2 (en) * | 2001-10-05 | 2008-04-01 | Igt | Gaming device and method for activating multiple paylines upon the wager of a single credit |
| ES2204287A1 (es) * | 2002-05-30 | 2004-04-16 | Jofemar, S.A. | Maquina recreativa de premio. |
| GB0313012D0 (en) | 2003-06-06 | 2003-07-09 | Igt Uk Ltd | Entertainment machines |
| US20050192080A1 (en) * | 2004-01-15 | 2005-09-01 | Louise Cote | Method of playing a game with bonus payout using a replacement feature |
| WO2005072443A2 (fr) | 2004-01-28 | 2005-08-11 | Igt | Dispositif de jeu possedant une matrice de symboles selectionnable partielle |
| US7322887B2 (en) | 2004-10-01 | 2008-01-29 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
| JP4425958B2 (ja) * | 2007-12-28 | 2010-03-03 | 株式会社コナミデジタルエンタテインメント | 業務用ゲーム装置のネットワークシステム、及び、これを構成する特典付与条件判断装置 |
| US8684818B2 (en) | 2012-02-14 | 2014-04-01 | Igt | Gaming system, gaming device, and method for providing a replay of previously played games |
| US9214067B2 (en) | 2012-09-06 | 2015-12-15 | Igt | Gaming system and method for providing a streaming symbols game |
| US9028318B2 (en) | 2012-09-27 | 2015-05-12 | Igt | Gaming system and method for providing a game which populates symbols along a path |
| US8992301B2 (en) | 2012-09-27 | 2015-03-31 | Igt | Gaming system and method for providing a game which populates symbols along a path |
| US9039512B2 (en) | 2012-09-27 | 2015-05-26 | Igt | Gaming system and method for providing a game which populates symbols along a path |
| US8784191B1 (en) | 2013-03-07 | 2014-07-22 | Igt | Gaming system and method for providing a symbol elimination game |
| US8851979B2 (en) | 2013-03-07 | 2014-10-07 | Igt | Gaming system and method for providing a symbol elimination game |
| US10186106B2 (en) | 2016-09-21 | 2019-01-22 | Igt | Gaming system and method for determining awards based on interacting symbols |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5697843A (en) * | 1992-12-16 | 1997-12-16 | Spielo Gaming International | Video gaming machine |
| US5704835A (en) * | 1995-12-13 | 1998-01-06 | Infinity Group, Inc. | Electronic second spin slot machine |
-
2001
- 2001-09-28 US US09/967,725 patent/US20030064786A1/en not_active Abandoned
-
2002
- 2002-09-24 WO PCT/US2002/028128 patent/WO2003030115A1/fr not_active Application Discontinuation
- 2002-09-30 PE PE2002000966A patent/PE20030395A1/es not_active Application Discontinuation
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5697843A (en) * | 1992-12-16 | 1997-12-16 | Spielo Gaming International | Video gaming machine |
| US5704835A (en) * | 1995-12-13 | 1998-01-06 | Infinity Group, Inc. | Electronic second spin slot machine |
Also Published As
| Publication number | Publication date |
|---|---|
| US20030064786A1 (en) | 2003-04-03 |
| PE20030395A1 (es) | 2003-07-11 |
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