US20050090310A1 - Gaming table - Google Patents
Gaming table Download PDFInfo
- Publication number
- US20050090310A1 US20050090310A1 US10/993,967 US99396704A US2005090310A1 US 20050090310 A1 US20050090310 A1 US 20050090310A1 US 99396704 A US99396704 A US 99396704A US 2005090310 A1 US2005090310 A1 US 2005090310A1
- Authority
- US
- United States
- Prior art keywords
- platform
- gaming
- gaming table
- video
- vertical wall
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F7/00—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
- G07F7/08—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means
- G07F7/10—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means together with a coded signal, e.g. in the form of personal identification information, like personal identification number [PIN] or biometric data
- G07F7/1008—Active credit-cards provided with means to personalise their use, e.g. with PIN-introduction/comparison system
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/04—Payment circuits
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/04—Payment circuits
- G06Q20/042—Payment circuits characterized in that the payment protocol involves at least one cheque
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/30—Payment architectures, schemes or protocols characterised by the use of specific devices or networks
- G06Q20/34—Payment architectures, schemes or protocols characterised by the use of specific devices or networks using cards, e.g. integrated circuit [IC] cards or magnetic cards
- G06Q20/341—Active cards, i.e. cards including their own processing means, e.g. including an IC or chip
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/38—Payment protocols; Details thereof
- G06Q20/40—Authorisation, e.g. identification of payer or payee, verification of customer or shop credentials; Review and approval of payers, e.g. check credit lines or negative lists
- G06Q20/401—Transaction verification
- G06Q20/4014—Identity check for transactions
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N1/00—Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
- H04N1/21—Intermediate information storage
- H04N1/2166—Intermediate information storage for mass storage, e.g. in document filing systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N1/00—Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
- H04N1/00127—Connection or combination of a still picture apparatus with another apparatus, e.g. for storage, processing or transmission of still picture signals or of information associated with a still picture
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N2201/00—Indexing scheme relating to scanning, transmission or reproduction of documents or the like, and to details thereof
- H04N2201/32—Circuits or arrangements for control or supervision between transmitter and receiver or between image input and image output device, e.g. between a still-image camera and its memory or between a still-image camera and a printer device
- H04N2201/3201—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title
- H04N2201/3212—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of data relating to a job, e.g. communication, capture or filing of an image
- H04N2201/3214—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of data relating to a job, e.g. communication, capture or filing of an image of a date
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N2201/00—Indexing scheme relating to scanning, transmission or reproduction of documents or the like, and to details thereof
- H04N2201/32—Circuits or arrangements for control or supervision between transmitter and receiver or between image input and image output device, e.g. between a still-image camera and its memory or between a still-image camera and a printer device
- H04N2201/3201—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title
- H04N2201/3212—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of data relating to a job, e.g. communication, capture or filing of an image
- H04N2201/3215—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of data relating to a job, e.g. communication, capture or filing of an image of a time or duration
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N2201/00—Indexing scheme relating to scanning, transmission or reproduction of documents or the like, and to details thereof
- H04N2201/32—Circuits or arrangements for control or supervision between transmitter and receiver or between image input and image output device, e.g. between a still-image camera and its memory or between a still-image camera and a printer device
- H04N2201/3201—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title
- H04N2201/3225—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of data relating to an image, a page or a document
- H04N2201/3226—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of data relating to an image, a page or a document of identification information or the like, e.g. ID code, index, title, part of an image, reduced-size image
Definitions
- the present invention relates generally to the field of wagering systems and, more particularly, to a system and method for recognizing, recording, and tracking bets at a gaming table with the aid of a computer.
- the casino and gaming businesses provide special rewards for their valued customers to determine the level of complimentary benefits those customers should receive.
- this system is managed by a person such as a pit boss or other casino employee on the casino floor. Such a person keeps detailed notes about certain players and tries to determine the length of time a player gambles, the total amount of money bet in one sitting, the average amount wagered at each bet, and other information about these players. The casino may then determine which players receive benefits such as lodging, meals, and other forms of special treatment.
- Fishbine et al in U.S. Pat. No. 5,781,647, suggested a system that assists gambling operations at casinos in accurately tracking the gambling habits of its customers.
- the Fishbine et al. system tracked the length of the time a player played, the amount of money he bet, and the average amount he wagered at each bet in order to determine incentives and complimentary benefits (free meals, limo, room, etc.) which should be offered to the right players.
- incentives and complimentary benefits free meals, limo, room, etc.
- the Fishbine et al. system apparently used a dedicated system for each player and was thus very expensive and inefficient for a large gambling operation. What is really needed is a system that can track the gambling of many players simultaneously in one system, and thereby perform the supervisory duties of one or more floor supervisors in a casino. Further, the Fishbine et al. system used an edge detection algorithm to sense the edge of each chip in a stack of gambling chips to determine the amount of a bet and such an algorithm has proved prone to errors in making such a determination. The Fishbine et al. system also made no allowance for the effective placement of video cameras in order to capture an accurate image of the gambling area. Thus, there is also a need for a computer driven visual system for the gaming industry to more accurately determine the amount of a bet and to transmit information about a plurality of such bets to a central location for use and analysis.
- the system of the present invention addresses these and other needs and drawbacks in the art to automatically track every bet made on a casino table game where the players' gambling chips are placed in a predetermined area on the table surface for certain selected casino games. This allows the system to identify the player making the bet and assign the wager amount to his record.
- the system includes a system of electronic computer hardware and software that can acquire a video (analog or digital) image of a stack of gambling chips placed in the betting area on the casino table. This is done by placing a color video camera or other video image at the top level of a gaming table directly in front of each betting area and sending a video signal into an image grabber board located in a central computer unit. The position of the camera is critical for the analysis procedure.
- the system and method of this invention can also quickly switch between individual players' bets at a specific table to acquire video signals between cameras on a table and from table to table. This feature is important for the acquisition and analysis of the gambling habits of a plurality of players.
- the system includes a video multiplexer having a plurality (such as, e.g., eight) video inputs and one video display. These multiplexers may preferably be linked together to send a video signal from any camera in the pit to one central computer for image acquisition and analysis.
- the system may also initiate the video read and capture from the active cameras on the casino table with a trigger device.
- This device can be any kind of electronic button, foot pedal, mouse pad, etc., controlled, for example, manually by a dealer.
- Another feature of the present invention includes registering a client and designating his seat position at the table. This may be accomplished in a variety of easily implemented ways, such as for example with a commercial magnetic card swipe reader with an attached keypad for data input.
- the system can also send data from the trigger, magnetic card reader, and keypad into the central computer. This is carried out using a computer serial board designed to accept data from the trigger, magnetic card reader, and keypad. These boards can be daisy-chained together and data can be sent through a serial cable from any table in the pit to one central computer for identification and processing.
- the system can also hide and shelter the cameras on the table.
- the system includes a table platform to sit on top of the casino table, allowing the player to set his chips, drinks, and other items on top of the platform.
- the platform is lined with a light source (rope light, neon light, flourescent, light, or other light) to illuminate the chip stack with a consistent light. This feature prevents a shadow effect on the bottom chips and also gives a more consistent color scheme or pattern for analysis.
- the system can store data into a player tracking database program for viewing and analysis. This permits the casino to accurately track the playing of many players simultaneously in real time, and thus eliminates the inaccuracies and subjective analysis of casino floor observers.
- FIG. 1 is an overall schematic diagram of the gaming system of this invention.
- FIG. 2 is a perspective view of a gaming table including the cameras and lighting aspects of this invention.
- FIG. 3 is a plan view of the gaming table of FIG. 2 .
- FIG. 4 is an electrical schematic diagram illustrating the preferred arrangement for a plurality of video multiplexers arranged in tandem.
- FIG. 1 depicts an overall system diagram of the computer assisted wagering recognition system of this invention, designated in FIG. 1 by the numeral 10 .
- the system 10 includes a central computer 12 and accompanying monitor 14 .
- the system further includes a plurality of gaming tables 16 , of which eight are shown in FIG. 1 , although the system may include any number of such gaming tables. Further details of a gaming table 16 are shown below with regard to FIGS. 2 and 3 .
- the system 10 further includes a video multiplexer 18 at each table, or associated with each table, regardless of where the multiplexer 18 is physically located.
- the multiplexer 18 which is described in greater detail below, receives inputs from a plurality of individual gaming sites, most clearly embodied in a video input from one gaming seat, as shown in FIGS. 2 and 3 .
- the plurality of multiplexers 18 are joined together in series, or daisy-chained, so that data from a first table 20 is passed along to a second table 22 , and so on until the data from all of the tables is passed along to the central computer 12 , such as for example into an RS-232 input of the computer.
- system 10 further includes a polling system 30 , which signals each of the multiplexers 18 in turn, assembles a data packet of information including data from all of the tables 16 , and forwards this data packet along to the central computer 12 .
- FIGS. 2 and 3 show further details of a gaming table 16 in accordance with this invention.
- FIG. 2 shows a perspective view
- FIG. 3 shows a plan view of the table 16 .
- the table 16 includes a platform 40 which is elevated slightly above a playing surface 42 .
- the platform is used by players to hold chips, drinks, and any other items they wish to place on it so that such items are out of the playing surface 42 .
- Underneath the platform 40 are situated a plurality of cameras or video imagers 44 , one camera or imager for each player, and, more specifically, one camera for each of a plurality of wagering locations 46 on the surface 42 .
- Each camera has a field of view 48 to view all of a wagering location 46 to which the camera is dedicated.
- Each camera 44 is preferably recessed under the platform 40 ( FIG. 3 ) to prevent extraneous visual images from being received by the camera. This is particularly true because an array of lights 50 is mounted on an inside wall 52 of the platform 40 ( FIG. 2 ) or in a recess 51 beneath the platform ( FIG. 3 ) to illuminate the wagering locations 46 with a uniform and consistent light to minimize shadow effects associated with gambling chips. The lighting on the table also helps to maintain a consistent frequency spectrum of light illuminating gambling chips, regardless of background lighting changes.
- the lights 50 preferably comprise fluorescent lights, but they may be incandescent or even flexible neon, infrared, and so on.
- the light from the lights 50 is projected outward onto the wagering locations 46 , and away from the lenses of the cameras 44 to more tightly control the image received by the cameras 44 of the chips placed on the wagering locations 46 . Further, the light spectrum of the lights 50 is specially selected to be unobtrusive to those sitting around the table, while maximizing the accuracy of the image captured by the cameras.
- a rear edge 54 is preferably flush with the peripheral edge of the gaming table.
- the platform may be custom made to accommodate any desired gaming table dimension.
- a player sits at a casino table 16 and receives a designation, such as table 1 , seat 1 .
- He may hand the dealer his player's card, which preferably includes a magnetic stripe which uniquely identifies the player and provides access to biographical data regarding that player, including gambling history and available line of credit, if any.
- the card is swiped into a magnetic card reader 60 and on a keypad 62 ( FIG. 1 ) the dealer indicates to the central computer 12 the seat number the player is sitting in.
- the card reader 60 and keypad 62 are only shown at one table in FIG. 1 , each table may have such equipment installed.
- Swiping a particular card and keying in a specific seat designation sends a data signal (name and any other information on the card) to the central computer 12 and clocks the player at table 1 , seat 1 , and the camera 44 in front of his betting circle is activated.
- the dealer registers the player as a guest with the keypad and the above procedure is performed as previously described.
- the dealer will also have the option to input the player's buy-in on the keypad 62 .
- the keypad may also be used for a variety of other purposes by the dealer for communicating information to the central computer, such as for example certain codes which may be transmitted to a supervisor to relay information about the customer, his bets, and other information.
- the dealer presses a trigger button 64 and a signal is sent into the central computer 12 telling the system to prepare to capture the video streams from the active cameras 44 on table 1 .
- the central computer 12 sends a signal to the multiplexer 18 associated with table 1 and tells the multiplexer 18 to send the video signal from table 1 , seat 1 (and any other active seats at the table one by one as controlled by the multiplexer 18 ) into the computer's image grabber board for capture and analysis. This procedure takes only nanoseconds to complete.
- the image After the image is captured, it is loaded into RAM within the central computer 12 for analysis.
- the data from the image is then stored in a database in the central computer 12 under the player's record. Now the data can be retrieved in player tracking software for viewing and analysis.
- the method of the present invention begins with initializing the system.
- the central computer is programmed to carry out the method without operator intervention, with certain interrupts entered as required, such as reading in player card data and designating table/seat values as valid when a player sits to play.
- the program begins by reading all chip sample values from a central database, assigning visible characteristics to each denomination of chip.
- the system then reads operational variable values from a central database in the central computer 12 to fine tune the interpolation algorithm, skew analysis, chip sample height nominal values, maximum chips in stack to process, the chip matching method by seat, table, casino, or any combination of these values.
- the system initializes all video multiplexer boards through the parallel port into the central computer. At this point, the system is now ready to begin tracking player activity and to receive inputs from the tables, such as trigger inputs from the dealers at the various tables and video inputs from the cameras.
- the system calls a process to read all active seats at the triggered table.
- the system then recursively calls the video multiplexer 18 for that table to cycle through all active seats at the table and store a binary representation of each video picture in RAM at the central computer 12 .
- the system finds a theoretical chip stack of n chips (where n is the predetermined maximum number of chips to read in a stack) from each stored video image in RAM and selects a desired sample area based on the predetermined field of view 48 .
- n is the predetermined maximum number of chips to read in a stack
- Fishbine et al., U.S. Pat. No. 5,781,647 teaches an edge detection scheme to determine the value of bets, but we have found this technique to be inadequately accurate for the purpose of gathering precise data regarding the amount of each bet from a plurality of wagering locations at a plurality of tables and in real time.
- the system uses any appropriate interpolation algorithm to find the contact point or line between the bottom edge of the bottom chip in the stack based upon contrast, width, and steepness of the bottom chip against the table surface.
- the system calculates the inherent skew in the stack introduced by the camera location to allow for varying chip heights based upon each chip's theoretical placement in the stack. With the camera positioned a vaiable distance from the chip stack (but constant, known height above the surface 42 ), the stack's distance from the camera will determine the height of each theoretical chip in the stack.
- the vertical skew is estimated using a logarithmic curve calculation based on variables inherent with each seat including variable chip stack distances, chip height, and camera lens size.
- the system calculates each chip's height from the chip stack using the skew algorithm and selects a center sample height of n*m pixels (where n is the sample height in pixels and m is the sample width in pixels). Then, it compares each theoretical sample chip area against the stored based samples to determine each chip's monetary value. In this step, the system performs a statistical analysis comparison of each sample area utilizing mean, median, standard deviation, average, minimum, and maximum values calculated from the multiple image component planes of the sample area of each chip.
- the planes may be Red, Green, Blue (RGB) or Hue, Saturation, and Lightness (HSL) or any combination of these.
- the system may perform any appropriate particle analysis correlation algorithm to determine a unique pattern on each sample area correlated against a set of assigned patters with associated monetary values. The system may also use a combination of these algorithms to determine chip stack value.
- the system finds the stored base sample that best matches the theoretical chip sample area within a predetermined tolerance factor to assign a monetary value to the bottom-most chip. If a based sample area does match and a monetary value is assigned, the process continues up to the next higher chip in the stack. If no base sample area matches the theoretical sample area with the tolerance constraint, then the theoretical stack is assumed to have ended and no more theoretical chips are processed in the theoretical stack. In such a case, processing continues at the next active seat image.
- the system Once the system has a match to the stored data value, it stores the monetary value of the theoretical chip stack to the central database for the table/seat combination being analyzed.
- the video multiplexer (VM) 18 is a standard National Television Standards Committee (NTSC) (or any other appropriate format) video signal routing device with 8 inputs and 1 output.
- the VM may be used with 7 other VM's connected in series, as shown in FIG. 1 , or the VM's may be coupled in a star arrangement in the alternative embodiment of FIG. 1 .
- the VM's are designed to be daisy-chained together, as previously described.
- a first connection 70 couples the central computer 12 to a first VM 72 .
- the VM's address themselves dynamically so no special setup is needed to tell the first VM that it is the first VM.
- the one connected to the PC will always be the first with an address of 000 2 to 111 2 .
- FIG. 4 depicts the preferred data communications arrangement for the multiplexers 18 .
Landscapes
- Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Accounting & Taxation (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Security & Cryptography (AREA)
- Finance (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Investigating Or Analysing Materials By Optical Means (AREA)
- Image Processing (AREA)
Abstract
A system and method for acquiring and analyzing the bets at a plurality of locations at a plurality of tables is provided. The system includes a gaming table with a raised platform, underneath which is positioned a video camera for each of the wagering locations on the table. The video cameras on each table are coupled together into a multiplexer, and the multiplexers from the plurality of tables are coupled together and into a central computer. The system and method thus eliminate the labor intensive and often inaccurate technique of tacking the gambling habits of patrons at the gaming tables.
Description
- This is a Divisional Application of co-pending U.S. patent application Ser. No. 09/483,854 filed Jan. 17, 2000 and entitled Automated Wagering Recognition System.
- The present invention relates generally to the field of wagering systems and, more particularly, to a system and method for recognizing, recording, and tracking bets at a gaming table with the aid of a computer.
- The casino and gaming businesses provide special rewards for their valued customers to determine the level of complimentary benefits those customers should receive. Presently, this system is managed by a person such as a pit boss or other casino employee on the casino floor. Such a person keeps detailed notes about certain players and tries to determine the length of time a player gambles, the total amount of money bet in one sitting, the average amount wagered at each bet, and other information about these players. The casino may then determine which players receive benefits such as lodging, meals, and other forms of special treatment.
- The system just described depends almost entirely on the alertness and subjective analysis of the casino's floor observer or pit boss. Despite his best efforts, the pit boss can only observe a limited number of players at a time, and thus large casinos require quite a number of floor observers to cover the entire casino. Such a system is expensive, and by its very nature subject to mistakes in not gathering all of the available information to fully implement and exploit the system.
- Fishbine et al, in U.S. Pat. No. 5,781,647, suggested a system that assists gambling operations at casinos in accurately tracking the gambling habits of its customers. The Fishbine et al. system tracked the length of the time a player played, the amount of money he bet, and the average amount he wagered at each bet in order to determine incentives and complimentary benefits (free meals, limo, room, etc.) which should be offered to the right players. Such a system was also used to determine a player's pre-established credit rating.
- However, the Fishbine et al. system apparently used a dedicated system for each player and was thus very expensive and inefficient for a large gambling operation. What is really needed is a system that can track the gambling of many players simultaneously in one system, and thereby perform the supervisory duties of one or more floor supervisors in a casino. Further, the Fishbine et al. system used an edge detection algorithm to sense the edge of each chip in a stack of gambling chips to determine the amount of a bet and such an algorithm has proved prone to errors in making such a determination. The Fishbine et al. system also made no allowance for the effective placement of video cameras in order to capture an accurate image of the gambling area. Thus, there is also a need for a computer driven visual system for the gaming industry to more accurately determine the amount of a bet and to transmit information about a plurality of such bets to a central location for use and analysis.
- The system of the present invention addresses these and other needs and drawbacks in the art to automatically track every bet made on a casino table game where the players' gambling chips are placed in a predetermined area on the table surface for certain selected casino games. This allows the system to identify the player making the bet and assign the wager amount to his record.
- The system includes a system of electronic computer hardware and software that can acquire a video (analog or digital) image of a stack of gambling chips placed in the betting area on the casino table. This is done by placing a color video camera or other video image at the top level of a gaming table directly in front of each betting area and sending a video signal into an image grabber board located in a central computer unit. The position of the camera is critical for the analysis procedure.
- The system and method of this invention can also quickly switch between individual players' bets at a specific table to acquire video signals between cameras on a table and from table to table. This feature is important for the acquisition and analysis of the gambling habits of a plurality of players. To accomplish this task, the system includes a video multiplexer having a plurality (such as, e.g., eight) video inputs and one video display. These multiplexers may preferably be linked together to send a video signal from any camera in the pit to one central computer for image acquisition and analysis.
- The system may also initiate the video read and capture from the active cameras on the casino table with a trigger device. This device can be any kind of electronic button, foot pedal, mouse pad, etc., controlled, for example, manually by a dealer.
- Another feature of the present invention includes registering a client and designating his seat position at the table. This may be accomplished in a variety of easily implemented ways, such as for example with a commercial magnetic card swipe reader with an attached keypad for data input.
- The system can also send data from the trigger, magnetic card reader, and keypad into the central computer. This is carried out using a computer serial board designed to accept data from the trigger, magnetic card reader, and keypad. These boards can be daisy-chained together and data can be sent through a serial cable from any table in the pit to one central computer for identification and processing.
- In order to eliminate spurious signals, the system can also hide and shelter the cameras on the table. The system includes a table platform to sit on top of the casino table, allowing the player to set his chips, drinks, and other items on top of the platform. The platform is lined with a light source (rope light, neon light, flourescent, light, or other light) to illuminate the chip stack with a consistent light. This feature prevents a shadow effect on the bottom chips and also gives a more consistent color scheme or pattern for analysis.
- Finally, the system can store data into a player tracking database program for viewing and analysis. This permits the casino to accurately track the playing of many players simultaneously in real time, and thus eliminates the inaccuracies and subjective analysis of casino floor observers.
- These and other features and objects of this invention will be apparent to those skilled in the art from a review of the following detailed description and the accompanying drawings.
-
FIG. 1 is an overall schematic diagram of the gaming system of this invention. -
FIG. 2 is a perspective view of a gaming table including the cameras and lighting aspects of this invention. -
FIG. 3 is a plan view of the gaming table ofFIG. 2 . -
FIG. 4 is an electrical schematic diagram illustrating the preferred arrangement for a plurality of video multiplexers arranged in tandem. -
FIG. 1 depicts an overall system diagram of the computer assisted wagering recognition system of this invention, designated inFIG. 1 by thenumeral 10. Thesystem 10 includes acentral computer 12 and accompanyingmonitor 14. The system further includes a plurality of gaming tables 16, of which eight are shown inFIG. 1 , although the system may include any number of such gaming tables. Further details of a gaming table 16 are shown below with regard toFIGS. 2 and 3 . - In a preferred embodiment, the
system 10 further includes avideo multiplexer 18 at each table, or associated with each table, regardless of where themultiplexer 18 is physically located. Themultiplexer 18, which is described in greater detail below, receives inputs from a plurality of individual gaming sites, most clearly embodied in a video input from one gaming seat, as shown inFIGS. 2 and 3 . In a first alternative embodiment, the plurality ofmultiplexers 18 are joined together in series, or daisy-chained, so that data from a first table 20 is passed along to a second table 22, and so on until the data from all of the tables is passed along to thecentral computer 12, such as for example into an RS-232 input of the computer. In a second alternative embodiment, thesystem 10 further includes apolling system 30, which signals each of themultiplexers 18 in turn, assembles a data packet of information including data from all of the tables 16, and forwards this data packet along to thecentral computer 12. -
FIGS. 2 and 3 show further details of a gaming table 16 in accordance with this invention.FIG. 2 shows a perspective view, andFIG. 3 shows a plan view of the table 16. The table 16 includes aplatform 40 which is elevated slightly above aplaying surface 42. The platform is used by players to hold chips, drinks, and any other items they wish to place on it so that such items are out of theplaying surface 42. Underneath theplatform 40 are situated a plurality of cameras orvideo imagers 44, one camera or imager for each player, and, more specifically, one camera for each of a plurality ofwagering locations 46 on thesurface 42. Each camera has a field ofview 48 to view all of awagering location 46 to which the camera is dedicated. Eachcamera 44 is preferably recessed under the platform 40 (FIG. 3 ) to prevent extraneous visual images from being received by the camera. This is particularly true because an array oflights 50 is mounted on aninside wall 52 of the platform 40 (FIG. 2 ) or in arecess 51 beneath the platform (FIG. 3 ) to illuminate thewagering locations 46 with a uniform and consistent light to minimize shadow effects associated with gambling chips. The lighting on the table also helps to maintain a consistent frequency spectrum of light illuminating gambling chips, regardless of background lighting changes. Thelights 50 preferably comprise fluorescent lights, but they may be incandescent or even flexible neon, infrared, and so on. The light from thelights 50 is projected outward onto thewagering locations 46, and away from the lenses of thecameras 44 to more tightly control the image received by thecameras 44 of the chips placed on thewagering locations 46. Further, the light spectrum of thelights 50 is specially selected to be unobtrusive to those sitting around the table, while maximizing the accuracy of the image captured by the cameras. - Note also that a
rear edge 54 is preferably flush with the peripheral edge of the gaming table. The platform may be custom made to accommodate any desired gaming table dimension. - Pit Operation Procedure
- In operation of this invention, a player sits at a casino table 16 and receives a designation, such as table 1, seat 1. He may hand the dealer his player's card, which preferably includes a magnetic stripe which uniquely identifies the player and provides access to biographical data regarding that player, including gambling history and available line of credit, if any. The card is swiped into a
magnetic card reader 60 and on a keypad 62 (FIG. 1 ) the dealer indicates to thecentral computer 12 the seat number the player is sitting in. Although thecard reader 60 andkeypad 62 are only shown at one table inFIG. 1 , each table may have such equipment installed. - Swiping a particular card and keying in a specific seat designation sends a data signal (name and any other information on the card) to the
central computer 12 and clocks the player at table 1, seat 1, and thecamera 44 in front of his betting circle is activated. If the player does not have a player's card, the dealer registers the player as a guest with the keypad and the above procedure is performed as previously described. The dealer will also have the option to input the player's buy-in on thekeypad 62. The keypad may also be used for a variety of other purposes by the dealer for communicating information to the central computer, such as for example certain codes which may be transmitted to a supervisor to relay information about the customer, his bets, and other information. - Immediately prior to a deal, the dealer presses a
trigger button 64 and a signal is sent into thecentral computer 12 telling the system to prepare to capture the video streams from theactive cameras 44 on table 1. Thecentral computer 12 sends a signal to themultiplexer 18 associated with table 1 and tells themultiplexer 18 to send the video signal from table 1, seat 1 (and any other active seats at the table one by one as controlled by the multiplexer 18) into the computer's image grabber board for capture and analysis. This procedure takes only nanoseconds to complete. - After the image is captured, it is loaded into RAM within the
central computer 12 for analysis. The data from the image is then stored in a database in thecentral computer 12 under the player's record. Now the data can be retrieved in player tracking software for viewing and analysis. - Operation of the Player Analysis Program
- The method of the present invention begins with initializing the system. The central computer is programmed to carry out the method without operator intervention, with certain interrupts entered as required, such as reading in player card data and designating table/seat values as valid when a player sits to play.
- The program begins by reading all chip sample values from a central database, assigning visible characteristics to each denomination of chip. The system then reads operational variable values from a central database in the
central computer 12 to fine tune the interpolation algorithm, skew analysis, chip sample height nominal values, maximum chips in stack to process, the chip matching method by seat, table, casino, or any combination of these values. - Next, the system initializes all video multiplexer boards through the parallel port into the central computer. At this point, the system is now ready to begin tracking player activity and to receive inputs from the tables, such as trigger inputs from the dealers at the various tables and video inputs from the cameras.
- Once a dealer initiates a signal at his assigned table, preferably from the
keypad 62, the system calls a process to read all active seats at the triggered table. The system then recursively calls thevideo multiplexer 18 for that table to cycle through all active seats at the table and store a binary representation of each video picture in RAM at thecentral computer 12. - Based on the initialization sequence previously described, the system then finds a theoretical chip stack of n chips (where n is the predetermined maximum number of chips to read in a stack) from each stored video image in RAM and selects a desired sample area based on the predetermined field of
view 48. Fishbine et al., U.S. Pat. No. 5,781,647, teaches an edge detection scheme to determine the value of bets, but we have found this technique to be inadequately accurate for the purpose of gathering precise data regarding the amount of each bet from a plurality of wagering locations at a plurality of tables and in real time. - Once the desired sample area has been determined, the system uses any appropriate interpolation algorithm to find the contact point or line between the bottom edge of the bottom chip in the stack based upon contrast, width, and steepness of the bottom chip against the table surface. The system calculates the inherent skew in the stack introduced by the camera location to allow for varying chip heights based upon each chip's theoretical placement in the stack. With the camera positioned a vaiable distance from the chip stack (but constant, known height above the surface 42), the stack's distance from the camera will determine the height of each theoretical chip in the stack. The vertical skew is estimated using a logarithmic curve calculation based on variables inherent with each seat including variable chip stack distances, chip height, and camera lens size. The formula to calculate the curve of vertical skew is:
y=(b*((m1{circumflex over ( )}x1)*(m2{circumflex over ( )}x2)*( . . . ))) (1) -
- where:
- b=constant of 1
- m=chip height at x pixel location
- x=pixel location of bottom chip table contact point
- Y is solved as the width of the theoretical chip currently being processed by solving the formula:
y=b*(m x) (2) -
- where:
- b=y intercept of the line
- m=slope of the line
- x=pixel location of bottom chip table contact point
- Next, the system calculates each chip's height from the chip stack using the skew algorithm and selects a center sample height of n*m pixels (where n is the sample height in pixels and m is the sample width in pixels). Then, it compares each theoretical sample chip area against the stored based samples to determine each chip's monetary value. In this step, the system performs a statistical analysis comparison of each sample area utilizing mean, median, standard deviation, average, minimum, and maximum values calculated from the multiple image component planes of the sample area of each chip. The planes may be Red, Green, Blue (RGB) or Hue, Saturation, and Lightness (HSL) or any combination of these. Alternatively, the system may perform any appropriate particle analysis correlation algorithm to determine a unique pattern on each sample area correlated against a set of assigned patters with associated monetary values. The system may also use a combination of these algorithms to determine chip stack value.
- Next, using previously stored calibration data, the system finds the stored base sample that best matches the theoretical chip sample area within a predetermined tolerance factor to assign a monetary value to the bottom-most chip. If a based sample area does match and a monetary value is assigned, the process continues up to the next higher chip in the stack. If no base sample area matches the theoretical sample area with the tolerance constraint, then the theoretical stack is assumed to have ended and no more theoretical chips are processed in the theoretical stack. In such a case, processing continues at the next active seat image.
- Once the system has a match to the stored data value, it stores the monetary value of the theoretical chip stack to the central database for the table/seat combination being analyzed.
- Multiplexer Specifications
- The video multiplexer (VM) 18 is a standard National Television Standards Committee (NTSC) (or any other appropriate format) video signal routing device with 8 inputs and 1 output. The VM may be used with 7 other VM's connected in series, as shown in
FIG. 1 , or the VM's may be coupled in a star arrangement in the alternative embodiment ofFIG. 1 . - Once all 8 VM's are connected to each other with control from a PC and video inputs from NTSC camera, they are capable of choosing from any of 57 video signals. Typically, the seven cameras per board will be chosen before accessing cameras on a different board.
- The VM's are designed to be daisy-chained together, as previously described. A
first connection 70 couples thecentral computer 12 to afirst VM 72. The VM's address themselves dynamically so no special setup is needed to tell the first VM that it is the first VM. The one connected to the PC will always be the first with an address of 0002 to 1112.FIG. 4 depicts the preferred data communications arrangement for themultiplexers 18. - The principles, preferred embodiment, and mode of operation of the present invention have been described in the foregoing specification. This invention is not to be construed as limited to the particular forms disclosed, since these are regarded as illustrative rather than restrictive. Moreover, variations and changes may be made by those skilled in the art without departing from the spirit of the invention.
Claims (15)
1-9. (canceled)
10. A platform for placing on a gaming table, the platform comprising:
a. a front vertical wall to face a gaming surface on the gaming table;
b. a rear vertical wall behind the front vertical wall;
c. a horizontal surface supported on the front and rear vertical walls; and
d. a light beneath the horizontal surface, whereby the platform may be detached from the gaming table.
11. The platform of claim 10 , wherein the rear vertical wall is configured to conform to a peripheral edge of a gaming table.
12. The platform of claim 10 , wherein the rear vertical wall is curved.
13. The platform of claim 10 , further comprising a video imager beneath the horizontal surface.
14. The platform of claim 13 , wherein the video imager is adapted to provide a video signal to a central computer.
15. The platform of claim 10 , wherein the front vertical wall is curved.
16. (canceled)
17. A gaming table comprising:
a. a horizontal surface defining a wagering location;
b. an imager directed horizontally toward the wagering location; and
c. a light source directed horizontally toward the wagering location.
18. The gaming table of claim 17 further comprising a platform above the surface.
19. The gaming table of claim 18 , wherein:
a. the surface defines a first curved edge;
b. the platform defines a second curved edge; and
c. wherein the first and second edges run parallel to one another.
20. The gaming table of claim 18 , further comprising a vertical wall between the platform and the surface.
21. The gaming table of claim 20 , further comprising:
a. a first aperture through the wall, wherein the imager is positioned behind the first aperture; and
b. a second aperture, wherein the light source is positioned behind the second aperture.
22. A gaming table comprising:
a. a horizontal gaming table surface defining a plurality of gaming locations;
b. a plurality of video imagers above the gaming table surface, each of the plurality of video imagers directed to a predetermined one of the plurality of gaming locations;
c. a platform on the table above and adjacent to the plurality of gaming locations wherein each of the plurality of video imagers is located below the platform; and
d. a light below the platform and directed to each of the gaming locations, the light providing illumination from below the platform laterally toward a predetermined gaming location.
23. The gaming table of claim 22 , further comprising an arcuate wall extending between the platform and the gaming table surface, the arcuate wall defining apertures therethrough, the video imagers positioned behind the arcuate wall and directed through the apertures.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/993,967 US20050090310A1 (en) | 2000-01-17 | 2004-11-19 | Gaming table |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US09/483,854 US6848994B1 (en) | 2000-01-17 | 2000-01-17 | Automated wagering recognition system |
US10/993,967 US20050090310A1 (en) | 2000-01-17 | 2004-11-19 | Gaming table |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/483,854 Division US6848994B1 (en) | 2000-01-17 | 2000-01-17 | Automated wagering recognition system |
Publications (1)
Publication Number | Publication Date |
---|---|
US20050090310A1 true US20050090310A1 (en) | 2005-04-28 |
Family
ID=23921766
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/483,854 Expired - Fee Related US6848994B1 (en) | 2000-01-17 | 2000-01-17 | Automated wagering recognition system |
US10/993,967 Abandoned US20050090310A1 (en) | 2000-01-17 | 2004-11-19 | Gaming table |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/483,854 Expired - Fee Related US6848994B1 (en) | 2000-01-17 | 2000-01-17 | Automated wagering recognition system |
Country Status (1)
Country | Link |
---|---|
US (2) | US6848994B1 (en) |
Cited By (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7375294B2 (en) * | 2005-03-23 | 2008-05-20 | Bizerba Gmbh & Co. Kg | Scales comprising a camera |
US20090121883A1 (en) * | 2007-11-13 | 2009-05-14 | Genesis Gaming Solutions | Card and Chip Detection System for a Gaming Table |
US20140274344A1 (en) * | 2007-11-02 | 2014-09-18 | Bally Gaming, Inc. | Game related systems, methods, and articles that combine virtual and physical elements |
US8896444B1 (en) | 2007-11-13 | 2014-11-25 | Genesis Gaming Solutions, Inc. | System and method for casino table operation |
US9165420B1 (en) | 2007-11-13 | 2015-10-20 | Genesis Gaming Solutions, Inc. | Bet spot indicator on a gaming table |
US9174114B1 (en) | 2007-11-13 | 2015-11-03 | Genesis Gaming Solutions, Inc. | System and method for generating reports associated with casino table operation |
WO2016191856A1 (en) * | 2015-05-29 | 2016-12-08 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
US9659461B2 (en) | 2007-06-06 | 2017-05-23 | Bally Gaming, Inc. | Casino card handling system with game play feed to mobile device |
US10046230B1 (en) | 2012-10-01 | 2018-08-14 | Genesis Gaming Solutions, Inc. | Tabletop insert for gaming table |
CN113424196A (en) * | 2021-06-18 | 2021-09-21 | 商汤国际私人有限公司 | Data processing method, device and system and electronic equipment |
US11335166B2 (en) | 2017-10-03 | 2022-05-17 | Arb Labs Inc. | Progressive betting systems |
WO2022263905A1 (en) * | 2021-06-18 | 2022-12-22 | Sensetime International Pte. Ltd. | Methods, apparatuses, systems and electronic devices for processing data |
US11749053B2 (en) | 2015-05-29 | 2023-09-05 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
Families Citing this family (156)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030174864A1 (en) * | 1997-10-27 | 2003-09-18 | Digital Biometrics, Inc. | Gambling chip recognition system |
US7699694B2 (en) * | 1995-10-17 | 2010-04-20 | Shuffle Master, Inc. | System including card game dispensing shoe and method |
USRE46505E1 (en) | 1995-10-17 | 2017-08-08 | Bally Gaming, Inc. | System including card game dispensing shoe and method |
US6676127B2 (en) | 1997-03-13 | 2004-01-13 | Shuffle Master, Inc. | Collating and sorting apparatus |
US6254096B1 (en) | 1998-04-15 | 2001-07-03 | Shuffle Master, Inc. | Device and method for continuously shuffling cards |
US6655684B2 (en) | 1998-04-15 | 2003-12-02 | Shuffle Master, Inc. | Device and method for forming and delivering hands from randomly arranged decks of playing cards |
US6460848B1 (en) * | 1999-04-21 | 2002-10-08 | Mindplay Llc | Method and apparatus for monitoring casinos and gaming |
US7570781B2 (en) * | 1999-05-19 | 2009-08-04 | Digimarc Corporation | Embedded data in gaming objects for authentication and association of behavior information |
US6848994B1 (en) * | 2000-01-17 | 2005-02-01 | Genesis Gaming Solutions, Inc. | Automated wagering recognition system |
US8590896B2 (en) | 2000-04-12 | 2013-11-26 | Shuffle Master Gmbh & Co Kg | Card-handling devices and systems |
US8511684B2 (en) | 2004-10-04 | 2013-08-20 | Shfl Entertainment, Inc. | Card-reading shoe with inventory correction feature and methods of correcting inventory |
US8490973B2 (en) | 2004-10-04 | 2013-07-23 | Shfl Entertainment, Inc. | Card reading shoe with card stop feature and systems utilizing the same |
AU2002248227C1 (en) * | 2000-12-19 | 2012-07-19 | Paltronics, Inc. | Video table game apparatus, system, and method of use |
US7390256B2 (en) * | 2001-06-08 | 2008-06-24 | Arl, Inc. | Method, apparatus and article for random sequence generation and playing card distribution |
US6991544B2 (en) * | 2001-06-21 | 2006-01-31 | Bally Gaming International, Inc. | Method, apparatus and article for hierarchical wagering |
US8430749B2 (en) * | 2001-08-10 | 2013-04-30 | Igt | Dynamic casino tracking and optimization |
US7677565B2 (en) | 2001-09-28 | 2010-03-16 | Shuffle Master, Inc | Card shuffler with card rank and value reading capability |
US7753373B2 (en) | 2001-09-28 | 2010-07-13 | Shuffle Master, Inc. | Multiple mode card shuffler and card reading device |
US8337296B2 (en) | 2001-09-28 | 2012-12-25 | SHFL entertaiment, Inc. | Method and apparatus for using upstream communication in a card shuffler |
US8011661B2 (en) | 2001-09-28 | 2011-09-06 | Shuffle Master, Inc. | Shuffler with shuffling completion indicator |
US20080113783A1 (en) * | 2006-11-10 | 2008-05-15 | Zbigniew Czyzewski | Casino table game monitoring system |
US8616552B2 (en) | 2001-09-28 | 2013-12-31 | Shfl Entertainment, Inc. | Methods and apparatuses for an automatic card handling device and communication networks including same |
CN100541525C (en) * | 2002-02-05 | 2009-09-16 | 百利娱乐公司 | A method and system for identifying wagers in a game |
US20040005920A1 (en) * | 2002-02-05 | 2004-01-08 | Mindplay Llc | Method, apparatus, and article for reading identifying information from, for example, stacks of chips |
US6886829B2 (en) | 2002-02-08 | 2005-05-03 | Vendingdata Corporation | Image capturing card shuffler |
US7179173B2 (en) | 2002-03-25 | 2007-02-20 | Nbgs International Inc. | Control system for water amusement devices |
US20090069090A1 (en) * | 2006-11-10 | 2009-03-12 | Igt | Automated system for facilitating management of casino game table player rating information |
US8795061B2 (en) * | 2006-11-10 | 2014-08-05 | Igt | Automated data collection system for casino table game environments |
US8905834B2 (en) * | 2007-11-09 | 2014-12-09 | Igt | Transparent card display |
US20040135316A1 (en) * | 2003-01-29 | 2004-07-15 | Lipscomb Steven Roy | Method for exhibiting a card game |
US8027508B2 (en) * | 2003-07-09 | 2011-09-27 | Digimarc Corporation | Interactive gaming objects |
US7119829B2 (en) * | 2003-07-31 | 2006-10-10 | Dreamworks Animation Llc | Virtual conference room |
EP1665732B1 (en) * | 2003-09-15 | 2009-11-11 | Igt | Player specific network |
WO2005037385A1 (en) * | 2003-10-16 | 2005-04-28 | Bally Gaming International, Inc. | Method, apparatus and article for determining an initial hand in a playing card game, such as blackjack or baccarat |
US7229359B2 (en) | 2003-10-24 | 2007-06-12 | Henry, Schooley & Associates, L.L.C. | Continuous water ride |
US7736236B2 (en) * | 2003-11-07 | 2010-06-15 | Bally Gaming International, Inc. | Method, apparatus and article for evaluating card games, such as blackjack |
CA2562360A1 (en) * | 2004-04-15 | 2005-11-03 | Bally Gaming International, Inc. | Systems and methods for monitoring activities on a gaming table |
EP1763853A1 (en) * | 2004-04-15 | 2007-03-21 | Bally Gaming International, Inc. | Systems and methods for scanning gaming chips placed on a gaming table |
US7901285B2 (en) * | 2004-05-07 | 2011-03-08 | Image Fidelity, LLC | Automated game monitoring |
US8251791B2 (en) | 2004-08-19 | 2012-08-28 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US8021230B2 (en) | 2004-08-19 | 2011-09-20 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7963847B2 (en) | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US20060066048A1 (en) | 2004-09-14 | 2006-03-30 | Shuffle Master, Inc. | Magnetic jam detection in a card shuffler |
US8123604B2 (en) * | 2004-12-17 | 2012-02-28 | Igt | Gaming system with card game and post round of play display of tracked cards |
US7822641B2 (en) * | 2005-05-19 | 2010-10-26 | Igt | Method and apparatus for monitoring game play |
US7764836B2 (en) | 2005-06-13 | 2010-07-27 | Shuffle Master, Inc. | Card shuffler with card rank and value reading capability using CMOS sensor |
US20070045958A1 (en) * | 2005-08-30 | 2007-03-01 | Rader Richard M | System and method for providing poker player tracking and bonus events |
US20070045957A1 (en) * | 2005-08-30 | 2007-03-01 | Blair Robert R Jr | Gaming system and method for displaying pot amounts to facilitate calculation of pot odds for pot dependent wagers |
US8210954B2 (en) | 2005-09-02 | 2012-07-03 | Water Ride Concepts, Inc. | Amusement water rides involving exercise circuits |
US7758435B2 (en) | 2005-09-02 | 2010-07-20 | Water Ride Concepts, Inc. | Amusement water rides involving interactive user environments |
US8083578B2 (en) * | 2005-09-07 | 2011-12-27 | Igt | Multiplay poker wagering game with payout differentiating display of probabilities |
US20070087843A1 (en) * | 2005-09-09 | 2007-04-19 | Steil Rolland N | Game phase detector |
WO2007035524A2 (en) | 2005-09-15 | 2007-03-29 | Water Ride Concepts Inc. | Amusement water rides involving games of chance |
US8480484B2 (en) | 2005-11-09 | 2013-07-09 | Igt | Secure identification devices and methods for detecting and monitoring access thereof |
US7704144B2 (en) * | 2006-01-20 | 2010-04-27 | Igt | Player ranking for tournament play |
US7556266B2 (en) | 2006-03-24 | 2009-07-07 | Shuffle Master Gmbh & Co Kg | Card shuffler with gravity feed system for playing cards |
US7967682B2 (en) | 2006-04-12 | 2011-06-28 | Bally Gaming, Inc. | Wireless gaming environment |
US8100753B2 (en) * | 2006-05-23 | 2012-01-24 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games with selectable odds |
US8353513B2 (en) | 2006-05-31 | 2013-01-15 | Shfl Entertainment, Inc. | Card weight for gravity feed input for playing card shuffler |
US8579289B2 (en) | 2006-05-31 | 2013-11-12 | Shfl Entertainment, Inc. | Automatic system and methods for accurate card handling |
US8342525B2 (en) | 2006-07-05 | 2013-01-01 | Shfl Entertainment, Inc. | Card shuffler with adjacent card infeed and card output compartments |
US8052519B2 (en) | 2006-06-08 | 2011-11-08 | Bally Gaming, Inc. | Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games |
US7753779B2 (en) | 2006-06-16 | 2010-07-13 | Bally Gaming, Inc. | Gaming chip communication system and method |
AU2007205809B2 (en) * | 2006-08-17 | 2012-05-17 | Bally Gaming, Inc. | Systems, methods and articles to enhance play at gaming tables with bonuses |
US8092293B2 (en) * | 2006-09-13 | 2012-01-10 | Igt | Method and apparatus for tracking play at a roulette table |
US8616959B2 (en) | 2006-09-27 | 2013-12-31 | Igt | Server based gaming system having system triggered loyalty award sequences |
US7690996B2 (en) | 2006-11-06 | 2010-04-06 | Igt | Server based gaming system and method for providing one or more tournaments at gaming tables |
US9101820B2 (en) | 2006-11-09 | 2015-08-11 | Bally Gaming, Inc. | System, method and apparatus to produce decks for and operate games played with playing cards |
US8478833B2 (en) | 2006-11-10 | 2013-07-02 | Bally Gaming, Inc. | UDP broadcast for user interface in a download and configuration gaming system |
US8784212B2 (en) | 2006-11-10 | 2014-07-22 | Bally Gaming, Inc. | Networked gaming environment employing different classes of gaming machines |
US8191121B2 (en) * | 2006-11-10 | 2012-05-29 | Bally Gaming, Inc. | Methods and systems for controlling access to resources in a gaming network |
US8631501B2 (en) * | 2006-11-10 | 2014-01-14 | Bally Gaming, Inc. | Reporting function in gaming system environment |
US8919775B2 (en) | 2006-11-10 | 2014-12-30 | Bally Gaming, Inc. | System for billing usage of an automatic card handling device |
US8920233B2 (en) * | 2006-11-10 | 2014-12-30 | Bally Gaming, Inc. | Assignment template and assignment bundle in a gaming configuration and download system |
US8157652B2 (en) * | 2006-11-10 | 2012-04-17 | Igt | Interactive gaming table |
US20080171588A1 (en) * | 2006-11-10 | 2008-07-17 | Bally Gaming, Inc. | Download and configuration server-based system and method with structured data |
US8195825B2 (en) | 2006-11-10 | 2012-06-05 | Bally Gaming, Inc. | UDP broadcast for user interface in a download and configuration gaming method |
US9508218B2 (en) * | 2006-11-10 | 2016-11-29 | Bally Gaming, Inc. | Gaming system download network architecture |
US9111078B2 (en) * | 2006-11-10 | 2015-08-18 | Bally Gaming, Inc. | Package manager service in gaming system |
US8930461B2 (en) * | 2006-11-13 | 2015-01-06 | Bally Gaming, Inc. | Download and configuration management engine for gaming system |
US8347280B2 (en) * | 2006-11-13 | 2013-01-01 | Bally Gaming, Inc. | System and method for validating download or configuration assignment for an EGM or EGM collection |
US9082258B2 (en) * | 2006-11-13 | 2015-07-14 | Bally Gaming, Inc. | Method and system for providing download and configuration job progress tracking and display via host user interface |
US8131829B2 (en) * | 2006-11-13 | 2012-03-06 | Bally Gaming, Inc. | Gaming machine collection and management |
US10124240B2 (en) * | 2006-11-14 | 2018-11-13 | Lydia Parvanta | Game table television and projector system, and method for same |
WO2008088870A1 (en) * | 2007-01-19 | 2008-07-24 | Progressive Gaming International Corporation | Table monitoring identification system, wager tagging and felt coordinate mapping |
CA2625669A1 (en) * | 2007-03-19 | 2008-09-19 | Progressive Gaming International Corporation | Method and apparatus for gaming token verification |
US8353751B2 (en) * | 2007-04-10 | 2013-01-15 | Igt | Gaming device and method for providing multiple-hand poker game |
US20090055205A1 (en) * | 2007-08-23 | 2009-02-26 | Igt | Multimedia player tracking infrastructure |
US8137174B2 (en) * | 2007-10-17 | 2012-03-20 | Igt | Gaming system, gaming device, and method providing multiple hand card game |
US8545321B2 (en) * | 2007-11-09 | 2013-10-01 | Igt | Gaming system having user interface with uploading and downloading capability |
USD595784S1 (en) | 2007-11-09 | 2009-07-07 | Igt | Standalone, multi-player gaming table apparatus with an electronic display |
USD595785S1 (en) | 2007-11-09 | 2009-07-07 | Igt | Standalone, multi-player gaming table apparatus with an electronic display |
US8201229B2 (en) * | 2007-11-12 | 2012-06-12 | Bally Gaming, Inc. | User authorization system and methods |
US8616958B2 (en) | 2007-11-12 | 2013-12-31 | Bally Gaming, Inc. | Discovery method and system for dynamically locating networked gaming components and resources |
US8140796B2 (en) * | 2007-12-27 | 2012-03-20 | Igt | Serial advanced technology attachment write protection: mass storage data protection device |
US9483911B2 (en) | 2008-04-30 | 2016-11-01 | Bally Gaming, Inc. | Information distribution in gaming networks |
US9406194B2 (en) * | 2008-04-30 | 2016-08-02 | Bally Gaming, Inc. | Method and system for dynamically awarding bonus points |
US20090275401A1 (en) * | 2008-04-30 | 2009-11-05 | Bally Gaming, Inc. | Method, system, apparatus, and article of manufacture for profile-driven configuration for electronic gaming machines (egms) |
US8613655B2 (en) * | 2008-04-30 | 2013-12-24 | Bally Gaming, Inc. | Facilitating group play with multiple game devices |
US9005034B2 (en) * | 2008-04-30 | 2015-04-14 | Bally Gaming, Inc. | Systems and methods for out-of-band gaming machine management |
US20090275374A1 (en) * | 2008-04-30 | 2009-11-05 | Bally Gaming, Inc. | Tournament play in a gaming property |
US9092944B2 (en) * | 2008-04-30 | 2015-07-28 | Bally Gaming, Inc. | Coordinating group play events for multiple game devices |
US8856657B2 (en) * | 2008-04-30 | 2014-10-07 | Bally Gaming, Inc. | User interface for managing network download and configuration tasks |
US8721431B2 (en) | 2008-04-30 | 2014-05-13 | Bally Gaming, Inc. | Systems, methods, and devices for providing instances of a secondary game |
US8382584B2 (en) * | 2008-05-24 | 2013-02-26 | Bally Gaming, Inc. | Networked gaming system with enterprise accounting methods and apparatus |
WO2009155047A2 (en) | 2008-05-30 | 2009-12-23 | Bally Gaming, Inc. | Web pages for gaming devices |
WO2010006187A2 (en) | 2008-07-11 | 2010-01-14 | Bally Gaming, Inc. | Integration gateway |
US8266213B2 (en) * | 2008-11-14 | 2012-09-11 | Bally Gaming, Inc. | Apparatus, method, and system to provide a multiple processor architecture for server-based gaming |
US8347303B2 (en) * | 2008-11-14 | 2013-01-01 | Bally Gaming, Inc. | Apparatus, method, and system to provide a multi-core processor for an electronic gaming machine (EGM) |
US8423790B2 (en) * | 2008-11-18 | 2013-04-16 | Bally Gaming, Inc. | Module validation |
US8079916B2 (en) | 2008-12-18 | 2011-12-20 | Water Ride Concepts, Inc. | Themed amusement river ride system |
US8192283B2 (en) | 2009-03-10 | 2012-06-05 | Bally Gaming, Inc. | Networked gaming system including a live floor view module |
US7988152B2 (en) | 2009-04-07 | 2011-08-02 | Shuffle Master, Inc. | Playing card shuffler |
US8967621B2 (en) | 2009-04-07 | 2015-03-03 | Bally Gaming, Inc. | Card shuffling apparatuses and related methods |
US8285034B2 (en) | 2009-08-26 | 2012-10-09 | Bally Gaming, Inc. | Apparatus, method and article for evaluating a stack of objects in an image |
US9795870B2 (en) * | 2009-09-20 | 2017-10-24 | Darrell Smith Ratliff | Gaming chip tray counting device |
US8800993B2 (en) | 2010-10-14 | 2014-08-12 | Shuffle Master Gmbh & Co Kg | Card handling systems, devices for use in card handling systems and related methods |
US9058716B2 (en) | 2011-06-06 | 2015-06-16 | Bally Gaming, Inc. | Remote game play in a wireless gaming environment |
US8485527B2 (en) | 2011-07-29 | 2013-07-16 | Savant Shuffler LLC | Card shuffler |
US9731190B2 (en) | 2011-07-29 | 2017-08-15 | Bally Gaming, Inc. | Method and apparatus for shuffling and handling cards |
USD680537S1 (en) | 2011-08-08 | 2013-04-23 | Tech Art, Inc. | Hole card reader |
USD692066S1 (en) | 2011-08-08 | 2013-10-22 | Tech Art, Inc. | Chip rack with integrated hole card reader |
USD839965S1 (en) | 2011-08-08 | 2019-02-05 | Bally Gaming, Inc. | Chip racks |
USD692068S1 (en) | 2011-08-12 | 2013-10-22 | Tech Art, Inc. | Modified chip rack with integrated hole card reader |
USD692067S1 (en) | 2011-08-08 | 2013-10-22 | Tech Art, Inc. | Chip rack with integrated hole card reader |
US8567784B2 (en) | 2011-08-08 | 2013-10-29 | Tech Art, Inc. | Integrated blackjack hole card readers and chip racks, and improved covers for chip racks |
USD687435S1 (en) | 2011-08-26 | 2013-08-06 | Tech Art, Inc. | Arched hole card reader |
USD687829S1 (en) | 2011-08-26 | 2013-08-13 | Tech Art, Inc. | Triangular shaped playing card reader |
USD688241S1 (en) | 2011-08-26 | 2013-08-20 | Tech Art, Inc. | Square shaped playing card reader |
USD686208S1 (en) | 2011-08-26 | 2013-07-16 | Tech Art, Inc. | Modified hole card reader |
USD705364S1 (en) | 2011-09-14 | 2014-05-20 | Tech Art, Inc. | Oval hole card reader |
US8974305B2 (en) | 2012-01-18 | 2015-03-10 | Bally Gaming, Inc. | Network gaming architecture, gaming systems, and related methods |
US9120007B2 (en) | 2012-01-18 | 2015-09-01 | Bally Gaming, Inc. | Network gaming architecture, gaming systems, and related methods |
US8960674B2 (en) | 2012-07-27 | 2015-02-24 | Bally Gaming, Inc. | Batch card shuffling apparatuses including multi-card storage compartments, and related methods |
US9378766B2 (en) | 2012-09-28 | 2016-06-28 | Bally Gaming, Inc. | Card recognition system, card handling device, and method for tuning a card handling device |
US9511274B2 (en) | 2012-09-28 | 2016-12-06 | Bally Gaming Inc. | Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus |
AU2014200314A1 (en) | 2014-01-17 | 2015-08-06 | Angel Playing Cards Co. Ltd. | Card game monitoring system |
US10169957B2 (en) | 2014-02-13 | 2019-01-01 | Igt | Multiple player gaming station interaction systems and methods |
KR20160144440A (en) | 2014-04-11 | 2016-12-16 | 발리 게이밍, 인코포레이티드 | Method and apparatus for shuffling and handling cards |
US9474957B2 (en) | 2014-05-15 | 2016-10-25 | Bally Gaming, Inc. | Playing card handling devices, systems, and methods for verifying sets of cards |
USD764599S1 (en) | 2014-08-01 | 2016-08-23 | Bally Gaming, Inc. | Card shuffler device |
US9566501B2 (en) | 2014-08-01 | 2017-02-14 | Bally Gaming, Inc. | Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods |
US9504905B2 (en) | 2014-09-19 | 2016-11-29 | Bally Gaming, Inc. | Card shuffling device and calibration method |
US9993719B2 (en) | 2015-12-04 | 2018-06-12 | Shuffle Master Gmbh & Co Kg | Card handling devices and related assemblies and components |
US10933300B2 (en) | 2016-09-26 | 2021-03-02 | Shuffle Master Gmbh & Co Kg | Card handling devices and related assemblies and components |
US10339765B2 (en) | 2016-09-26 | 2019-07-02 | Shuffle Master Gmbh & Co Kg | Devices, systems, and related methods for real-time monitoring and display of related data for casino gaming devices |
US11915547B2 (en) | 2016-12-30 | 2024-02-27 | Empire Technological Group Limited | Logistic management of gaming supplies for gaming establishments |
US11341807B2 (en) | 2016-12-30 | 2022-05-24 | Empire Technological Group Limited | Display assembly for relevant messaging for gaming apparatus and methods therefor |
KR102687006B1 (en) * | 2017-11-15 | 2024-07-19 | 엔제루 구루푸 가부시키가이샤 | recognition system |
US11113927B2 (en) | 2017-11-30 | 2021-09-07 | Empire Technological Group Limited | Electronic betting assistant and methods therefor |
US11011012B2 (en) | 2018-04-16 | 2021-05-18 | Empire Technological Group Limited | Token repository apparatus with attribute capture and methods therefor |
US11896891B2 (en) | 2018-09-14 | 2024-02-13 | Sg Gaming, Inc. | Card-handling devices and related methods, assemblies, and components |
US11376489B2 (en) | 2018-09-14 | 2022-07-05 | Sg Gaming, Inc. | Card-handling devices and related methods, assemblies, and components |
US11338194B2 (en) | 2018-09-28 | 2022-05-24 | Sg Gaming, Inc. | Automatic card shufflers and related methods of automatic jam recovery |
CN118593979A (en) | 2019-09-10 | 2024-09-06 | 夏佛马士特公司 | Card handling device and assembly method and use method thereof |
US11173383B2 (en) | 2019-10-07 | 2021-11-16 | Sg Gaming, Inc. | Card-handling devices and related methods, assemblies, and components |
Citations (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2796812A (en) * | 1956-05-22 | 1957-06-25 | Chicago Coin Machine Co | Photographing apparatus |
US4813675A (en) * | 1988-03-07 | 1989-03-21 | Bally Manufacturing Corporation | Reconfigurable casino table game and gaming machine table |
US4982400A (en) * | 1988-12-29 | 1991-01-01 | Intel Corporation | Ring bus hub for a star local area network |
US5023638A (en) * | 1988-03-18 | 1991-06-11 | Fotoking Passbildsysteme | Photographic portrait shooting apparatus |
US5283422A (en) * | 1986-04-18 | 1994-02-01 | Cias, Inc. | Information transfer and use, particularly with respect to counterfeit detection |
US5451054A (en) * | 1994-05-03 | 1995-09-19 | Toy Builders | Poker tournament |
US5726706A (en) * | 1995-06-19 | 1998-03-10 | Tivoli Industries, Inc. | Tubular lighting security system |
US5781647A (en) * | 1995-10-05 | 1998-07-14 | Digital Biometrics, Inc. | Gambling chip recognition system |
US5919090A (en) * | 1995-09-14 | 1999-07-06 | Grips Electronic Gmbh | Apparatus and method for data gathering in games of chance |
US5934998A (en) * | 1994-05-13 | 1999-08-10 | Forte; Steven L. | Blackjack game system and methods |
US6008867A (en) * | 1996-08-26 | 1999-12-28 | Ultrak, Inc. | Apparatus for control of multiplexed video system |
US6313871B1 (en) * | 1999-02-19 | 2001-11-06 | Casino Software & Services | Apparatus and method for monitoring gambling chips |
US6344874B1 (en) * | 1996-12-24 | 2002-02-05 | International Business Machines Corporation | Imaging system using a data transmitting light source for subject illumination |
US6848994B1 (en) * | 2000-01-17 | 2005-02-01 | Genesis Gaming Solutions, Inc. | Automated wagering recognition system |
-
2000
- 2000-01-17 US US09/483,854 patent/US6848994B1/en not_active Expired - Fee Related
-
2004
- 2004-11-19 US US10/993,967 patent/US20050090310A1/en not_active Abandoned
Patent Citations (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2796812A (en) * | 1956-05-22 | 1957-06-25 | Chicago Coin Machine Co | Photographing apparatus |
US5283422A (en) * | 1986-04-18 | 1994-02-01 | Cias, Inc. | Information transfer and use, particularly with respect to counterfeit detection |
US5283422B1 (en) * | 1986-04-18 | 2000-10-17 | Cias Inc | Information transfer and use particularly with respect to counterfeit detection |
US4813675A (en) * | 1988-03-07 | 1989-03-21 | Bally Manufacturing Corporation | Reconfigurable casino table game and gaming machine table |
US5023638A (en) * | 1988-03-18 | 1991-06-11 | Fotoking Passbildsysteme | Photographic portrait shooting apparatus |
US4982400A (en) * | 1988-12-29 | 1991-01-01 | Intel Corporation | Ring bus hub for a star local area network |
US5451054A (en) * | 1994-05-03 | 1995-09-19 | Toy Builders | Poker tournament |
US5934998A (en) * | 1994-05-13 | 1999-08-10 | Forte; Steven L. | Blackjack game system and methods |
US5726706A (en) * | 1995-06-19 | 1998-03-10 | Tivoli Industries, Inc. | Tubular lighting security system |
US5919090A (en) * | 1995-09-14 | 1999-07-06 | Grips Electronic Gmbh | Apparatus and method for data gathering in games of chance |
US5781647A (en) * | 1995-10-05 | 1998-07-14 | Digital Biometrics, Inc. | Gambling chip recognition system |
US6008867A (en) * | 1996-08-26 | 1999-12-28 | Ultrak, Inc. | Apparatus for control of multiplexed video system |
US6344874B1 (en) * | 1996-12-24 | 2002-02-05 | International Business Machines Corporation | Imaging system using a data transmitting light source for subject illumination |
US6313871B1 (en) * | 1999-02-19 | 2001-11-06 | Casino Software & Services | Apparatus and method for monitoring gambling chips |
US6848994B1 (en) * | 2000-01-17 | 2005-02-01 | Genesis Gaming Solutions, Inc. | Automated wagering recognition system |
Cited By (28)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7375294B2 (en) * | 2005-03-23 | 2008-05-20 | Bizerba Gmbh & Co. Kg | Scales comprising a camera |
US10008076B2 (en) | 2007-06-06 | 2018-06-26 | Bally Gaming, Inc. | Casino card handling system with game play feed |
US10504337B2 (en) | 2007-06-06 | 2019-12-10 | Bally Gaming, Inc. | Casino card handling system with game play feed |
US9659461B2 (en) | 2007-06-06 | 2017-05-23 | Bally Gaming, Inc. | Casino card handling system with game play feed to mobile device |
US9613487B2 (en) | 2007-11-02 | 2017-04-04 | Bally Gaming, Inc. | Game related systems, methods, and articles that combine virtual and physical elements |
US20140274344A1 (en) * | 2007-11-02 | 2014-09-18 | Bally Gaming, Inc. | Game related systems, methods, and articles that combine virtual and physical elements |
US8896444B1 (en) | 2007-11-13 | 2014-11-25 | Genesis Gaming Solutions, Inc. | System and method for casino table operation |
US9511275B1 (en) | 2007-11-13 | 2016-12-06 | Genesis Gaming Solutions, Inc. | Bet spot indicator on a gaming table |
US11538304B1 (en) | 2007-11-13 | 2022-12-27 | Genesis Gaming Solutions, Inc | System and method for casino table operation |
US9174114B1 (en) | 2007-11-13 | 2015-11-03 | Genesis Gaming Solutions, Inc. | System and method for generating reports associated with casino table operation |
US9165420B1 (en) | 2007-11-13 | 2015-10-20 | Genesis Gaming Solutions, Inc. | Bet spot indicator on a gaming table |
US9889371B1 (en) | 2007-11-13 | 2018-02-13 | Genesis Gaming Solutions, Inc. | Bet spot indicator on a gaming table |
US8130097B2 (en) | 2007-11-13 | 2012-03-06 | Genesis Gaming Solutions, Inc. | Card and chip detection system for a gaming table |
US20090121883A1 (en) * | 2007-11-13 | 2009-05-14 | Genesis Gaming Solutions | Card and Chip Detection System for a Gaming Table |
US10242525B1 (en) | 2007-11-13 | 2019-03-26 | Genesis Gaming Solutions, Inc. | System and method for casino table operation |
US10825288B1 (en) | 2007-11-13 | 2020-11-03 | Genesis Gaming Solutions, Inc. | System and method for casino table operation |
US10046230B1 (en) | 2012-10-01 | 2018-08-14 | Genesis Gaming Solutions, Inc. | Tabletop insert for gaming table |
US10471337B2 (en) | 2012-10-01 | 2019-11-12 | Genesis Gaming Solutions, Inc. | Tabletop insert for gaming table |
US10096206B2 (en) | 2015-05-29 | 2018-10-09 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
US10380838B2 (en) | 2015-05-29 | 2019-08-13 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
WO2016191856A1 (en) * | 2015-05-29 | 2016-12-08 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
US11636731B2 (en) | 2015-05-29 | 2023-04-25 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
US11749053B2 (en) | 2015-05-29 | 2023-09-05 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
US11335166B2 (en) | 2017-10-03 | 2022-05-17 | Arb Labs Inc. | Progressive betting systems |
US11823532B2 (en) | 2017-10-03 | 2023-11-21 | Arb Labs Inc. | Progressive betting systems |
CN113424196A (en) * | 2021-06-18 | 2021-09-21 | 商汤国际私人有限公司 | Data processing method, device and system and electronic equipment |
WO2022263905A1 (en) * | 2021-06-18 | 2022-12-22 | Sensetime International Pte. Ltd. | Methods, apparatuses, systems and electronic devices for processing data |
AU2021204588A1 (en) * | 2021-06-18 | 2023-01-19 | Sensetime International Pte. Ltd. | Methods, apparatuses, systems and electronic devices for processing data |
Also Published As
Publication number | Publication date |
---|---|
US6848994B1 (en) | 2005-02-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US6848994B1 (en) | Automated wagering recognition system | |
US11205319B2 (en) | System and method for synthetic image training of a neural network associated with a casino table game monitoring system | |
US20240331492A1 (en) | Systems, methods and devices for monitoring gaming tables | |
US6254484B1 (en) | Secure multi-site progressive jackpot system for live card games | |
US20050026680A1 (en) | System, apparatus and method for automatically tracking a table game | |
US6299536B1 (en) | Card dispensing shoe with scanner apparatus, system and method therefor | |
EP1335783B1 (en) | System including card game dispensing shoe with barrier and scanner, and enhanced card gaming table, enabling waging by remote bettors | |
US6346044B1 (en) | Jackpot system for live card games based upon game play wagering and method therefore | |
EP0862770B1 (en) | Gambling chip recognition system | |
US7753781B2 (en) | System for machine reading and processing information from gaming chips | |
US6676517B2 (en) | System and method of data handling for table games | |
US7771272B2 (en) | Systems and methods for monitoring activities on a gaming table | |
US6117012A (en) | Jackpot system for live card games based upon game play wagering and method | |
US20060177109A1 (en) | Combination casino table game imaging system for automatically recognizing the faces of players--as well as terrorists and other undesirables-- and for recognizing wagered gaming chips | |
US7114718B2 (en) | Smart table card hand identification method and apparatus | |
US8348763B2 (en) | Method for implementing a live dealer game | |
US20030064798A1 (en) | Method and apparatus for using upstream communication in a card shuffler | |
US20190108710A1 (en) | Gaming apparatus | |
AU2001277883A1 (en) | System including card game dispensing shoe with barrier and scanner, and enhanced card gaming table, enabling waging by remote bettors | |
US20230237868A1 (en) | Chip tracking system |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: GENESIS GAMING SOLUTIONS, INC., TEXAS Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:KNUST, MR. RANDY L.;SCHOPPE, MR. ERIC;GARZA, MR. RICHARD;REEL/FRAME:016178/0017 Effective date: 20000117 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |