US20020036661A1 - Method for displaying a window - Google Patents
Method for displaying a window Download PDFInfo
- Publication number
- US20020036661A1 US20020036661A1 US09/975,111 US97511101A US2002036661A1 US 20020036661 A1 US20020036661 A1 US 20020036661A1 US 97511101 A US97511101 A US 97511101A US 2002036661 A1 US2002036661 A1 US 2002036661A1
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- Prior art keywords
- window
- objects
- windows
- display
- attribute
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- 238000000034 method Methods 0.000 claims description 11
- 230000004044 response Effects 0.000 abstract description 2
- 238000010586 diagram Methods 0.000 description 9
- 239000004973 liquid crystal related substance Substances 0.000 description 3
- 238000007796 conventional method Methods 0.000 description 2
- 230000000994 depressogenic effect Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 101100328887 Caenorhabditis elegans col-34 gene Proteins 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 239000003086 colorant Substances 0.000 description 1
- 230000002596 correlated effect Effects 0.000 description 1
- 238000012217 deletion Methods 0.000 description 1
- 230000037430 deletion Effects 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1684—Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675
- G06F1/169—Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675 the I/O peripheral being an integrated pointing device, e.g. trackball in the palm rest area, mini-joystick integrated between keyboard keys, touch pads or touch stripes
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1615—Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function
- G06F1/1616—Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function with folding flat displays, e.g. laptop computers or notebooks having a clamshell configuration, with body parts pivoting to an open position around an axis parallel to the plane they define in closed position
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
Definitions
- the present invention relates to a method for displaying a window on a display device, and in particular to a method for displaying a window on a display device that is employed with a notebook-sized or smaller computer.
- a display device such as a palmtop computer
- a display area in which to represent a plurality of windows at the same time
- the windows must be so displayed that they overlap each other, and thus it is difficult to display all the objects on a screen and to select a desired object.
- FIGS. 3 and 4 are diagrams that show examples of conventional techniques.
- the category display example that is shown in FIG. 3 an arrangement is depicted that is used for the display of a menu on a palmtop computer.
- borderlines must be displayed that designate the boundaries of fixed group domains. Even if an object is deleted, the boundary of the domain to which the object belonged is not altered, and within it there is an empty, unused area.
- FIG. 4 is a diagram showing a window display example for which a common window is employed. This example also requires borderlines, such as those that are represented by window fields, title areas, and scroll bars.
- a display device such as a palmtop computer
- has a small display area all of the contents of a plurality of group windows can not be displayed at the same time.
- the windows must overlap each other when they are displayed, and not all the objects in the second group window, which is partially hidden under the first group window, can be seen. In other words, since all the objects cannot be displayed on the screen simultaneously, an extra operation must be performed before a desired object can be selected.
- a plurality of objects are displayed in a display area, and a first attribute (e.g., a display color or a luminance level) is employed for the display of the physically borderless window (category) fields (which constitute backgrounds for the objects) to which the objects belong.
- a first attribute e.g., a display color or a luminance level
- a second attribute is employed for the display of the object's window field (the background for the object).
- FIG. 1 is a diagram illustrating the external appearance of specific hardware that can carry out the present invention
- FIG. 2 is a diagram illustrating a specific hardware arrangement for carrying out the present invention
- FIG. 3 is a diagram showing a conventional window display example in accordance with the prior art
- FIG. 4 is a diagram showing another conventional window display example in accordance with the prior art.
- FIG. 5 is a diagram showing a screen on which windows are displayed according to one embodiment of the present invention.
- FIG. 6 is a diagram showing another screen on which windows are displayed according to the embodiment of the present invention.
- FIG. 7 is a flowchart for the display of windows according to the embodiment of the present invention.
- FIGS. 1 and 2 are specific hardware environments for carrying out the present invention.
- the present invention is especially effective for small computers, such as notebook computers or palmtop computers, that have a small display area; however, the present invention can also be applied for common hardware environments, e.g., personal computers, such as the PS/2 personal computers that are made by International Business Machine (IBM) Corporation (PS/2 is a trademark of IBM Corp.).
- a palmtop personal computer 40 has a liquid crystal display device 11 .
- a menu that includes a plurality of objects is displayed on the liquid crystal display device 11 , and a user selects one of the objects by using a keyboard 20 or a pointing device 30 .
- a main CPU 1 can be either a microprocessor, such as an Intel 386, 486 or a Pentium microprocessor, that serves as a complex instruction set computer (CISC), or a micro processor, such as a Power PC microprocessor from IBM, that serves as a reduced instruction set computer (RISC).
- the main CPU 1 communicates with a system bus 2 to which is connected a main memory (RAM) 4 , a read only memory (ROM) 5 , and various input/output (I/O) adapters.
- the main memory 4 is employed to temporarily store code for an application program, and data
- the ROM 5 is employed to store basic input/output system (BIOS) code.
- BIOS basic input/output system
- a disk drive (HDD) 6 is used to store an operating system, and application programs that concern various objects that are selectively loaded into the RAM 4 via the system bus 2 .
- a display adaptor controller (DAC/LCDC) 10 to which is connected a video graphics array (VGA) 7 , communicates with a liquid crystal display device 11 or with an external CRT display 12 .
- VGA video graphics array
- FIG. 5 is a diagram showing a window display screen according to the present invention.
- borderless windows are displayed with no overlapping as a menu in which all the objects are systematically arranged.
- a selected object is displayed with an outward appearance that differs from that of the other objects (in this embodiment, it is highlighted to distinguish it from the other objects) so that it can be identified easily. It should be noted that there is no cursor in this embodiment.
- the first group domain (the background for the objects) of the first group window, to which object A belongs is displayed in red, as generally indicated by reference numeral 100 , which is the second display attribute.
- the second group domain of the second group window, in which object A is not included is displayed in blue, as generally indicated by reference numeral 102 , which is the first display attribute.
- the cursor key on the keyboard is employed to change the selected object from object A to object D, which is positioned below object A, the color of the background is not changed because the first group window, to which object D belongs, is the same window to which object A belongs.
- the cursor key is depressed once more, the selected object is changed from object D to object G.
- object G is highlighted, the second group domain 102 (which includes the selected object G) is changed from blue to red, which is the second attribute, and the color of the first group domain 100 is changed from red to blue, which is the first attribute. In this manner, a user is able to easily and quickly identify the window to which a selected object belongs.
- the second group domain 102 which includes the selected object G
- the first group domain 100 is dynamically altered and a new first group domain is prepared that consists of objects A, B and C, and that has no extra space.
- a new object J is created and inserted into the first group, the first group domain 100 is dynamically changed, and a new first group window that includes objects A, B, C and J is displayed, as is shown in FIG. 6.
- FIG. 7 is a flowchart for selecting and displaying an object according to the present invention.
- a check is performed to determine whether or not a new object has been selected. When an object has not been selected, processing is terminated.
- program control advances to step 54 .
- the display state of an object that was previously selected is changed to a normal display state.
- the group domain of a window to which the previously selected object belongs is displayed in blue, which is the first attribute.
- the newly selected object is highlighted, and at step 60 the group domain of the window to which the selected object belongs is displayed in red, which is the second attribute. Thereafter, program control returns to step 50 .
- a cursor pointer or such, which is a substantial figure, is not employed to perform easy object selection
- a pointer for a pointing device such as a mouse, that can be freely moved within a display area can be employed to perform the operation of the present invention without causing the essential nature of the present invention to be lost.
- a variation in luminance may be employed as a display attribute.
- a user when selecting an object from among a plurality of objects on a screen, a user can immediately identify the window to which the selected object belongs, so that the selection of an object with high usability can be facilitated.
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- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- User Interface Of Digital Computer (AREA)
- Controls And Circuits For Display Device (AREA)
Abstract
A window display enables a user to easily identify a window to which a selected object belongs. A computer system displays a plurality of windows, each of which includes one or a plurality of objects, and which displays a window to which a selected object belongs. The window field to which a selected object belongs is, in response to the selection of the object, displayed with an attribute, e.g., with a domain (background) color, that differs from that of other window fields. In this manner, it is possible for a user to easily identify the window of the selected object.
Description
- The present invention relates to a method for displaying a window on a display device, and in particular to a method for displaying a window on a display device that is employed with a notebook-sized or smaller computer.
- The following methods are well known for the display of all the objects (items, icons, etc.) that are included in a window. One method involves the arranging of objects in fixed fields or domains that are provided in advance and to which objects are assigned. With this display method, however, borderlines are required to delimit the fields or domains. And these borderlines tend to render a screen complicated. In addition, the arrangement of the fields must be optimized in consonance with the addition and the deletion of objects, or there will be unoccupied domains on a screen. Another method involves the entering of a plurality of objects that belong to a single group (category) into each window, or each folder, that is provided to represent a group. This conventional method also requires delimited areas, such as window fields. Since a display device, such as a palmtop computer, has too small a display area in which to represent a plurality of windows at the same time, the windows must be so displayed that they overlap each other, and thus it is difficult to display all the objects on a screen and to select a desired object.
- FIGS. 3 and 4 are diagrams that show examples of conventional techniques. In the category display example that is shown in FIG. 3, an arrangement is depicted that is used for the display of a menu on a palmtop computer. With this method, while all the objects are displayed, borderlines must be displayed that designate the boundaries of fixed group domains. Even if an object is deleted, the boundary of the domain to which the object belonged is not altered, and within it there is an empty, unused area. FIG. 4 is a diagram showing a window display example for which a common window is employed. This example also requires borderlines, such as those that are represented by window fields, title areas, and scroll bars. Since a display device, such as a palmtop computer, has a small display area, all of the contents of a plurality of group windows can not be displayed at the same time. The windows must overlap each other when they are displayed, and not all the objects in the second group window, which is partially hidden under the first group window, can be seen. In other words, since all the objects cannot be displayed on the screen simultaneously, an extra operation must be performed before a desired object can be selected.
- It is therefore one object of the present invention to provide a method, for the display of a window, by which it is possible for a user, even when a display area is small, to easily identify to which window an object that the user has selected from among a plurality objects belongs.
- To achieve the above object, according to the present invention, first, a plurality of objects are displayed in a display area, and a first attribute (e.g., a display color or a luminance level) is employed for the display of the physically borderless window (category) fields (which constitute backgrounds for the objects) to which the objects belong. Then, when a user selects a specific object from among the objects in the display area, in response to the selection of the specific object, a second attribute is employed for the display of the object's window field (the background for the object). As a result, the window to which the object belongs can be easily recognized.
- For a more complete understanding of the present invention and for further advantages thereof, reference is now made to the following Detailed Description taken in conjunction with the accompanying drawings, in which:
- FIG. 1 is a diagram illustrating the external appearance of specific hardware that can carry out the present invention;
- FIG. 2 is a diagram illustrating a specific hardware arrangement for carrying out the present invention;
- FIG. 3 is a diagram showing a conventional window display example in accordance with the prior art;
- FIG. 4 is a diagram showing another conventional window display example in accordance with the prior art;
- FIG. 5 is a diagram showing a screen on which windows are displayed according to one embodiment of the present invention;
- FIG. 6 is a diagram showing another screen on which windows are displayed according to the embodiment of the present invention; and
- FIG. 7 is a flowchart for the display of windows according to the embodiment of the present invention.
- FIGS. 1 and 2 are specific hardware environments for carrying out the present invention. The present invention is especially effective for small computers, such as notebook computers or palmtop computers, that have a small display area; however, the present invention can also be applied for common hardware environments, e.g., personal computers, such as the PS/2 personal computers that are made by International Business Machine (IBM) Corporation (PS/2 is a trademark of IBM Corp.). In FIG. 1, a palmtop
personal computer 40 has a liquidcrystal display device 11. A menu that includes a plurality of objects is displayed on the liquidcrystal display device 11, and a user selects one of the objects by using akeyboard 20 or apointing device 30. - In FIG. 2, a
main CPU 1 can be either a microprocessor, such as an Intel 386, 486 or a Pentium microprocessor, that serves as a complex instruction set computer (CISC), or a micro processor, such as a Power PC microprocessor from IBM, that serves as a reduced instruction set computer (RISC). Themain CPU 1 communicates with asystem bus 2 to which is connected a main memory (RAM) 4, a read only memory (ROM) 5, and various input/output (I/O) adapters. Themain memory 4 is employed to temporarily store code for an application program, and data, and theROM 5 is employed to store basic input/output system (BIOS) code. A disk drive (HDD) 6 is used to store an operating system, and application programs that concern various objects that are selectively loaded into theRAM 4 via thesystem bus 2. A display adaptor controller (DAC/LCDC) 10, to which is connected a video graphics array (VGA) 7, communicates with a liquidcrystal display device 11 or with anexternal CRT display 12. - FIG. 5 is a diagram showing a window display screen according to the present invention. As is frequently performed by a common palmtop computer, borderless windows are displayed with no overlapping as a menu in which all the objects are systematically arranged. A selected object is displayed with an outward appearance that differs from that of the other objects (in this embodiment, it is highlighted to distinguish it from the other objects) so that it can be identified easily. It should be noted that there is no cursor in this embodiment.
- More specifically, in this embodiment, to enable easy object selection, at the time a computer is activated the selection of a predetermined object has already occurred. Then, another object is selected when a cursor key (a direction key) on a keyboard is depressed. In this embodiment, therefore, the moving of the cursor key corresponds to the changing of the selected object. Upon the depression of a return key on the keyboard, or of the selection button of a pointing device, a function (application program) that is correlated with the object that is selected is finally executed.
- In FIG. 5, since object A is selected, that object is highlighted to distinguish it from the other objects. The first group domain (the background for the objects) of the first group window, to which object A belongs, is displayed in red, as generally indicated by
reference numeral 100, which is the second display attribute. On the other hand, the second group domain of the second group window, in which object A is not included, is displayed in blue, as generally indicated byreference numeral 102, which is the first display attribute. Obviously, since colors are not shown on the Figures, it is to be understood that the red and blue would show on a color display of a computer. When the cursor key on the keyboard is employed to change the selected object from object A to object D, which is positioned below object A, the color of the background is not changed because the first group window, to which object D belongs, is the same window to which object A belongs. However, when the cursor key is depressed once more, the selected object is changed from object D to object G. When object G is highlighted, the second group domain 102 (which includes the selected object G) is changed from blue to red, which is the second attribute, and the color of thefirst group domain 100 is changed from red to blue, which is the first attribute. In this manner, a user is able to easily and quickly identify the window to which a selected object belongs. In FIG. 5, when object D is deleted, thefirst group domain 100 is dynamically altered and a new first group domain is prepared that consists of objects A, B and C, and that has no extra space. When a new object J is created and inserted into the first group, thefirst group domain 100 is dynamically changed, and a new first group window that includes objects A, B, C and J is displayed, as is shown in FIG. 6. - FIG. 7 is a flowchart for selecting and displaying an object according to the present invention. At
step 50, a check is performed to determine whether or not a new object has been selected. When an object has not been selected, processing is terminated. When an object has been selected, program control advances tostep 54. Atstep 54, the display state of an object that was previously selected is changed to a normal display state. Atstep 56, the group domain of a window to which the previously selected object belongs is displayed in blue, which is the first attribute. Atstep 58, the newly selected object is highlighted, and atstep 60 the group domain of the window to which the selected object belongs is displayed in red, which is the second attribute. Thereafter, program control returns to step 50. - Although a cursor pointer, or such, which is a substantial figure, is not employed to perform easy object selection, a pointer, for a pointing device such as a mouse, that can be freely moved within a display area can be employed to perform the operation of the present invention without causing the essential nature of the present invention to be lost. A variation in luminance may be employed as a display attribute.
- According to the present invention, when selecting an object from among a plurality of objects on a screen, a user can immediately identify the window to which the selected object belongs, so that the selection of an object with high usability can be facilitated.
- Although the present invention has been described with respect to a specific preferred embodiment thereof, various changes and modifications may be suggested to one skilled in the art, and it is intended that the present invention encompass such changes and modifications as fall within the scope of the appended claims.
Claims (3)
1. A method of displaying windows having an attribute on a display screen of a computer system, comprising the steps of:
displaying a plurality of said windows on said screen;
displaying an object in one of said windows to which said object belongs;
selecting said object; and
changing said attribute of said one of said windows to which said selected object belongs to a different attribute than said attribute of remaining ones of said windows:
2. The method according to claim 1 , wherein said attribute represents color of said windows.
3. The method according to claim 1 , wherein said attribute represents luminance level of said windows.
Priority Applications (1)
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US09/975,111 US6823494B2 (en) | 1995-06-29 | 2001-10-11 | Method for displaying a window |
Applications Claiming Priority (4)
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JP16328095A JP3344528B2 (en) | 1995-06-29 | 1995-06-29 | Window display method and system |
JP7-163280 | 1995-06-29 | ||
US08/665,616 US6388685B1 (en) | 1995-06-29 | 1996-06-18 | Method for displaying a window |
US09/975,111 US6823494B2 (en) | 1995-06-29 | 2001-10-11 | Method for displaying a window |
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US08/665,616 Division US6388685B1 (en) | 1995-06-29 | 1996-06-18 | Method for displaying a window |
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US20020036661A1 true US20020036661A1 (en) | 2002-03-28 |
US6823494B2 US6823494B2 (en) | 2004-11-23 |
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US09/975,111 Expired - Lifetime US6823494B2 (en) | 1995-06-29 | 2001-10-11 | Method for displaying a window |
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US08/665,616 Expired - Fee Related US6388685B1 (en) | 1995-06-29 | 1996-06-18 | Method for displaying a window |
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Cited By (7)
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US20060190838A1 (en) * | 2003-04-10 | 2006-08-24 | Yuji Nadamoto | Window stack control method, window management program, and window management apparatus |
US20060206797A1 (en) * | 2005-03-08 | 2006-09-14 | Microsoft Corporation | Authorizing implementing application localization rules |
US20060206798A1 (en) * | 2005-03-08 | 2006-09-14 | Microsoft Corporation | Resource authoring with re-usability score and suggested re-usable data |
US20070130563A1 (en) * | 2005-12-05 | 2007-06-07 | Microsoft Corporation | Flexible display translation |
WO2013152724A1 (en) * | 2012-04-13 | 2013-10-17 | 华为终端有限公司 | Data processing method and device |
US20140240233A1 (en) * | 2013-02-22 | 2014-08-28 | Samsung Electronics Co., Ltd. | Apparatus for providing a cursor in electronic devices and a method thereof |
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JP2003091347A (en) * | 2001-09-18 | 2003-03-28 | Sony Corp | Information processor, screen display method, screen display program and recording medium recording the screen display program |
FI20020847L (en) * | 2002-05-03 | 2003-11-04 | Nokia Corp | Method and device for accessing menu functions |
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US20060190838A1 (en) * | 2003-04-10 | 2006-08-24 | Yuji Nadamoto | Window stack control method, window management program, and window management apparatus |
US8219907B2 (en) | 2005-03-08 | 2012-07-10 | Microsoft Corporation | Resource authoring with re-usability score and suggested re-usable data |
US20060206797A1 (en) * | 2005-03-08 | 2006-09-14 | Microsoft Corporation | Authorizing implementing application localization rules |
US20060206798A1 (en) * | 2005-03-08 | 2006-09-14 | Microsoft Corporation | Resource authoring with re-usability score and suggested re-usable data |
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Also Published As
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US6823494B2 (en) | 2004-11-23 |
JPH0916369A (en) | 1997-01-17 |
JP3344528B2 (en) | 2002-11-11 |
US6388685B1 (en) | 2002-05-14 |
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