HK1250863B - Multibeam diffraction grating-based near-eye display - Google Patents
Multibeam diffraction grating-based near-eye displayInfo
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Description
相关申请的交叉申请Cross-application of related applications
本申请要求于2015年10月16日提交的序列号为62/242,980的美国临时专利申请的优先权,其全部内容通过引用并入本文。This application claims priority to U.S. Provisional Patent Application Serial No. 62/242,980, filed October 16, 2015, which is incorporated herein by reference in its entirety.
关于联邦政府资助研究或开发的声明STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT
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背景技术Background Art
电子显示器是用于向多种设备和产品的用户通信信息的几乎无处不在的介质。最常采用的电子显示器包括阴极射线管(CRT)、等离子显示面板(PDP)、液晶显示器(LCD)、电致发光显示器(EL)、有机发光二极管(OLED)和有源矩阵OLED(AMOLED)显示器、电泳显示器(EP)和采用机电或电流体光调制的各种显示器(例如,数字微镜设备、电润湿显示器等)。通常,电子显示器可以被分类为有源显示器(即,发光的显示器)或无源显示器(即,调制由另一源提供的光的显示器)。有源显示器中最明显的示例是CRT、PDP和OLED/AMOLED。当考虑发射光时,典型地被分类为无源的显示器是LCD和EP显示器。无源显示器虽然经常展现出包括但不限于固有的低功耗的有吸引力的性能特性,但由于缺乏发射光的能力,在许多实际应用中可能会发现有一些有限的使用。Electronic displays are an almost ubiquitous medium for communicating information to users of a variety of devices and products. The most commonly used electronic displays include cathode ray tubes (CRTs), plasma display panels (PDPs), liquid crystal displays (LCDs), electroluminescent displays (ELs), organic light emitting diodes (OLEDs) and active matrix OLED (AMOLED) displays, electrophoretic displays (EPs), and various displays that employ electromechanical or electrofluidic light modulation (e.g., digital micromirror devices, electrowetting displays, etc.). Generally, electronic displays can be classified as active displays (i.e., displays that emit light) or passive displays (i.e., displays that modulate light provided by another source). The most obvious examples of active displays are CRTs, PDPs, and OLED/AMOLEDs. When considering emitted light, displays that are typically classified as passive are LCDs and EP displays. While passive displays often exhibit attractive performance characteristics including, but not limited to, inherent low power consumption, they may find some limited use in many practical applications due to their lack of ability to emit light.
除了被分类为有源或无源外,电子显示器还可根据电子显示器的预期观看距离来表征。例如,绝大多数电子显示器旨在位于人眼正常或“自然”适应范围内的距离处。如此,电子显示器可以被直接且自然地观看,而无需额外的光学器件。另一方面,一些显示器被专门设计成比正常的适应范围更靠近用户的眼睛。这些电子显示器通常被称为“近眼”显示器,并且通常包括某种形式的光学器件以便于观看。例如,即使所述物理电子显示器本身可能不是直接可观看的,光学器件可以提供处于正常适应范围内的物理电子显示器的虚拟图像以能够舒适地观看。采用近眼显示器的应用示例包括但不限于头戴式显示器(HMD)和类似的可穿戴显示器以及一些平视显示器。各种虚拟现实系统以及增强现实系统经常包括近眼显示器,因为在这样的应用中近眼显示器可以提供比常规显示器更加身临其境的体验。In addition to being classified as active or passive, electronic displays can also be characterized according to the expected viewing distance of the electronic display. For example, the vast majority of electronic displays are intended to be located at a distance within the normal or "natural" adaptation range of the human eye. In this way, the electronic display can be viewed directly and naturally without the need for additional optics. On the other hand, some displays are specifically designed to be closer to the user's eyes than the normal adaptation range. These electronic displays are generally referred to as "near-eye" displays and typically include some form of optical device for easy viewing. For example, even if the physical electronic display itself may not be directly viewable, the optical device can provide a virtual image of the physical electronic display within the normal adaptation range so that it can be viewed comfortably. Examples of applications that use near-eye displays include, but are not limited to, head-mounted displays (HMDs) and similar wearable displays, as well as some head-up displays. Various virtual reality systems and augmented reality systems often include near-eye displays because in such applications near-eye displays can provide a more immersive experience than conventional displays.
附图说明BRIEF DESCRIPTION OF THE DRAWINGS
参考以下结合附图的详细描述,根据在此描述的原理的示例和实施例的各种特征可以更容易地被理解,其中相同的附图标记表示相同的结构元件,并且其中:The various features of examples and embodiments according to the principles described herein may be more readily understood by reference to the following detailed description taken in conjunction with the accompanying drawings, wherein like reference numerals represent like structural elements, and wherein:
图1示出根据在此描述的原理的示例的具有特定主要角度方向的光束的角度分量{θ,φ}的图形视图。FIG. 1 shows a graphical view of the angular components {θ, φ} of a light beam having a particular primary angular direction, according to an example of the principles described herein.
图2示出根据在此描述的原理的实施例的示例中的近眼显示器的框图。FIG. 2 shows a block diagram of a near-eye display in an example of an embodiment according to the principles described herein.
图3示出根据与在此描述的原理一致的实施例的示例中的近眼显示器的光学器件的示意图。3 shows a schematic diagram of optics for a near-eye display, according to an example of an embodiment consistent with the principles described herein.
图4示出根据与在此描述的原理一致的实施例的示例中的具有包括自由形状棱镜的光学系统的近眼显示器的横截面图。4 shows a cross-sectional view of a near-eye display having an optical system including freeform prisms, according to an example of an embodiment consistent with the principles described herein.
图5A示出根据与在此描述的原理一致的实施例的示例中的基于多光束衍射光栅的显示器的横截面图。5A shows a cross-sectional view of a multi-beam diffraction grating-based display in an example of an embodiment consistent with the principles described herein.
图5B示出根据与在此描述的原理一致的另一实施例的示例中的基于多光束衍射光栅的显示器的横截面图。5B shows a cross-sectional view of a multi-beam diffraction grating-based display in an example according to another embodiment consistent with the principles described herein.
图5C示出根据与在此描述的原理一致的实施例的示例中的多光束衍射光栅的透视图。5C shows a perspective view of a multi-beam diffraction grating in an example of an embodiment consistent with the principles described herein.
图6示出根据与在此描述的原理一致的实施例的示例中的近眼双目显示器系统的框图。6 shows a block diagram of a near-eye binocular display system in an example, according to an embodiment consistent with the principles described herein.
图7示出根据与在此描述的原理一致的实施例的示例中的近眼显示器操作的方法的流程图。7 shows a flow diagram of a method of near-eye display operation in an example of an embodiment consistent with the principles described herein.
某些示例和实施例具有除了以上参考的附图中所示的特征之外的特征以及代替参考的附图中所示的特征的特征的中一个特征的其他特征。下面参照以上参考的附图来详细描述这些和其他特征。Certain examples and embodiments have features in addition to and in place of one of the features shown in the drawings referenced above. These and other features are described in detail below with reference to the drawings referenced above.
具体实施方式DETAILED DESCRIPTION
根据在此描述的原理的实施例和示例提供了提供适应支持的近眼图像显示器。特别地,根据在此描述的原理的各种实施例,近眼显示器采用多视图显示器来产生图像的多个不同视图。多个不同视图被投影或映射到要在其中观看近眼显示图像的眼箱内的不同位置。根据各种实施例,不同位置的不同视图可以支持关于所显示图像的适应(即,支持将眼睛聚焦在对象上)。Embodiments and examples according to the principles described herein provide near-eye image displays that provide adaptation support. In particular, according to various embodiments of the principles described herein, the near-eye display employs a multi-view display to generate multiple different views of an image. The multiple different views are projected or mapped to different locations within the eye box where the near-eye displayed image is to be viewed. According to various embodiments, the different views at different locations can support adaptation with respect to the displayed image (i.e., support focusing the eye on an object).
根据各种实施例,多视图显示器包括基于多光束衍射光栅的背光。基于多光束衍射光栅的背光采用来自使用多光束衍射光栅的光导的光的多光束衍射耦合,以产生对应于多个不同视图的光束。在一些实施例中,根据一些实施例,所述不同视图可以基本类似于由基于基于多光束衍射光栅的背光的三维(3D)电子显示器(例如,自动立体或“无眼镜”3D电子显示器)所产生的不同视图。如此,多视图显示器可以被称为基于多光束衍射光栅的显示器。According to various embodiments, a multi-view display includes a multi-beam diffraction grating-based backlight. The multi-beam diffraction grating-based backlight employs multi-beam diffraction coupling of light from a light guide using the multi-beam diffraction grating to generate light beams corresponding to a plurality of different views. In some embodiments, the different views may be substantially similar to the different views generated by a three-dimensional (3D) electronic display (e.g., an autostereoscopic or "glasses-free" 3D electronic display) based on a multi-beam diffraction grating-based backlight. As such, the multi-view display may be referred to as a multi-beam diffraction grating-based display.
根据各种实施例,基于多光束衍射光栅的显示器具有多光束衍射光栅的阵列。多光束衍射光栅被用于耦合来自光导的光并且提供与基于多光束衍射光栅的显示器的像素或所显示图像的不同视图的等同像素相对应的耦出光束。特别地,根据各种实施例,耦出光束具有彼此不同的主要角度方向。进一步,在一些实施例中,由多光束衍射光栅产生的这些不同地被定向的光束可以被调制为、并用作对应于所显示图像的不同视图的像素。According to various embodiments, a multi-beam diffraction grating-based display includes an array of multi-beam diffraction gratings. The multi-beam diffraction grating is used to couple light from a light guide and provide outcoupled beams corresponding to pixels of the multi-beam diffraction grating-based display or equivalent pixels of different views of a displayed image. In particular, according to various embodiments, the outcoupled beams have different primary angular directions from one another. Furthermore, in some embodiments, these differently directed beams generated by the multi-beam diffraction grating can be modulated into and used as pixels corresponding to different views of a displayed image.
在此,“光导”被定义为使用全内反射在结构内引导光的结构。特别地,光导可以包括在光导的工作波长处基本透明的芯。术语“光导”通常是指采用全内反射来在光导的介电材料与围绕该光导的材料或介质之间的界面处引导光的介电光波导。根据定义,全内反射的条件是光导的折射率大于与光导材料的表面相邻的周围介质的折射率。在一些实施例中,光导可以包括除了上述折射率差之外的或替代上述折射率差的涂层,以进一步促进全内反射。例如,涂层可以是反射涂层。光导可以是多个光导中的任何一个,包括但不限于板(plate)或平板(slab)导和条(strip)导中的一个或两者。Herein, a "lightguide" is defined as a structure that guides light within the structure using total internal reflection. In particular, a lightguide may include a core that is substantially transparent at the operating wavelength of the lightguide. The term "lightguide" generally refers to a dielectric optical waveguide that uses total internal reflection to guide light at the interface between the dielectric material of the lightguide and the material or medium surrounding the lightguide. By definition, the condition for total internal reflection is that the refractive index of the lightguide is greater than the refractive index of the surrounding medium adjacent to the surface of the lightguide material. In some embodiments, the lightguide may include a coating in addition to or instead of the above-mentioned refractive index difference to further promote total internal reflection. For example, the coating may be a reflective coating. The lightguide may be any one of a plurality of lightguides, including but not limited to one or both of a plate or slab guide and a strip guide.
进一步,在此,术语“板”在应用于光导时,如在“板光导”中,被定义为分段或差异平面的层或片,其有时被称为“平板”导。特别地,板光导被定义为配置为在由光导的顶表面和底表面(即,相对的表面)界定的两个基本正交的方向上引导光的光导。进一步,根据在此的定义,顶表面和底表面都是彼此分离的,并且可以至少在差异的意义(differentialsense)上基本相互平行。也就是说,在板光导的任何差异的小区域内,顶表面和底表面基本平行或共面。Further, herein, the term "plate," as applied to a lightguide, as in "plate lightguide," is defined as a layer or sheet of segmented or differential planarity, which is sometimes referred to as a "plate" lightguide. In particular, a plate lightguide is defined as a lightguide configured to guide light in two substantially orthogonal directions defined by a top surface and a bottom surface (i.e., opposing surfaces) of the lightguide. Further, according to the definitions herein, the top surface and the bottom surface are both separate from each other and may be substantially parallel to each other, at least in a differential sense. That is, within any small region of differentiality in the plate lightguide, the top surface and the bottom surface are substantially parallel or coplanar.
在一些实施例中,板光导可以是基本平坦的(即,局限于一个平面),并且因此,板光导是平面光导。在其他实施例中,板光导可以在一个或两个正交维度上弯曲。例如,板光导可以以单个维度弯曲以形成圆柱形板光导。然而,任何曲率都具有足够大的曲率半径以确保在板光导内保持全内反射以引导光。In some embodiments, the plate light guide can be substantially flat (i.e., confined to one plane), and thus, the plate light guide is a planar light guide. In other embodiments, the plate light guide can be curved in one or two orthogonal dimensions. For example, the plate light guide can be curved in a single dimension to form a cylindrical plate light guide. However, any curvature has a sufficiently large radius of curvature to ensure that total internal reflection is maintained within the plate light guide to guide light.
在此,“衍射光栅”,更具体地说,“多光束衍射光栅”,通常被定义为布置成提供入射在衍射光栅上的光的衍射的多个特征(即,衍射特征)。在一些示例中,可以以周期性或准周期性的方式来布置多个特征。例如,衍射光栅的多个特征(例如,材料表面中的多个凹槽)可以布置成一维(1-D)阵列。在其他示例中,衍射光栅可以是特征的二维(2-D)阵列。例如,衍射光栅可以是材料表面上的凸块或材料表面中的孔的2-D阵列。As used herein, a "diffraction grating," and more specifically, a "multi-beam diffraction grating," is generally defined as a plurality of features (i.e., diffraction features) arranged to provide diffraction of light incident on the diffraction grating. In some examples, the plurality of features may be arranged in a periodic or quasi-periodic manner. For example, the plurality of features of the diffraction grating (e.g., a plurality of grooves in a material surface) may be arranged in a one-dimensional (1-D) array. In other examples, the diffraction grating may be a two-dimensional (2-D) array of features. For example, the diffraction grating may be a 2-D array of bumps on a material surface or holes in a material surface.
如此,以及根据在此的定义,“衍射光栅”是提供入射在衍射光栅上的光的衍射的结构。如果光从光导入射在衍射光栅上,则所提供的衍射或衍射散射可以导致并且因此被称为“衍射耦合”,因为衍射光栅可以通过衍射将光耦出光导。衍射光栅还通过衍射(即,以衍射角)重定向或改变光的角度。特别地,作为衍射的结果,离开衍射光栅的光(即,衍射光)通常具有与入射到衍射光栅的光的传播方向(即入射光)不同的传播方向。通过衍射的光的传播方向的改变在此被称为“衍射重定向”。因此,衍射光栅可以理解为包括下述衍射特征的结构,所述衍射特征是衍射地将入射在衍射光栅上的光重定向、并且如果光从光导入射,则衍射光栅也可以衍射地将来自光导的光耦出。As such, and in accordance with the definitions herein, a "diffraction grating" is a structure that provides diffraction of light incident on the diffraction grating. If light is incident on the diffraction grating from a lightguide, the diffraction or diffraction scattering provided can result in and is therefore referred to as "diffraction coupling", because the diffraction grating can couple light out of the lightguide by diffraction. The diffraction grating also redirects or changes the angle of the light by diffraction (i.e. at a diffraction angle). In particular, as a result of diffraction, the light leaving the diffraction grating (i.e. the diffracted light) typically has a propagation direction that is different from the propagation direction of the light incident on the diffraction grating (i.e. the incident light). The change in the propagation direction of light by diffraction is referred to herein as "diffraction redirection". Thus, a diffraction grating can be understood as a structure that includes diffraction features that diffractively redirect light incident on the diffraction grating and, if the light is incident from the lightguide, can also diffractively couple light out of the lightguide.
进一步,根据在此的定义,衍射光栅的特征被称为“衍射特征”,并且可以是表面处、表面中和表面上的一个或多个(即,其中“表面”是指两种材料之间的边界)。该表面可以是板光导的表面。衍射特征可以包括衍射光的各种结构中的任何一种,包括但不限于凹槽、脊、孔和凸块中的一个或多个,并且这些结构可以是表面处、表面中和表面上中的一个或多个。例如,衍射光栅可以包括在材料表面中的多个平行凹槽。在另一示例中,衍射光栅可以包括从材料表面升起的多个平行的脊。衍射特征(凹槽、脊、孔、凸块等)可以具有提供衍射的各种横截面形状或轮廓中的任何一种,包括但不限于正弦曲线轮廓、矩形轮廓(例如,二元衍射光栅)、三角形轮廓和锯齿轮廓(例如,闪耀光栅)中的一个或多个。Further, according to the definitions herein, the features of a diffraction grating are referred to as "diffraction features" and can be one or more of at a surface, in a surface, and on a surface (i.e., where "surface" refers to a boundary between two materials). The surface can be a surface of a plate light guide. The diffraction features can include any of a variety of structures that diffract light, including but not limited to one or more of grooves, ridges, holes, and bumps, and these structures can be one or more of at a surface, in a surface, and on a surface. For example, a diffraction grating can include a plurality of parallel grooves in the surface of a material. In another example, a diffraction grating can include a plurality of parallel ridges rising from the surface of a material. The diffraction features (grooves, ridges, holes, bumps, etc.) can have any of a variety of cross-sectional shapes or profiles that provide diffraction, including but not limited to one or more of a sinusoidal profile, a rectangular profile (e.g., a binary diffraction grating), a triangular profile, and a sawtooth profile (e.g., a blazed grating).
根据在此的定义,“多光束衍射光栅”是产生包括多个光束的耦出光的衍射光栅。进一步,根据在此的定义,由多光束衍射光栅产生的多个光束具有彼此不同的主要角度方向。特别地,根据定义,由于通过多光束衍射光栅的入射光的衍射耦合和衍射重定向,多个光束中的一个光束具有与多个光束中的另一光束不同的预定主要角度方向。多个光束可以表示光场。例如,多个光束可以包括具有八个不同的主要角度方向的八个光束。例如,组合的八个光束(即,多个光束)可以表示光场。根据各种实施例,各种光束的不同主要角度方向由相对于入射到多光束衍射光栅上的光的传播方向、在各光束的原点处的多光束衍射光栅的衍射特征的光栅间距或间隔和取向(orientation)或旋转的组合来确定。As defined herein, a "multi-beam diffraction grating" is a diffraction grating that produces outcoupled light comprising a plurality of light beams. Further, as defined herein, the plurality of light beams produced by the multi-beam diffraction grating have different principal angular directions from one another. In particular, as defined herein, one of the plurality of light beams has a predetermined principal angular direction that is different from another of the plurality of light beams due to diffraction coupling and diffraction redirection of incident light through the multi-beam diffraction grating. The plurality of light beams may represent a light field. For example, the plurality of light beams may include eight light beams having eight different principal angular directions. For example, the combined eight light beams (i.e., the plurality of light beams) may represent a light field. According to various embodiments, the different principal angular directions of the various light beams are determined by a combination of a grating pitch or spacing and an orientation or rotation of the diffraction features of the multi-beam diffraction grating at the origin of each light beam relative to the propagation direction of light incident on the multi-beam diffraction grating.
特别地,根据在此的定义,由多光束衍射光栅产生的光束具有由角度分量{θ,φ}给出的主要角度方向。角度分量θ在此被称为光束的“仰角度分量”或“仰角”。角度分量φ被称为光束的“方位分量”或“方位角”。根据定义,仰角θ是垂直平面(例如,垂直于多光束衍射光栅的平面)内的角度,而方位角φ是水平面(例如,平行于多光束衍射光栅的平面)内的角度。图1示出根据在此描述的原理的示例的具有特定主要角度方向的光束10的角度分量{θ,φ}。另外,根据在此的定义,从特定点发射或发出光束10。也就是说,根据定义,光束10具有与多光束衍射光栅内的特定原点相关联的中心射线(ray)。图1还示出了光束的原点O。使用指向原点O的粗体箭头12在图1中示出入射光的传播方向的示例。In particular, according to the definitions herein, a light beam generated by a multi-beam diffraction grating has a primary angular direction given by angular components {θ, φ}. The angular component θ is referred to herein as the "elevation component" or "elevation angle" of the light beam. The angular component φ is referred to as the "azimuth component" or "azimuth angle" of the light beam. By definition, the elevation angle θ is an angle in a vertical plane (e.g., perpendicular to the plane of the multi-beam diffraction grating), while the azimuth angle φ is an angle in a horizontal plane (e.g., parallel to the plane of the multi-beam diffraction grating). FIG1 illustrates the angular components {θ, φ} of a light beam 10 having a particular primary angular direction, according to an example of the principles described herein. Additionally, according to the definitions herein, the light beam 10 is emitted or emanates from a particular point. That is, by definition, the light beam 10 has a central ray associated with a particular origin within the multi-beam diffraction grating. FIG1 also illustrates the origin O of the light beam. An example of the propagation direction of the incident light is illustrated in FIG1 using a bold arrow 12 pointing to the origin O.
根据各种实施例,可以使用多光束衍射光栅的特性和其特征(即,衍射特征)来控制关于一个或多个光束的光束角度方向性和多光束衍射光栅的波长或颜色选择性中的一个或两者。可以用来控制角方向性和波长选择性的特性包括但不限于光栅长度、光栅间距(特征间隔)、特征的形状、特征的尺寸(例如,凹槽宽度或脊宽度)以及光栅的取向。在一些示例中,用于控制的各种特性可以是在光束的原点的附近的局部的特性。According to various embodiments, properties of a multi-beam diffraction grating and its characteristics (i.e., diffraction characteristics) can be used to control one or both of the angular directionality of the beam with respect to one or more light beams and the wavelength or color selectivity of the multi-beam diffraction grating. Characteristics that can be used to control angular directionality and wavelength selectivity include, but are not limited to, grating length, grating pitch (feature spacing), feature shape, feature size (e.g., groove width or ridge width), and grating orientation. In some examples, the various characteristics used for control can be local characteristics near the origin of the light beam.
进一步根据在此描述的各种实施例,由衍射光栅(例如,多光束衍射光栅)耦出光导的光表示电子显示器的像素。特别地,具有多光束衍射光栅以产生具有不同主要角度方向的多个光束的光导可以是电子显示器的背光的一部分、或与电子显示器结合使用,电子显示器诸如但不限于多视图显示器、“无眼镜”三维(3D)电子显示器(也被称为“全息”电子显示器或自动立体显示器)。如此,通过使用多光束衍射光栅耦出来自光导的被引导的光而产生的不同地定向的光束可以是或者表示正被显示的图像(例如,3D图像)的不同视图。进一步,不同地定向的光束具有对应于不同图像视角的不同视角的方向(direction)。Further in accordance with various embodiments described herein, light coupled out of a light guide by a diffraction grating (e.g., a multi-beam diffraction grating) represents pixels of an electronic display. In particular, a light guide having a multi-beam diffraction grating to generate multiple light beams having different primary angular directions can be part of a backlight for, or used in conjunction with, an electronic display, such as, but not limited to, a multi-view display, a "glasses-free" three-dimensional (3D) electronic display (also known as a "holographic" electronic display or an autostereoscopic display). In this manner, the differently directed light beams generated by coupling the guided light from the light guide using the multi-beam diffraction grating can be or represent different views of an image being displayed (e.g., a 3D image). Further, the differently directed light beams have directions corresponding to different viewing angles of the image.
在此,“准直器”被定义为基本上任何被配置为准直光的光学设备或装置。例如,准直器可以包括但不限于准直镜或反射器、准直透镜及其各种组合。在一些实施例中,包括准直反射器的准直器可具有由抛物线曲线或形状表征的反射表面。在另一示例中,准直反射器可以包括成形的抛物线反射器。“成形的抛物线”是指成形的抛物线反射器的曲线反射表面以确定为实现预定反射特性(例如,准直度)的方式偏离“真”抛物线曲线。类似地,准直透镜可以包括球形表面(例如,双凸球面透镜)。Herein, a "collimator" is defined as substantially any optical device or apparatus configured to collimate light. For example, a collimator may include, but is not limited to, a collimating mirror or reflector, a collimating lens, and various combinations thereof. In some embodiments, a collimator comprising a collimating reflector may have a reflective surface characterized by a parabolic curve or shape. In another example, the collimating reflector may comprise a shaped parabolic reflector. "Shaped parabola" means that the curved reflective surface of the shaped parabolic reflector deviates from a "true" parabolic curve in a manner determined to achieve predetermined reflective characteristics (e.g., collimation). Similarly, a collimating lens may comprise a spherical surface (e.g., a biconvex spherical lens).
在一些实施例中,准直器可以是连续的反射器或连续的透镜(即,具有基本上光滑的、连续的表面的反射器或透镜)。在其他实施例中,准直反射器或准直透镜可包括基本上不连续的表面,诸如但不限于提供光准直的菲涅耳反射器或菲涅耳透镜。根据各种实施例,由准直器提供的准直量可以从一个实施例到另一实施例以预定程度或量变化。进一步,准直器可以被配置为在两个正交方向(例如,垂直方向和水平方向)中的一个或两者方向上提供准直。也就是说,根据一些实施例,准直器可以包括在提供光准直的两个正交方向中的一个或两者方向上的形状。In some embodiments, the collimator can be a continuous reflector or a continuous lens (i.e., a reflector or lens having a substantially smooth, continuous surface). In other embodiments, the collimating reflector or collimating lens may include a substantially discontinuous surface, such as, but not limited to, a Fresnel reflector or a Fresnel lens that provides light collimation. According to various embodiments, the amount of collimation provided by the collimator can vary from one embodiment to another by a predetermined degree or amount. Further, the collimator can be configured to provide collimation in one or both of two orthogonal directions (e.g., a vertical direction and a horizontal direction). That is, according to some embodiments, the collimator may include a shape in one or both of the two orthogonal directions that provide light collimation.
在此,“光源”被定义为光的源(例如,发射光的装置或设备)。例如,光源可以是当被激活时发射光的发光二极管(LED)。光源可以是基本上任何光的源或光发射器,包括但不限于发光二极管(LED)、激光器、有机发光二极管(OLED)、聚合物发光二极管、基于等离子体的光发射器、荧光灯、白炽灯以及实际上任何其他光源中的一个或多个。由光源产生的光可以具有颜色或可以包括特定波长的光。如此,“多种不同颜色的光源”在此被明确地定义为一套或一组光源,其中至少一个光源产生具有与由多个光源的至少一个其他光源产生的光的颜色和波长不同的颜色或等同波长的光。此外,只要多个光源中的至少两个光源是不同颜色的光源(即,至少两个光源产生不同颜色的光),“多个不同颜色的光源”可以包括多于一个相同或基本相似的颜色的光源。因此,根据在此的定义,不同颜色的多个光源可以包括产生第一颜色的光的第一光源和产生第二颜色的光的第二光源,其中第二颜色不同于第一颜色。As used herein, a "light source" is defined as a source of light (e.g., a device or apparatus that emits light). For example, a light source can be a light emitting diode (LED) that emits light when activated. A light source can be essentially any light source or light emitter, including, but not limited to, one or more of a light emitting diode (LED), a laser, an organic light emitting diode (OLED), a polymer light emitting diode, a plasma-based light emitter, a fluorescent lamp, an incandescent lamp, and virtually any other light source. The light generated by a light source can have a color or can include light of a particular wavelength. Thus, a "plurality of different-color light sources" is expressly defined herein as a set or group of light sources, wherein at least one light source generates light of a color that is different from, or of a wavelength that is equivalent to, the color and wavelength of light generated by at least one other light source of the plurality of light sources. Furthermore, a "plurality of different-color light sources" can include more than one light source of the same or substantially similar color, as long as at least two of the plurality of light sources are different-color light sources (i.e., at least two light sources generate light of different colors). Thus, according to the definition herein, a plurality of different-color light sources can include a first light source that generates light of a first color and a second light source that generates light of a second color, where the second color is different from the first color.
在此采用的术语“适应”是指通过改变眼睛的光焦度来聚焦在对象或图像元件上的过程。换句话说,适应是眼睛聚焦的能力。在此,“适应范围”或者等同的“适应距离”被定义为可以实现聚焦的距眼睛的距离的范围。尽管适应范围可能因人而异,但是在此例如通过简单的方式假设最小的“正常的”大约二十五(25)厘米(cm)的适应距离。如此,对于处于所谓的“正常适应范围”内的对象,该对象通常被理解为位于离眼睛大于大约25cm处。进一步,根据在此的定义,近眼显示器是具有至少部分显示器位于比离近眼显示器的用户的眼睛25cm更近的显示器。As used herein, the term "accommodation" refers to the process of focusing on an object or image element by changing the optical power of the eye. In other words, accommodation is the ability of the eye to focus. An "accommodation range" or equivalently an "accommodation distance" is defined herein as the range of distances from the eye over which focusing can be achieved. Although the accommodation range may vary from person to person, a minimum "normal" accommodation distance of approximately twenty-five (25) centimeters (cm) is assumed herein by way of example and for simplicity. Thus, for an object to be within the so-called "normal accommodation range", the object is generally understood to be located greater than approximately 25 cm from the eye. Further, according to the definition herein, a near-eye display is a display having at least a portion of the display located closer than 25 cm from the eyes of a user of the near-eye display.
在此,“眼箱”被定义为其中可以观看由显示器或其他光学系统(例如,透镜系统)形成的图像的空间的区域或体积。换句话说,眼箱定义了用户的眼睛可以放置在其中的空间位置,以便观看由显示器系统产生的图像。在一些实施例中,眼箱可以表示空间的二维区域(例如,具有长度和宽度但没有实质深度的区域),而在其他实施例中,眼箱可以包括三维空间区域(例如,具有长度、宽度和深度的区域)。进一步,虽然被称为“箱”,但眼箱可以不限于矩形的箱。例如,在一些实施例中,眼箱可以包括圆柱形的空间区域。Herein, an "eyebox" is defined as an area or volume of space in which an image formed by a display or other optical system (e.g., a lens system) can be viewed. In other words, the eyebox defines the spatial location in which a user's eyes can be placed in order to view the image produced by the display system. In some embodiments, the eyebox can represent a two-dimensional area of space (e.g., an area having length and width but no substantial depth), while in other embodiments, the eyebox can include a three-dimensional area of space (e.g., an area having length, width, and depth). Further, although referred to as a "box," the eyebox may not be limited to a rectangular box. For example, in some embodiments, the eyebox may include a cylindrical area of space.
进一步,如在此所使用的,冠词“一个”旨在具有其在专利领域中的普通含义,即“一个或多个”。例如,“光栅”是指一个或多个光栅,如此,“该光栅”在此是指“(多个)光栅”。进一步地,在此对“顶”、“底”、“上部的”、“下部的”、上”、“下”、“前”、“后”、“第一”、“第二”、“左”或“右”的任何引用并不意味着在此限制。在此,除非另有明确规定,术语“约”在应用于值时通常指在用于产生该值的设备的公差范围内,或者可以指加或减10%、或加或减5%、或加或减1%。此外,在此使用的术语“基本上”是指大部分、或几乎全部、或全部、或在约51%至约100%的范围内的量。而且,在此的示例仅仅是说明性的,并且是为了讨论的目的而不是为了限制。Further, as used herein, the articles "a" and "an" are intended to have their ordinary meaning in the patent art, i.e., "one or more". For example, "a grating" refers to one or more gratings, and thus, "the grating" herein refers to "(multiple) gratings". Further, any reference herein to "top", "bottom", "upper", "lower", "up", "down", "front", "back", "first", "second", "left", or "right" is not meant to be limiting herein. Here, unless otherwise expressly provided, the term "about" when applied to a value generally means within the tolerance range of the device used to produce the value, or may mean plus or minus 10%, or plus or minus 5%, or plus or minus 1%. In addition, the term "substantially" as used herein refers to most, or almost all, or all, or an amount in the range of about 51% to about 100%. Moreover, the examples herein are merely illustrative and are for discussion purposes only and not for limitation.
根据在此描述的原理的一些实施例,提供了近眼显示器。图2示出根据在此描述的原理的实施例的示例中的近眼显示器100的框图。近眼显示器100被配置为在近眼显示器100的眼箱102处提供图像(即,所显示图像)。特别地,近眼显示器100可以被配置为提供所显示图像的多个不同视图104。进一步地,可以在眼箱102内的不同位置处提供不同视图104。根据各种实施例,在眼箱102内的不同位置处提供的不同视图104被配置为将焦点深度提示提供给近眼显示器100的用户,根据各种实施例。例如,焦点深度提示可以使得用户能够基于焦点深度提示感知所显示图像内的深度或距离。由近眼显示器100提供给用户的焦点深度提示可以包括但不限于适应和视网膜模糊。In accordance with some embodiments of the principles described herein, a near-eye display is provided. FIG2 shows a block diagram of a near-eye display 100 in an example of an embodiment according to the principles described herein. The near-eye display 100 is configured to provide an image (i.e., a displayed image) at an eye box 102 of the near-eye display 100. In particular, the near-eye display 100 can be configured to provide a plurality of different views 104 of the displayed image. Further, the different views 104 can be provided at different locations within the eye box 102. In accordance with various embodiments, the different views 104 provided at different locations within the eye box 102 are configured to provide a focus depth cue to a user of the near-eye display 100, in accordance with various embodiments. For example, the focus depth cue can enable the user to perceive depth or distance within the displayed image based on the focus depth cue. The focus depth cues provided to the user by the near-eye display 100 can include, but are not limited to, accommodation and retinal blur.
如图2所示,近眼显示器100包括基于多光束衍射光栅的显示器110。基于多光束衍射光栅的显示器110被配置为提供所显示图像的多个不同视图104。根据各种实施例,可以提供基本上任何数量的不同视图作为多个不同视图104。例如,所显示图像的多个不同视图104可以包括两个、三个、四个、五个、六个、七个、八个或更多不同视图。在其他示例中,所显示图像的多个不同视图104包括相对大数量的不同视图,多达并且包括但不限于十六(16)、三十二(32)六十四(64)一百二十八(128)或二百五十六(256)个不同视图。在一些实施例中,多个不同视图104包括至少四个不同视图。As shown in FIG2 , the near-eye display 100 includes a multi-beam diffraction grating-based display 110. The multi-beam diffraction grating-based display 110 is configured to provide a plurality of different views 104 of a displayed image. According to various embodiments, substantially any number of different views may be provided as the plurality of different views 104. For example, the plurality of different views 104 of the displayed image may include two, three, four, five, six, seven, eight, or more different views. In other examples, the plurality of different views 104 of the displayed image includes a relatively large number of different views, up to and including, but not limited to, sixteen (16), thirty-two (32), sixty-four (64), one hundred twenty-eight (128), or two hundred and fifty-six (256) different views. In some embodiments, the plurality of different views 104 includes at least four different views.
在一些实施例中,由近眼显示器100提供或显示的图像包括三维(3D)图像或其部分。例如,所显示图像可以是完整的3D或“多视图”图像。在另一示例中,所显示图像可以包括3D图像部分以及2D图像部分。当所显示图像包括3D图像时,多个不同视图104可以表示3D图像的不同透视图(即,“3D视图”)。根据在此描述的原理,例如,不同视图(例如,3D视图)可以通过视网膜模糊和适应中的一个或两者来增强用户对所显示图像内的深度的感知。在一些示例中(例如,在下面描述的近眼双目显示器系统中),适应可以减轻在3D图像和3D显示中经常遇到的所谓适应-收敛差异(accommodation-convergence discrepancy)的影响。In some embodiments, the image provided or displayed by the near-eye display 100 includes a three-dimensional (3D) image or a portion thereof. For example, the displayed image can be a full 3D or "multi-view" image. In another example, the displayed image can include a 3D image portion as well as a 2D image portion. When the displayed image includes a 3D image, the multiple different views 104 can represent different perspectives of the 3D image (i.e., "3D views"). According to the principles described herein, for example, the different views (e.g., 3D views) can enhance the user's perception of depth within the displayed image through one or both of retinal blurring and accommodation. In some examples (e.g., in the near-eye binocular display system described below), accommodation can mitigate the effects of the so-called accommodation-convergence discrepancy often encountered in 3D images and 3D displays.
图2中所示的近眼显示器100进一步包括光学系统120。根据各种实施例,光学系统120被配置为将所显示图像中继到近眼显示器100的眼箱102。特别地,根据各种实施例,光学系统120被配置为将所显示图像的多个不同视图104中继到眼箱102内的对应的多个不同位置。根据各种实施例,将不同视图104中继到眼箱内的不同位置102被配置为将焦点深度提示提供给近眼显示器100的用户。例如,所显示图像的第一视图可以被光学系统120中继到第一位置,而第二视图可以被光学系统120中继到眼箱102内与第一位置分离的第二位置。例如,第一和第二位置可以彼此横向分离。例如,在对应的第一和第二位置处的第一和第二视图的分离可以使用户能够在所显示图像内针对所显示图像的二个视图不同地进行适应。The near-eye display 100 shown in FIG2 further includes an optical system 120. According to various embodiments, the optical system 120 is configured to relay a displayed image to the eyebox 102 of the near-eye display 100. In particular, according to various embodiments, the optical system 120 is configured to relay a plurality of different views 104 of the displayed image to a corresponding plurality of different locations within the eyebox 102. According to various embodiments, relaying the different views 104 to different locations 102 within the eyebox is configured to provide a focal depth cue to a user of the near-eye display 100. For example, a first view of the displayed image may be relayed by the optical system 120 to a first location, while a second view may be relayed by the optical system 120 to a second location within the eyebox 102 that is separate from the first location. For example, the first and second locations may be laterally separated from each other. For example, the separation of the first and second views at the corresponding first and second locations may enable a user to adapt differently within the displayed image to the two views of the displayed image.
根据一些实施例,光学系统120的输入孔径处的由基于多光束衍射光栅的显示器110提供的多个不同视图104的总角度范围被配置为对应于输入孔径的尺寸。特别地,多个不同视图104的组合所对的角度被配置为使得任何不同视图104的大部分不在输入孔径的外部或超出输入孔径。换句话说,根据一些实施例,基本所有与不同视图104相关联的、基于多光束衍射光栅的显示器110的输出光束被配置为在光学系统120的输入孔径内被接收。在一些示例中,多个不同视图104的总角度范围(即,所对的角度)可以被配置为基本上对应于基于多光束衍射光栅的显示器110与光学系统输入孔径之间的预定距离、以及由基于多光束衍射光栅的显示器110提供的不同视图104的预定角展度(angular spread)中的一个或两者的输入孔径尺寸。According to some embodiments, the total angular range of the plurality of different views 104 provided by the multi-beam diffraction grating-based display 110 at the input aperture of the optical system 120 is configured to correspond to the size of the input aperture. In particular, the angles subtended by the combination of the plurality of different views 104 are configured such that a majority of any different view 104 is not outside or beyond the input aperture. In other words, according to some embodiments, substantially all output beams of the multi-beam diffraction grating-based display 110 associated with the different views 104 are configured to be received within the input aperture of the optical system 120. In some examples, the total angular range (i.e., the subtended angles) of the plurality of different views 104 can be configured to substantially correspond to an input aperture size of one or both of a predetermined distance between the multi-beam diffraction grating-based display 110 and the optical system input aperture and a predetermined angular spread of the different views 104 provided by the multi-beam diffraction grating-based display 110.
根据一些实施例,光学系统120包括放大镜。在一些实施例中,放大镜包括简单放大镜。简单放大镜被配置为提供位于距眼箱102的距离对应于用户的眼睛的正常适应范围的所显示图像的虚拟图像。进一步地,根据各种实施例,由简单放大镜提供的虚拟图像包括所显示图像的多个不同视图104。在其他实施例中,放大镜可以是复合放大镜(例如,被配置为提供放大的多个透镜)。According to some embodiments, optical system 120 includes a magnifier. In some embodiments, the magnifier includes a simple magnifier. The simple magnifier is configured to provide a virtual image of the displayed image located at a distance from eye box 102 corresponding to the normal accommodation range of the user's eyes. Further, according to various embodiments, the virtual image provided by the simple magnifier includes multiple different views 104 of the displayed image. In other embodiments, the magnifier may be a composite magnifier (e.g., multiple lenses configured to provide magnification).
如在此所采用的,“简单放大镜”被定义为形成较小对象或图像的放大或扩大(enlarge)的虚拟图像的透镜或类似光学装置(即,简单放大镜提供角度放大)。由简单放大镜形成的虚拟图像可以形成在简单放大镜的输出处或等同地位于简单放大镜的输出孔径或虹膜处(例如,在眼箱102处)。进一步地,根据在此的定义,简单放大镜可以在大于对象的实际距离的可见或虚拟距离处形成被扩大的虚拟图像。如此,可以使用简单放大镜向用户或“观看者”提供能聚焦到位于小于距用户的眼睛的正常适应范围或距离的对象上的能力。在此,根据一些实施例,“正常适应”通常是可实现的,并且因此在此被定义为距用户的眼睛大于大约二十五(25)厘米(cm)的距离。结果,即使提供所显示图像的基于多光束衍射光栅的显示器110比距离用户的眼睛(即,或等同地为近眼显示器100的眼箱102)的正常适应距离更近(即,比约25厘米更近),光学系统120的简单放大器可以允许用户舒适地聚焦观看所显示图像(即,“对象”)的多个不同视图104。As used herein, a "simple magnifier" is defined as a lens or similar optical device that forms a magnified or enlarged virtual image of a smaller object or image (i.e., the simple magnifier provides angular magnification). The virtual image formed by the simple magnifier can be formed at the output of the simple magnifier or equivalently located at the output aperture or iris of the simple magnifier (e.g., at the eye box 102). Further, according to the definition herein, the simple magnifier can form an enlarged virtual image at a visible or virtual distance greater than the actual distance of the object. In this way, a simple magnifier can be used to provide a user or "viewer" with the ability to focus on objects located less than the normal accommodation range or distance from the user's eyes. Here, according to some embodiments, "normal accommodation" is generally achievable and is therefore defined herein as a distance greater than approximately twenty-five (25) centimeters (cm) from the user's eyes. As a result, even if the multi-beam diffraction grating-based display 110 providing the displayed image is closer than the normal accommodation distance of the user's eyes (i.e., or equivalently, the eye box 102 of the near-eye display 100) (i.e., closer than about 25 centimeters), a simple magnification of the optical system 120 can allow the user to comfortably focus on viewing multiple different views 104 of the displayed image (i.e., the "object").
图3示出根据与在此描述的原理一致的实施例的示例中的近眼显示器100的光学器件的示意图。如图所示,光学系统120包括具有焦距f的简单放大镜122。作为示例而非限制,图3中的简单放大镜122被示为双凸透镜。简单放大镜122可以位于距眼箱102的距离与简单放大镜122的焦距f对应处(例如,如图3所示)。进一步,简单放大镜122位于基于多光束衍射光栅的显示器110和眼箱102之间。简单放大镜122被配置为提供由来自基于多光束衍射光栅的显示器110的多个不同视图(例如,图2中的不同视图104)形成的所显示图像的虚拟图像106(即,如通过简单放大镜122观看时在眼箱102处所见)。由于由简单放大镜122提供的放大,虚拟图像106位于(或至少看起来位于)距眼箱102距离比距由基于多光束衍射光栅的显示器110产生的实际或物理图像(即,显示图像)的距离更大的距离处。特别地,根据一些实施例,虚拟图像106可以位于从眼箱102观看时的人眼的正常适应范围或距离da内,而基于多光束衍射光栅的显示器110(或者等同地,由基于多光束衍射光栅的显示器110产生或显示的图像)可以比正常适应范围更靠近眼箱102。因此,例如,简单放大镜122可以便于在眼箱102处舒适地观看基于多光束衍射光栅的显示器110(或者等同地,基于多光束衍射光栅的显示器110的输出或虚拟图像106)。FIG3 illustrates a schematic diagram of the optics of a near-eye display 100 according to an example of an embodiment consistent with the principles described herein. As shown, the optical system 120 includes a simple magnifier 122 having a focal length f. By way of example and not limitation, the simple magnifier 122 in FIG3 is illustrated as a biconvex lens. The simple magnifier 122 can be positioned at a distance from the eyebox 102 corresponding to the focal length f of the simple magnifier 122 (e.g., as shown in FIG3 ). Further, the simple magnifier 122 is positioned between the multi-beam diffraction grating-based display 110 and the eyebox 102. The simple magnifier 122 is configured to provide a virtual image 106 (i.e., as seen at the eyebox 102 when viewed through the simple magnifier 122) of a displayed image formed from a plurality of different views (e.g., the different views 104 in FIG2 ) from the multi-beam diffraction grating-based display 110. Due to the magnification provided by the simple magnifier 122, the virtual image 106 is located (or at least appears to be located) at a greater distance from the eye box 102 than from the actual or physical image (i.e., the displayed image) produced by the multi-beam diffraction grating-based display 110. In particular, according to some embodiments, the virtual image 106 may be located within the normal accommodation range or distance d a of the human eye when viewed from the eye box 102, while the multi-beam diffraction grating-based display 110 (or, equivalently, the image produced or displayed by the multi-beam diffraction grating-based display 110) may be closer to the eye box 102 than the normal accommodation range. Thus, for example, the simple magnifier 122 may facilitate comfortable viewing of the multi-beam diffraction grating-based display 110 (or, equivalently, the output of the multi-beam diffraction grating-based display 110 or the virtual image 106) at the eye box 102.
如图3中进一步所示,实线和虚线是从基于多光束衍射光栅的显示器110发出的射线108(光的射线),如下面进一步描述的。实线描绘与由基于多光束衍射光栅的显示器110提供的所显示图像的不同视图104相关联的实际射线108,而虚线描绘对应于虚拟图像106的射线投影。图3中所示的射线108可以例如对应于由基于多光束衍射光栅的显示器110产生的各种耦出光束(即,光射线),如下所述。进一步地,被描绘为在眼箱102内的不同点处会聚的射线108可以表示在不同视图已被中继到眼箱102内的不同位置之后,由基于多光束衍射光栅的显示器110提供的所显示图像的不同视图。As further shown in FIG3 , solid and dashed lines are rays 108 (rays of light) emanating from a multi-beam diffraction grating-based display 110, as further described below. The solid lines depict actual rays 108 associated with different views 104 of a displayed image provided by the multi-beam diffraction grating-based display 110, while the dashed lines depict ray projections corresponding to virtual images 106. The rays 108 shown in FIG3 may, for example, correspond to various outcoupled beams (i.e., rays of light) generated by the multi-beam diffraction grating-based display 110, as described below. Further, the rays 108 depicted as converging at different points within the eye box 102 may represent different views of a displayed image provided by the multi-beam diffraction grating-based display 110 after the different views have been relayed to different locations within the eye box 102.
根据一些实施例,基于多光束衍射光栅的显示器110和光学系统120两者都位于用户的视场(FOV)的一部分内并且基本上阻挡(block)了所述部分。在这些实施例中,近眼显示器100可以是虚拟现实显示器。特别地,近眼显示器100可以被配置为用所阻挡的FOV部分内的近眼显示图像来取代或至少基本取代物理环境的视图(即,真实世界视图)。也就是说,近眼显示图像可以用所阻挡的FOV部分基本替代物理环境视图。根据各种实施例,所阻挡的FOV部分可以包括用户的FOV中的一些或全部。通过取代物理环境视图,向用户提供由近眼显示图像(和相关联的多个不同视图)提供的虚拟现实视图,而不是物理环境视图。According to some embodiments, both the multi-beam diffraction grating-based display 110 and the optical system 120 are located within a portion of the user's field of view (FOV) and substantially block that portion. In these embodiments, the near-eye display 100 can be a virtual reality display. In particular, the near-eye display 100 can be configured to replace or at least substantially replace the view of the physical environment (i.e., the real-world view) with the near-eye display image within the blocked FOV portion. That is, the near-eye display image can substantially replace the view of the physical environment with the blocked FOV portion. According to various embodiments, the blocked FOV portion can include some or all of the user's FOV. By replacing the view of the physical environment, the user is provided with a virtual reality view provided by the near-eye display image (and the associated multiple different views) rather than a view of the physical environment.
在此,“物理环境的视图”或“物理环境视图”被定义为在没有近眼显示器100的情况下用户将具有的视图。等同地,物理环境是超出近眼显示器100的、可以对用户可见的任何物体,并且物理环境“视图”是在用户的FOV内的任何物体,不包括近眼显示器100可能在用户的视图中具有的任何影响,根据在此的定义。A "view of the physical environment" or "physical environment view" is defined herein as the view a user would have in the absence of the near-eye display 100. Equivalently, the physical environment is any object beyond the near-eye display 100 that may be visible to the user, and a "view" of the physical environment is any object within the user's FOV, excluding any influence that the near-eye display 100 may have on the user's view, as defined herein.
在其它实施例中,基于多光束衍射光栅的显示器110位于用户的FOV之外,而光学系统120或其部分位于FOV内。在这些实施例中,近眼显示器100可以是增强现实显示器。特别地,近眼显示器100可以被配置为使用近眼显示图像(以及多个相关联的不同视图104)来增强物理环境的视图。此外,作为增强现实显示器,近眼显示器100被配置为向用户提供近眼显示图像和超出近眼显示器100的物理环境的视图的叠加或组合的视图。In other embodiments, the multi-beam diffraction grating-based display 110 is located outside the user's FOV, while the optical system 120, or a portion thereof, is located within the FOV. In these embodiments, the near-eye display 100 can be an augmented reality display. In particular, the near-eye display 100 can be configured to use the near-eye display image (and the plurality of associated different views 104) to augment the view of the physical environment. Furthermore, as an augmented reality display, the near-eye display 100 is configured to provide the user with a superimposed or combined view of the near-eye display image and a view of the physical environment beyond the near-eye display 100.
在一些实施例中,配置为增强现实显示器的近眼显示器100的光学系统120包括自由形状棱镜。自由形状棱镜被配置为将包括多个不同视图104的所显示图像从基于多光束衍射光栅的显示器110中继到用于用户观看的眼箱102。此外,自由形状棱镜被配置为从位于超出用户的FOV或用户的FOV之外的基于多光束衍射光栅的显示器110中继所显示图像。根据各种实施例,自由形状棱镜使用自由形状棱镜的两个表面(例如,前表面和后表面)之间的全内反射来中继所显示图像。在一些实施例中,自由形状棱镜是或可以用作简单放大镜(例如,简单放大镜122)。In some embodiments, the optical system 120 of the near-eye display 100 configured as an augmented reality display includes a freeform prism. The freeform prism is configured to relay a displayed image comprising a plurality of different views 104 from a multi-beam diffraction grating-based display 110 to an eyebox 102 for viewing by a user. Furthermore, the freeform prism is configured to relay displayed images from a multi-beam diffraction grating-based display 110 that is located beyond or outside the user's FOV. According to various embodiments, the freeform prism relays the displayed image using total internal reflection between two surfaces (e.g., a front surface and a back surface) of the freeform prism. In some embodiments, the freeform prism is or can function as a simple magnifier (e.g., a simple magnifier 122).
在一些实施例中,配置为增强现实显示器的光学系统120可以进一步包括自由形状补偿透镜。自由形状补偿透镜也可以被称为自由形状校正器。特别地,自由形状补偿透镜被配置为补偿或校正自由形状棱镜对通过光学系统120从超出光学系统120的物理环境到眼箱102的光的影响。也就是说,根据各种实施例,自由形状补偿透镜使得用户能够清楚地观看物理环境(即,在用户的FOV内)而没有可能由自由形状棱镜引入的大量失真。In some embodiments, the optical system 120 configured as an augmented reality display may further include a freeform compensating lens. The freeform compensating lens may also be referred to as a freeform corrector. In particular, the freeform compensating lens is configured to compensate for or correct the effects of the freeform prism on light passing through the optical system 120 from the physical environment beyond the optical system 120 to the eye box 102. That is, according to various embodiments, the freeform compensating lens enables the user to clearly view the physical environment (i.e., within the user's FOV) without the substantial distortion that may be introduced by the freeform prism.
图4示出根据与在此描述原理一致的实施例的示例中的具有包括自由形状棱镜124的光学系统120的近眼显示器100的横截面图。如图4所示,光学系统120的自由形状棱镜124位于基于多光束衍射光栅的显示器110与近眼显示器100的眼箱102(即,出瞳)之间。表示包括由基于多光束衍射光栅的显示器110提供的多个不同视图104的所显示图像的光被自由形状棱镜124从其输入孔径中继到眼箱102。来自基于多光束衍射光栅的显示器110的光被示出为图4中的射线108。根据各种实施例,从自由形状棱镜124的输入端到其输出端的射线108的中继可以由自由形状棱镜124内的全内反射来提供。FIG4 shows a cross-sectional view of a near-eye display 100 having an optical system 120 including a freeform prism 124, according to an example of an embodiment consistent with the principles described herein. As shown in FIG4 , the freeform prism 124 of the optical system 120 is positioned between the multi-beam diffraction grating-based display 110 and the eyebox 102 (i.e., exit pupil) of the near-eye display 100. Light representing a displayed image comprising multiple different views 104 provided by the multi-beam diffraction grating-based display 110 is relayed from its input aperture to the eyebox 102 by the freeform prism 124. Light from the multi-beam diffraction grating-based display 110 is shown as ray 108 in FIG4 . According to various embodiments, the relaying of ray 108 from the input end of the freeform prism 124 to its output end can be provided by total internal reflection within the freeform prism 124.
图4还示出了用户的FOV。虚拟图像106在FOV内以提供虚拟图像106与FOV内的物理环境的视图的叠加。进一步地,如图4所示,基于多光束衍射光栅的显示器110在FOV之外。如此,例如,图4可以示出近眼显示器100的增强现实显示器实施例。FIG4 also illustrates the user's field of view (FOV). Virtual image 106 is within the FOV to provide an overlay of virtual image 106 with a view of the physical environment within the FOV. Furthermore, as shown in FIG4 , multi-beam diffraction grating-based display 110 is outside the FOV. Thus, for example, FIG4 may illustrate an augmented reality display embodiment of near-eye display 100.
图4中所示的光学系统120进一步包括自由形状补偿透镜126。根据各种实施例,自由形状补偿透镜126可以提供在(例如,将由用户观看的)物理环境和眼箱102之间的光路中。特别地,如图所示,自由形状补偿透镜126位于自由形状棱镜124附近并且在物理环境和自由形状棱镜124之间。自由形状补偿透镜126被配置为校正自由形状棱镜124的影响,使得光射线(未示出)根据基本上直的路径从物理环境中的对象传递到眼箱102(即,光射线是基本上未失真的)。在一些实施例中(如图所示),可以在自由形状补偿透镜126和自由形状棱镜124之间提供部分反射器或部分反射表面128。部分反射表面128被配置为反射从自由形状棱镜124内入射在部分反射表面128上的光,并且还被配置为使来自物理环境的光能够通过部分反射表面128。The optical system 120 shown in FIG4 further includes a freeform compensating lens 126. According to various embodiments, the freeform compensating lens 126 can be provided in the optical path between the physical environment (e.g., to be viewed by a user) and the eyebox 102. In particular, as shown, the freeform compensating lens 126 is located adjacent to the freeform prism 124 and between the physical environment and the freeform prism 124. The freeform compensating lens 126 is configured to correct for the effects of the freeform prism 124 so that light rays (not shown) pass from objects in the physical environment to the eyebox 102 according to a substantially straight path (i.e., the light rays are substantially undistorted). In some embodiments (as shown), a partial reflector or partially reflective surface 128 can be provided between the freeform compensating lens 126 and the freeform prism 124. The partially reflective surface 128 is configured to reflect light incident on the partially reflective surface 128 from within the freeform prism 124, and also to allow light from the physical environment to pass through the partially reflective surface 128.
再次参考图2,在一些实施例中,基于多光束衍射光栅的显示器110包括配置为以非零传播角度引导准直光束的板光导。在一些实施例中,基于多光束衍射光栅的显示器110进一步包括在板光导的表面处或附近的多光束衍射光栅的阵列。根据各种实施例,阵列的多光束衍射光栅被配置为衍射地耦出部分所引导的准直光束作为多个耦出光束,该多个耦出光束具有对应于所显示图像的多个不同视图104的观看方向的不同主要角度方向。Referring again to FIG2 , in some embodiments, the multi-beam diffraction grating-based display 110 includes a plate light guide configured to guide a collimated light beam at a non-zero propagation angle. In some embodiments, the multi-beam diffraction grating-based display 110 further includes an array of multi-beam diffraction gratings at or near a surface of the plate light guide. According to various embodiments, the multi-beam diffraction gratings of the array are configured to diffractively outcouple portions of the guided collimated light beam as a plurality of outcoupled light beams having different primary angular directions corresponding to viewing directions of the plurality of different views 104 of the displayed image.
图5A示出根据与在此描述的原理一致的实施例的示例中的基于多光束衍射光栅的显示器110的横截面图。图5B示出根据与在此描述的原理一致的另一实施例的示例中的基于多光束衍射光栅的显示器110的横截面图。根据各种实施例,图5A-5B所示的基于多光束衍射光栅的显示器110被配置为产生“定向”光,即,包括具有不同主要角度方向的光束或光射线的光。Figure 5A shows a cross-sectional view of a multi-beam diffraction grating-based display 110 in an example of an embodiment consistent with the principles described herein. Figure 5B shows a cross-sectional view of a multi-beam diffraction grating-based display 110 in an example of another embodiment consistent with the principles described herein. According to various embodiments, the multi-beam diffraction grating-based display 110 shown in Figures 5A-5B is configured to generate "directional" light, i.e., light that includes beams or rays of light having different primary angular directions.
例如,如图5A-5B所示,基于多光束衍射光栅的显示器110被配置为提供或产生多个光束(例如,作为光场),所述多个光束被示为从基于多光束衍射光栅的显示器110引出并以不同的预定主要角度方向离开基于多光束衍射光栅的显示器110的箭头。继而,如下所述,多个光束可以被调制,以便于信息的显示,即,图像的不同视图(例如,所显示图像)。在一些实施例中,具有不同的预定主要角度方向的光束形成由基于多光束衍射光栅的显示器110显示的3D图像的多个3D视图。进一步地,根据一些实施例,基于多光束衍射光栅的显示器110可以是所谓“无眼镜”3D电子显示器(例如,多视图、“全息”或自动立体显示器)。特别地,关于近眼显示器100,不同的预定主要角度方向形成所显示图像的多个不同视图(例如,图2中所示的不同视图104)。如此,经调制的光束可以是上述的射线(rays)或光射线(lightrays)108。For example, as shown in Figures 5A-5B, a multi-beam diffraction grating-based display 110 is configured to provide or generate multiple light beams (e.g., as a light field), which are shown as arrows that emanate from the multi-beam diffraction grating-based display 110 and exit the multi-beam diffraction grating-based display 110 at different predetermined primary angular directions. Subsequently, as described below, the multiple light beams can be modulated to facilitate the display of information, i.e., different views of an image (e.g., a displayed image). In some embodiments, the light beams having different predetermined primary angular directions form multiple 3D views of a 3D image displayed by the multi-beam diffraction grating-based display 110. Further, according to some embodiments, the multi-beam diffraction grating-based display 110 can be a so-called "glasses-free" 3D electronic display (e.g., a multi-view, "holographic," or autostereoscopic display). In particular, with respect to the near-eye display 100, the different predetermined primary angular directions form multiple different views of the displayed image (e.g., the different views 104 shown in Figure 2). Thus, the modulated light beams may be the rays or lightrays 108 mentioned above.
如图5A和5B所示,基于多光束衍射光栅的显示器110包括板光导112。板光导112被配置为引导光作为被引导的光束(被示为在板光导112中传播的延伸箭头,如下面进一步描述的)。例如,板光导112可以包括被配置为光波导的介电材料。介电材料可具有比围绕介电光波导的介质的第二折射率大的第一折射率。例如,根据板光导112的一个或多个导模,折射率的差被配置为促进被引导的光的全内反射。As shown in Figures 5A and 5B, a multi-beam diffraction grating-based display 110 includes a plate light guide 112. The plate light guide 112 is configured to guide light as guided light beams (shown as extended arrows propagating within the plate light guide 112, as further described below). For example, the plate light guide 112 may include a dielectric material configured as an optical waveguide. The dielectric material may have a first refractive index greater than a second refractive index of a medium surrounding the dielectric optical waveguide. For example, the difference in refractive index is configured to promote total internal reflection of the guided light according to one or more guided modes of the plate light guide 112.
根据各种实施例,光通过并沿着板光导112的长度被引导。进一步地,板光导112被配置为以非零传播角度引导光作为被引导的光束。例如,可以使用全内反射在板光导112内以非零传播角度引导被引导的光束。特别地,被引导的光束通过以非零传播角度在板光导112的顶部表面和底部表面之间反射或“来回弹动(bouncing)”来传播(例如,通过表示被引导的光束的光射线的延伸的、成角度的箭头示出)。According to various embodiments, light is guided through and along the length of the plate light guide 112. Further, the plate light guide 112 is configured to guide the light as a guided light beam at a non-zero propagation angle. For example, the guided light beam can be guided at a non-zero propagation angle within the plate light guide 112 using total internal reflection. In particular, the guided light beam propagates by reflecting or "bouncing back and forth" between the top and bottom surfaces of the plate light guide 112 at a non-zero propagation angle (e.g., as shown by the extended, angled arrows representing light rays of the guided light beam).
如在此所定义的,“非零传播角度”是相对于板光导112的表面(例如,顶表面或底表面)的角度。进一步地,根据各种实施例,非零传播角度大于零并且小于板光导内的全内反射的临界角。例如,被引导的光束的非零传播角度可以在大约十(10)度和大约五十(50)度之间,或者在一些示例中,在大约二十(20)度和大约四十(40)度之间,或约二十五(25)度和约三十五(35)度之间。例如,非零传播角度可以是大约三十(30)度。在其他示例中,非零传播角度可以是大约20度,或者大约25度,或者大约35度。As defined herein, a "non-zero propagation angle" is an angle relative to a surface (e.g., a top surface or a bottom surface) of the plate light guide 112. Further, according to various embodiments, the non-zero propagation angle is greater than zero and less than the critical angle for total internal reflection within the plate light guide. For example, the non-zero propagation angle of the guided light beam can be between about ten (10) degrees and about fifty (50) degrees, or in some examples, between about twenty (20) degrees and about forty (40) degrees, or between about twenty-five (25) degrees and about thirty-five (35) degrees. For example, the non-zero propagation angle can be about thirty (30) degrees. In other examples, the non-zero propagation angle can be about 20 degrees, or about 25 degrees, or about 35 degrees.
被引导为板光导112中的被引导的光束的光可以以非零传播角度(例如,大约30-35度)被引入或耦合到板光导112中。例如,透镜、反射镜或类似反射器(例如,倾斜准直反射器)和棱镜(未示出)中的一个或多个可便于以非零传播角度将光耦合到板光导112的输入端作为光束。一旦耦合到板光导112中,被引导的光束沿着大体上远离输入端的方向(例如,由沿着图5A-5B中的x轴指向的粗体箭头示出)沿着板光导112传播。Light directed as a guided light beam in the plate light guide 112 may be introduced or coupled into the plate light guide 112 at a non-zero propagation angle (e.g., approximately 30-35 degrees). For example, one or more of a lens, a mirror, or similar reflector (e.g., a tilted collimating reflector), and a prism (not shown) may facilitate coupling the light into the input end of the plate light guide 112 as a light beam at a non-zero propagation angle. Once coupled into the plate light guide 112, the guided light beam propagates along the plate light guide 112 in a direction generally away from the input end (e.g., as shown by the bold arrow pointing along the x-axis in Figures 5A-5B).
进一步地,根据各种实施例,通过将光耦合到板光导112中而产生的被引导的光束可以是准直光束。特别地,“准直光束”是指被引导光束中的光射线基本上与所述被引导光束中的其他光射线平行的光束。根据在此的定义,从被引导的光束的准直光束发散或散射的光射线不被认为是准直光束的一部分。产生准直的被引导的光束的光的准直可以由包括但不限于上述用于将光耦合到板光导112的透镜或反射镜(例如,倾斜的准直反射器等)的准直器来提供。Further, according to various embodiments, the guided light beam produced by coupling light into the plate light guide 112 can be a collimated light beam. In particular, a "collimated light beam" refers to a light beam in which light rays in the guided light beam are substantially parallel to other light rays in the guided light beam. Light rays that diverge or scatter from the collimated beam of the guided light beam are not considered to be part of the collimated light beam according to the definition herein. The collimation of the light to produce the collimated guided light beam can be provided by a collimator including, but not limited to, the lenses or reflectors (e.g., tilted collimating reflectors, etc.) described above for coupling light into the plate light guide 112.
在一些实施例中,板光导112可以是包括延伸的、基本平坦的光学透明介电材料片的板或平板光波导。基本平坦的光学透明介电材料片被配置为使用全内反射来引导被引导的光束。根据各种实施例,板光导112的光学透明材料可以包括或由各种介电材料中的任一种构成,该介电材料包括但不限于各种类型的玻璃(例如二氧化硅玻璃、碱-铝硅酸盐玻璃、硼硅酸盐玻璃等)和基本光学透明的塑料或聚合物(例如,聚(甲基丙烯酸甲酯)或“丙烯酸玻璃”、聚碳酸酯等)中的一个或多个。在一些实施例中,板光导112可以进一步包括位于板光导112的表面(例如,顶表面和底表面中的一个或两者)的至少一部分上的覆层(未示出)。根据一些示例,覆层可以用于进一步促进全内反射。In some embodiments, the plate light guide 112 can be a plate or slab light waveguide comprising an extended, substantially flat sheet of optically transparent dielectric material. The substantially flat sheet of optically transparent dielectric material is configured to guide the guided light beam using total internal reflection. According to various embodiments, the optically transparent material of the plate light guide 112 can include or be composed of any of a variety of dielectric materials, including but not limited to one or more of various types of glass (e.g., silica glass, alkali-aluminosilicate glass, borosilicate glass, etc.) and substantially optically transparent plastics or polymers (e.g., poly(methyl methacrylate) or "acrylic glass", polycarbonate, etc.). In some embodiments, the plate light guide 112 can further include a cladding (not shown) located on at least a portion of a surface (e.g., one or both of the top and bottom surfaces) of the plate light guide 112. According to some examples, the cladding can be used to further promote total internal reflection.
在图5A和5B中,基于多光束衍射光栅的显示器110还包括多光束衍射光栅114的阵列。如图5A-5B所示,多光束衍射光栅114位于板光导112的表面(例如,顶或前表面)。在其他示例中(未示出),多光束衍射光栅114中的一个或多个可以位于板光导112内。在其他示例中(未示出),多光束衍射光栅114中的一个或多个可以位于或在板光导112的底部或背面(即,与多光束衍射光栅114所示的表面相反的表面)上。结合地,板光导112和多光束衍射光栅114的阵列提供或用作基于多光束衍射光栅的显示器110的基于多光束光栅的背光。In Figures 5A and 5B, the multi-beam diffraction grating-based display 110 also includes an array of multi-beam diffraction gratings 114. As shown in Figures 5A-5B, the multi-beam diffraction gratings 114 are located on a surface (e.g., the top or front surface) of the plate light guide 112. In other examples (not shown), one or more of the multi-beam diffraction gratings 114 can be located within the plate light guide 112. In other examples (not shown), one or more of the multi-beam diffraction gratings 114 can be located on or on the bottom or back side of the plate light guide 112 (i.e., the surface opposite the surface where the multi-beam diffraction gratings 114 are shown). In combination, the plate light guide 112 and the array of multi-beam diffraction gratings 114 provide or serve as a multi-beam grating-based backlight for the multi-beam diffraction grating-based display 110.
根据各种实施例,阵列的多光束衍射光栅114被配置为散射或衍射地耦出部分被引导的光束作为具有不同主要角度方向的多个光束,所述不同主要角度方向对应于基于多光束衍射光栅的显示器110的不同视图。例如,部分被引导的光束可以通过板光导表面(例如,通过板光导112的顶表面)由多光束衍射光栅114衍射地耦出。进一步地,多光束衍射光栅114被配置为衍射地耦出部分被引导的光束作为耦出光束,并且衍射地将所述耦出光束重定向为远离板光导表面。如上所述,多个耦出光束中的每一个可以具有由多光束衍射光栅114的衍射特征的特性确定的不同的预定主要角度方向。According to various embodiments, the array of multi-beam diffraction gratings 114 is configured to scatter or diffractively couple out portions of the guided light beams as multiple light beams having different principal angular directions corresponding to different views of the display 110 based on the multi-beam diffraction grating. For example, the portion of the guided light beams can be diffractively coupled out by the multi-beam diffraction grating 114 through a plate light guide surface (e.g., through a top surface of the plate light guide 112). Further, the multi-beam diffraction grating 114 is configured to diffractively couple out portions of the guided light beams as outcoupled light beams and diffractively redirect the outcoupled light beams away from the plate light guide surface. As described above, each of the multiple outcoupled light beams can have a different predetermined principal angular direction determined by the characteristics of the diffraction signature of the multi-beam diffraction grating 114.
特别地,阵列的多光束衍射光栅114包括提供衍射的多个衍射特征。所提供的衍射负责将部分被引导的光束从板光导112中衍射地耦出。例如,多光束衍射光栅114可以包括用作衍射特征的板光导112的表面中的凹槽以及从板光导表面突出的脊中的一个或两者。所述凹槽和所述脊可以彼此平行布置,并且至少在沿着衍射特征的一些点处,所述凹槽和所述脊垂直于要由多光束衍射光栅114耦出的被引导的光束的传播方向。In particular, the array of multi-beam diffraction gratings 114 includes a plurality of diffraction features that provide diffraction. The diffraction provided is responsible for diffractively coupling a portion of the guided light beams out of the plate light guide 112. For example, the multi-beam diffraction grating 114 may include one or both of grooves in the surface of the plate light guide 112 and ridges protruding from the surface of the plate light guide as diffraction features. The grooves and ridges may be arranged parallel to each other and, at least at some points along the diffraction features, perpendicular to the propagation direction of the guided light beams to be coupled out by the multi-beam diffraction grating 114.
在一些示例中,凹槽或脊可以被蚀刻、研磨或模制到板光导表面中。如此,多光束衍射光栅114的材料可以包括板光导112的材料。如图5A所示,例如,多光束衍射光栅114包括穿过板光导112的表面的基本上平行的凹槽。在图5B中,多光束衍射光栅114包括从板光导112的表面突出的基本上平行的脊。在其他示例中(未示出),多光束衍射光栅114可以包括施加或固定到板光导表面的薄膜或层。In some examples, grooves or ridges can be etched, milled, or molded into the surface of the plate light guide. Thus, the material of the multi-beam diffraction grating 114 can comprise the material of the plate light guide 112. As shown in FIG5A , for example, the multi-beam diffraction grating 114 comprises substantially parallel grooves extending through the surface of the plate light guide 112. In FIG5B , the multi-beam diffraction grating 114 comprises substantially parallel ridges protruding from the surface of the plate light guide 112. In other examples (not shown), the multi-beam diffraction grating 114 can comprise a film or layer applied to or affixed to the surface of the plate light guide.
根据一些实施例,多光束衍射光栅114可以是或包括啁啾衍射光栅。根据定义,“啁啾(chirped)”衍射光栅是展现或具有在啁啾衍射光栅的范围或长度上变化的衍射特征(即,衍射间距)的衍射间隔的衍射光栅,例如如图5A-5B中所示。在此,变化的衍射间隔被定义并被称为“啁啾(chirp)”。作为啁啾的结果,被衍射地耦出的板光导112的部分被引导的光束以不同衍射角度作为耦出光束离开(exit)啁啾衍射光栅或从啁啾衍射光栅被发射(emit),所述不同衍射角度对应于跨多光束衍射光栅114的啁啾衍射光栅的不同原点。由于预定义的啁啾,啁啾衍射光栅负责多个光束的耦出光束的预定的和不同的主要角度方向。According to some embodiments, the multi-beam diffraction grating 114 may be or include a chirped diffraction grating. By definition, a "chirped" diffraction grating is a diffraction grating that exhibits or has a diffraction spacing that varies over the range or length of the chirped diffraction grating (i.e., the diffraction pitch), as shown, for example, in Figures 5A-5B. Herein, the varying diffraction spacing is defined and referred to as "chirp." As a result of the chirp, the partially guided light beams of the plate light guide 112 that are diffractively outcoupled exit the chirped diffraction grating or are emitted from the chirped diffraction grating as outcoupled beams at different diffraction angles corresponding to different origins of the chirped diffraction grating across the multi-beam diffraction grating 114. Due to the predefined chirp, the chirped diffraction grating is responsible for the predetermined and different primary angular directions of the outcoupled beams of the multiple light beams.
在一些示例中,多光束衍射光栅114的啁啾衍射光栅可以具有或展现随距离线性变化的衍射间隔的啁啾。如此,根据定义,啁啾衍射光栅是“线性啁啾”衍射光栅。作为示例而非限制,图5A-5B将多光束衍射光栅114示出为线性啁啾衍射光栅。特别地,如图所示,衍射特征在多光束衍射光栅114的第一端处比在第二端处更靠近在一起。进一步地,所示出的衍射特征的衍射间隔从第一端到第二端线性地变化(即,在粗箭头的方向上),如图所示。In some examples, the chirped diffraction grating of the multi-beam diffraction grating 114 can have or exhibit a chirp with a diffraction spacing that varies linearly with distance. Thus, by definition, a chirped diffraction grating is a "linearly chirped" diffraction grating. By way of example and not limitation, Figures 5A-5B illustrate the multi-beam diffraction grating 114 as a linearly chirped diffraction grating. In particular, as shown, the diffraction features are closer together at a first end of the multi-beam diffraction grating 114 than at a second end. Further, the diffraction spacing of the illustrated diffraction features varies linearly from the first end to the second end (i.e., in the direction of the bold arrows), as shown.
在另一示例中(未示出),多光束衍射光栅114的啁啾衍射光栅可以展现衍射间隔的非线性啁啾。可以用来实现多光束衍射光栅114的各种非线性啁啾包括但不限于指数啁啾、对数啁啾或以另一种、基本上不均匀或随机但仍然单调方式变化的啁啾。也可以采用非单调啁啾,诸如但不限于正弦啁啾或三角形或锯齿啁啾。也可以采用任何这些类型的啁啾的组合。In another example (not shown), the chirped diffraction grating of the multi-beam diffraction grating 114 can exhibit a nonlinear chirp of the diffraction spacing. Various nonlinear chirps that can be used to implement the multi-beam diffraction grating 114 include, but are not limited to, exponential chirp, logarithmic chirp, or chirp that varies in another substantially non-uniform or random but still monotonic manner. Non-monotonic chirps can also be used, such as, but not limited to, sinusoidal chirp or triangular or sawtooth chirp. Combinations of any of these types of chirps can also be used.
根据一些实施例,多光束衍射光栅114可以包括弯曲和啁啾中的一个或两者的衍射特征。图5C示出了根据与在此描述的原理一致的实施例的示例中的多光束衍射光栅114的透视图。如图5C所示,多光束衍射光栅114位于板光导112的表面中、表面处或表面上。进一步,所示的多光束衍射光栅114包括弯曲和啁啾的衍射特征(即,图5C中的多光束衍射光栅114是弯曲的、啁啾衍射光栅)。According to some embodiments, the multi-beam diffraction grating 114 can include one or both of curved and chirped diffraction features. FIG5C shows a perspective view of the multi-beam diffraction grating 114 in an example according to an embodiment consistent with the principles described herein. As shown in FIG5C , the multi-beam diffraction grating 114 is located in, at, or on a surface of the plate light guide 112. Further, the multi-beam diffraction grating 114 shown includes both curved and chirped diffraction features (i.e., the multi-beam diffraction grating 114 in FIG5C is a curved, chirped diffraction grating).
如图5C所示,被引导的光束具有相对于多光束衍射光栅114的入射方向,所述入射方向在多光束衍射光栅114的第一端处以粗体箭头示出。还示出了多个耦出或发射的光束,所述光束由在板光导112的表面处指向远离多光束衍射光栅114的箭头示出。光束以多个预定的不同的主要角度方向发射。特别地,如图所示,所发射的光束的预定的不同主要角度方向在方位角和仰角方面彼此不同。根据各种示例,衍射特征的预定义啁啾和衍射特征的曲线都负责所发射光束的预定不同主要角度方向。As shown in FIG5C , the guided light beams have incident directions relative to multi-beam diffraction grating 114, indicated by bold arrows at a first end of multi-beam diffraction grating 114. Also shown are multiple outcoupled or emitted light beams, indicated by arrows pointing away from multi-beam diffraction grating 114 at the surface of plate light guide 112. The light beams are emitted in a plurality of predetermined different principal angular directions. In particular, as shown, the predetermined different principal angular directions of the emitted light beams differ from one another in azimuth and elevation. According to various examples, both the predefined chirp of the diffraction signature and the curve of the diffraction signature are responsible for the predetermined different principal angular directions of the emitted light beams.
特别地,在沿着衍射特征的曲线的不同点处,与弯曲衍射特征相关联的多光束衍射光栅114的“下面的(underlying)衍射光栅”具有不同的方位取向角。“下面的衍射光栅”是指多个非弯曲衍射光栅的衍射光栅,该非弯曲衍射光栅叠加时产生多光束衍射光栅114的弯曲衍射特征。在沿着弯曲衍射特征的给定点处,曲线具有通常不同于沿着弯曲衍射特征的另一点处的方位取向角的特定方位取向角。进一步地,特定方位取向角导致从给定点发射的光束的主要角度方向的对应方位角度分量。在一些示例中,衍射特征(例如,凹槽、脊等)的曲线可以表示圆的一部分。该圆可以与光导表面共面。在其他示例中,曲线可以表示椭圆的一部分或另一弯曲形状,例如,与光导表面共面。In particular, the "underlying diffraction grating" of the multi-beam diffraction grating 114 associated with the curved diffraction feature has different azimuthal orientation angles at different points along the curve of the diffraction feature. The "underlying diffraction grating" refers to a diffraction grating comprising multiple uncurved diffraction gratings that, when superimposed, produce the curved diffraction feature of the multi-beam diffraction grating 114. At a given point along the curved diffraction feature, the curve has a particular azimuthal orientation angle that is generally different from the azimuthal orientation angle at another point along the curved diffraction feature. Further, the particular azimuthal orientation angle results in a corresponding azimuthal angle component in the primary angular direction of the light beam emitted from the given point. In some examples, the curve of the diffraction feature (e.g., groove, ridge, etc.) can represent a portion of a circle. The circle can be coplanar with the lightguide surface. In other examples, the curve can represent a portion of an ellipse or another curved shape, for example, coplanar with the lightguide surface.
根据一些实施例,基于多光束衍射光栅的显示器110还包括光阀的阵列或光阀阵列116。光阀阵列116可以被配置为选择性地将耦出光束调制为多个与所显示图像的不同视图的像素对应的像素(即,调制像素)。例如,参考图5A-5B,光阀阵列116被示出为邻近板光导表面。根据各种实施例,光阀阵列116被配置为调制与所显示图像的不同视图对应的不同地被定向的光束(即,具有来自多光束衍射光栅114的不同预定主要角度方向的多个光束)。特别地,多个光束的光束通过并由光阀阵列116的单个光阀调制。根据各种实施例,经调制的、不同地被定向的光束(即,光射线108)基于耦出光束的不同方向可表示所显示图像的不同视图的像素。在各种实施例中,可以在光阀阵列116中采用不同类型的光阀,包括但不限于液晶光阀、电泳光阀和基于电润湿的光阀中的一个或多个。According to some embodiments, the multi-beam diffraction grating-based display 110 further includes an array of light valves, or light valve array 116. The light valve array 116 can be configured to selectively modulate the outcoupled light beams into a plurality of pixels corresponding to pixels of different views of the displayed image (i.e., modulate the pixels). For example, referring to Figures 5A-5B, the light valve array 116 is shown adjacent to the panel light guide surface. According to various embodiments, the light valve array 116 is configured to modulate differently directed light beams corresponding to different views of the displayed image (i.e., a plurality of light beams having different predetermined primary angular directions from the multi-beam diffraction grating 114). In particular, light beams of the plurality of light beams pass through and are modulated by a single light valve of the light valve array 116. According to various embodiments, the modulated, differently directed light beams (i.e., light rays 108) can represent pixels of different views of the displayed image based on the different directions of the outcoupled light beams. In various embodiments, different types of light valves can be employed in the light valve array 116, including but not limited to one or more of liquid crystal light valves, electrophoretic light valves, and light valves based on electrowetting.
根据一些实施例(例如,如图5A-5B所示),基于多光束衍射光栅的显示器110可以进一步包括光源118。光源118被配置为将准直光束提供给板光导112。特别地,光源118可以位于板光导112的入口表面或端部(输入端)附近。在各种实施例中,光源118可以包括基本上任何光源(例如,光发射器),任何光源包括但不限于一个或多个发光二极管(LED)或激光器(例如,激光二极管)。在一些实施例中,光源118可以包括被配置为产生具有由特定颜色表示的窄带光谱的基本上单色的光的光发射器。特别地,单色光的颜色可以是特定颜色空间或颜色模型(例如,红-绿-蓝(RGB)颜色模型)的主颜色。在一些实施例中,光源118可以包括被配置为提供不同颜色的光的多个不同的光发射器。不同的光发射器可以被配置为提供具有与不同颜色的光中的每一个相对应的、准直光束的不同的、颜色特定的、非零传播角度的光。According to some embodiments (e.g., as shown in Figures 5A-5B), the multi-beam diffraction grating-based display 110 may further include a light source 118. The light source 118 is configured to provide a collimated light beam to the plate light guide 112. In particular, the light source 118 may be located near the entrance surface or end (input end) of the plate light guide 112. In various embodiments, the light source 118 may include substantially any light source (e.g., a light emitter), including but not limited to one or more light emitting diodes (LEDs) or lasers (e.g., laser diodes). In some embodiments, the light source 118 may include a light emitter configured to generate substantially monochromatic light having a narrowband spectrum represented by a specific color. In particular, the color of the monochromatic light may be a primary color of a specific color space or color model (e.g., a red-green-blue (RGB) color model). In some embodiments, the light source 118 may include a plurality of different light emitters configured to provide light of different colors. The different light emitters may be configured to provide light having different, color-specific, non-zero propagation angles of the collimated light beam corresponding to each of the different colors of light.
在一些实施例中,光源118可以进一步包括准直器(在图5A-5B中被示为阴影区域)。准直器可以被配置为从光源118的一个或多个光发射器中接收基本上未准直的光。准直器进一步被配置为将基本上未准直的光转换为准直光束。特别地,根据一些实施例,准直器可以提供在两个基本上正交的方向上准直的准直光束。此外,当采用不同颜色的光发射器时,准直器可以被配置为提供具有不同的、颜色特定的、非零传播角度的准直光束。准直器进一步被配置为将准直光束传送(communicate)到板光导112以作为如上所述的具有非零传播角度的准直的、被引导的光束来传播。In some embodiments, the light source 118 may further include a collimator (shown as a shaded area in Figures 5A-5B). The collimator can be configured to receive substantially uncollimated light from one or more light emitters of the light source 118. The collimator is further configured to convert the substantially uncollimated light into a collimated light beam. In particular, according to some embodiments, the collimator can provide a collimated light beam that is collimated in two substantially orthogonal directions. In addition, when light emitters of different colors are employed, the collimator can be configured to provide collimated light beams with different, color-specific, non-zero propagation angles. The collimator is further configured to communicate the collimated light beam to the plate light guide 112 to propagate as a collimated, guided light beam with a non-zero propagation angle as described above.
根据在此描述的原理的一些实施例,提供了近眼双目显示器系统。图6示出根据与在此描述的原理一致的实施例的示例中的近眼双目显示器系统200的框图。近眼双目显示器系统200被配置为提供三维(3D)场景的一对立体图像202并且将该对立体图像202中继到对应的一对眼箱204以供用户观看。根据各种实施例,该对中的眼箱204彼此横向移位以对应于用户眼睛的位置。特别地,用户可以舒适地且自然地观看在该对横向移位眼箱204处的该对立体图像202。进一步地,根据一些实施例,该对立体图像202既可以提供3D体验、也可以解决经常与近眼显示器相关联的各种收敛-适应问题。In accordance with some embodiments of the principles described herein, a near-eye binocular display system is provided. FIG6 shows a block diagram of a near-eye binocular display system 200 in an example according to an embodiment consistent with the principles described herein. The near-eye binocular display system 200 is configured to provide a pair of stereo images 202 of a three-dimensional (3D) scene and relay the pair of stereo images 202 to a corresponding pair of eye boxes 204 for viewing by a user. In accordance with various embodiments, the eye boxes 204 in the pair are laterally displaced from each other to correspond to the position of the user's eyes. In particular, the user can comfortably and naturally view the pair of stereo images 202 at the pair of laterally displaced eye boxes 204. Further, in accordance with some embodiments, the pair of stereo images 202 can both provide a 3D experience and solve various convergence-accommodation problems often associated with near-eye displays.
如图6所示,近眼双目显示器系统200包括一对基于多光束衍射光栅的显示器210。根据各种实施例,每个基于多光束衍射光栅的显示器210被配置为从由所述对中的所述其他基于多光束衍射光栅的显示器210提供的图像202中提供不同的图像202。该对的不同图像202是3D场景的立体图像202。在一些实施例中,该对的基于多光束衍射光栅的显示器210中的一个或两者可基本上类似于上面关于近眼显示器100所描述的基于多光束衍射光栅的显示器110。As shown in FIG6 , a near-eye binocular display system 200 includes a pair of multi-beam diffraction grating-based displays 210. According to various embodiments, each multi-beam diffraction grating-based display 210 is configured to provide a different image 202 from the image 202 provided by the other multi-beam diffraction grating-based display 210 in the pair. The different images 202 of the pair are stereoscopic images 202 of a 3D scene. In some embodiments, one or both of the multi-beam diffraction grating-based displays 210 in the pair can be substantially similar to the multi-beam diffraction grating-based display 110 described above with respect to the near-eye display 100.
特别地,如图所示,每个基于多光束衍射光栅的显示器210包括板光导212和多光束衍射光栅214的阵列或简单地包括“多个多光束光栅214”(例如,如图所示)。在一些实施例中,板光导212可以基本上类似于板光导112,并且多光束衍射光栅214的阵列可以基本上类似于基于多光束衍射光栅的显示器110的多光束衍射光栅114的阵列。特别地,多光束衍射光栅214可以位于、或靠近板光导212的表面。进一步地,在一些实施例中,阵列的多光束衍射光栅214可以被配置为从板光导212内衍射地耦出被引导的光作为多个耦出光束。在一些实施例中,多光束衍射光栅214包括具有弯曲衍射特征的啁啾衍射光栅。在一些实施例中,啁啾衍射光栅的啁啾是线性啁啾。In particular, as shown, each multi-beam diffraction grating-based display 210 includes a plate light guide 212 and an array of multi-beam diffraction gratings 214, or simply "multi-beam gratings 214" (e.g., as shown). In some embodiments, the plate light guide 212 can be substantially similar to the plate light guide 112, and the array of multi-beam diffraction gratings 214 can be substantially similar to the array of multi-beam diffraction gratings 114 of the multi-beam diffraction grating-based display 110. In particular, the multi-beam diffraction gratings 214 can be located on or near a surface of the plate light guide 212. Further, in some embodiments, the array of multi-beam diffraction gratings 214 can be configured to diffractively couple guided light from the plate light guide 212 as a plurality of outcoupled beams. In some embodiments, the multi-beam diffraction gratings 214 include chirped diffraction gratings having curved diffraction features. In some embodiments, the chirp of the chirped diffraction grating is a linear chirp.
根据一些实施例,由该对基于多光束衍射光栅的显示器210提供的立体图像对的每个所提供图像202包括3D场景的多个不同视图。例如,不同的视图可以表示3D场景的不同透视。进一步,在各种实施例中,多个耦出光束可以具有与3D场景的多个不同视图(即,3D透视图)中的不同视图的3D视图方向相对应的不同主要角度方向。According to some embodiments, each provided image 202 of the stereoscopic image pair provided by the pair of multi-beam diffraction grating-based displays 210 includes a plurality of different views of a 3D scene. For example, the different views may represent different perspectives of the 3D scene. Further, in various embodiments, the plurality of outcoupled light beams may have different primary angular directions corresponding to 3D view directions of different views of the plurality of different views (i.e., 3D perspective views) of the 3D scene.
图6中所示的近眼双目显示器系统200进一步包括双目光学系统220。双目光学系统220被配置为分别将由该对基于多光束衍射光栅的显示器210提供的立体图像对的不同图像202中继到对应的眼箱204对。根据各种实施例,眼箱204彼此横向移位。如上所述,例如,眼箱204的横向移位可便于用户观看。图6中所示的眼箱204之间的垂直虚线描绘了横向移位。The near-eye binocular display system 200 shown in FIG6 further includes a binocular optical system 220. The binocular optical system 220 is configured to respectively relay different images 202 of the stereoscopic image pair provided by the pair of multi-beam diffraction grating-based displays 210 to corresponding pairs of eye boxes 204. According to various embodiments, the eye boxes 204 are laterally displaced relative to each other. As described above, for example, the lateral displacement of the eye boxes 204 can facilitate viewing for the user. The vertical dashed lines between the eye boxes 204 shown in FIG6 depict the lateral displacement.
在一些实施例中,尽管以双目配置进行布置,双目光学系统220可以基本上类似于近眼显示器100的光学系统120。特别地,双目光学系统220可以被配置为将多个不同视图(例如,3D视图)中继到眼箱204内的对应的多个不同位置。另外,眼箱204内的不同位置被配置为向近眼双目显示器系统200的用户提供深度焦点提示。特别地,根据各种实施例,该深度焦点提示可对应于立体图像对的所提供图像202之间的双目视差(disparity)。In some embodiments, the binocular optical system 220 can be substantially similar to the optical system 120 of the near-eye display 100, albeit arranged in a binocular configuration. In particular, the binocular optical system 220 can be configured to relay a plurality of different views (e.g., 3D views) to a corresponding plurality of different locations within the eye box 204. Additionally, the different locations within the eye box 204 are configured to provide depth focus cues to a user of the near-eye binocular display system 200. In particular, according to various embodiments, the depth focus cues can correspond to binocular disparity between the provided images 202 of the stereoscopic image pair.
进一步地,根据一些实施例,双目光学系统220可以包括第一自由形状棱镜和第二自由形状棱镜(图6中未示出)。第一自由形状棱镜可以被配置为将由基于多光束衍射光栅的显示器对的第一基于多光束衍射光栅的显示器210所提供的图像202中继到眼箱对的第一眼箱204。类似地,第二自由形状棱镜可以被配置为将由基于多光束衍射光栅的显示器对的第二基于多光束衍射光栅的显示器210所提供的图像202中继到眼箱对的第二眼箱204。在其他实施例中(未示出),双目光学系统220可以包括一对放大镜(例如,一对与上述简单放大镜122基本上类似的简单放大镜)。Further, according to some embodiments, the binocular optical system 220 can include a first free-form prism and a second free-form prism (not shown in FIG6 ). The first free-form prism can be configured to relay the image 202 provided by the first multi-beam diffraction grating-based display 210 of the multi-beam diffraction grating-based display pair to the first eyebox 204 of the eyebox pair. Similarly, the second free-form prism can be configured to relay the image 202 provided by the second multi-beam diffraction grating-based display 210 of the multi-beam diffraction grating-based display pair to the second eyebox 204 of the eyebox pair. In other embodiments (not shown), the binocular optical system 220 can include a pair of magnifying glasses (e.g., a pair of simple magnifying glasses substantially similar to the simple magnifying glasses 122 described above).
在一些实施例中,近眼双目显示器系统200被配置为虚拟现实显示器系统。特别地,立体对的所提供的不同图像202可以被配置为至少在眼箱204内取代物理环境的双目视图。在其它实施例中,图6中所示的近眼双目显示器系统200可以被配置为增强现实显示器系统。例如,当被配置为增强现实显示器系统时,立体对的所提供的不同图像202可以增强,但通常不取代眼箱204内的物理环境视图。也就是说,配置为增强现实显示器系统的近眼双目显示器系统200向用户提供立体图像对和物理环境视图的光学叠加。进一步地,当被配置为增强现实显示器系统时,双目光学系统220可以进一步包括一对自由形状的补偿透镜。根据各种实施例,自由形状的补偿透镜可以被配置为向眼箱204对提供物理环境的图像。In some embodiments, the near-eye binocular display system 200 is configured as a virtual reality display system. Specifically, the different images 202 provided by the stereo pair can be configured to replace the binocular view of the physical environment, at least within the eye box 204. In other embodiments, the near-eye binocular display system 200 shown in FIG. 6 can be configured as an augmented reality display system. For example, when configured as an augmented reality display system, the different images 202 provided by the stereo pair can augment, but generally do not replace, the view of the physical environment within the eye box 204. In other words, the near-eye binocular display system 200 configured as an augmented reality display system provides the user with an optical overlay of the stereo image pair and the view of the physical environment. Furthermore, when configured as an augmented reality display system, the binocular optical system 220 can further include a pair of free-form compensating lenses. According to various embodiments, the free-form compensating lenses can be configured to provide an image of the physical environment to the eye box 204 pair.
根据一些实施例,基于多光束衍射光栅的显示器210可以进一步包括光阀216的阵列和光源218。在一些实施例中,光阀216的阵列可以基本上类似于上面关于近眼显示器100的基于多光束衍射光栅的显示器110所描述的光阀阵列116。例如,光阀216的阵列可位于板光导212的表面附近。根据各种实施例,光阀216被配置为选择性地将来自多光束衍射光栅214的耦出光束调制为与立体图像对的所提供图像202的像素对应的多个像素或调制光束。在一些实施例中,阵列的光阀216包括液晶光阀。在其他实施例中,例如,光阀阵列的光阀216可以包括另一光阀,包括但不限于电润湿光阀、电泳光阀、其组合、或液晶光阀与另一光阀类型的组合。According to some embodiments, the multi-beam diffraction grating-based display 210 may further include an array of light valves 216 and a light source 218. In some embodiments, the array of light valves 216 may be substantially similar to the light valve array 116 described above with respect to the multi-beam diffraction grating-based display 110 of the near-eye display 100. For example, the array of light valves 216 may be located near the surface of the plate light guide 212. According to various embodiments, the light valves 216 are configured to selectively modulate the outcoupled light beams from the multi-beam diffraction grating 214 into a plurality of pixels or modulated light beams corresponding to pixels of the provided image 202 of the stereoscopic image pair. In some embodiments, the light valves 216 of the array include liquid crystal light valves. In other embodiments, for example, the light valves 216 of the light valve array may include another type of light valve, including but not limited to an electrowetting light valve, an electrophoretic light valve, a combination thereof, or a combination of a liquid crystal light valve and another type of light valve.
根据一些实施例,基于多光束衍射光栅的显示器210可以进一步包括光源218。光源218被配置为向板光导212提供光。在一些实施例中,光源218可以包括被配置为对由光源218提供的光进行准直的光学准直器。根据各种实施例,基于多光束衍射光栅的显示器210的板光导212可以被配置为以非零传播角度将所准直的光作为准直光束来引导。根据一些实施例,光源218可以基本上类似于上面关于近眼显示器100所描述的基于多光束衍射光栅的显示器110的光源118。According to some embodiments, the multi-beam diffraction grating-based display 210 may further include a light source 218. The light source 218 is configured to provide light to the plate light guide 212. In some embodiments, the light source 218 may include an optical collimator configured to collimate the light provided by the light source 218. According to various embodiments, the plate light guide 212 of the multi-beam diffraction grating-based display 210 may be configured to guide the collimated light as a collimated light beam at a non-zero propagation angle. According to some embodiments, the light source 218 may be substantially similar to the light source 118 of the multi-beam diffraction grating-based display 110 described above with respect to the near-eye display 100.
在一些实施例中,光源218可以包括被配置为提供不同颜色的光的多个不同的发光二极管(LED)(为了简化讨论,被称为“不同颜色的LED”)。在一些实施例中,不同颜色的LED可以彼此偏移(例如,横向偏移)或以其他方式与准直器结合配置,以提供板光导212内的准直光束的不同的、颜色特定的、非零传播角度。进一步地,所述不同的、颜色特定的、非零传播角度可以对应于由光源218提供的不同颜色的光中的每一种。In some embodiments, the light source 218 may include a plurality of different light emitting diodes (LEDs) configured to provide light of different colors (referred to as "different color LEDs" for simplicity of discussion). In some embodiments, the different color LEDs may be offset from one another (e.g., laterally offset) or otherwise configured in conjunction with a collimator to provide different, color-specific, non-zero propagation angles of the collimated light beam within the plate light guide 212. Further, the different, color-specific, non-zero propagation angles may correspond to each of the different colors of light provided by the light source 218.
在一些实施例中(未示出),不同颜色的光可以包括红-绿-蓝(RGB)颜色模型的红色、绿色和蓝色。进一步地,板光导212可以被配置为在板光导212内以不同的、与颜色相关的、非零传播角度来将不同颜色作为准直光束来引导。例如,根据一些实施例,第一被引导颜色光束(例如,红色光束)可以以第一、与颜色相关的、非零传播角度被引导,第二被引导颜色光束(例如,绿色光束)可以以第二、与颜色相关的、非零传播角度被引导,并且第三被引导颜色光束(例如,蓝色光束)可以以第三、与颜色相关的、非零传播角度被引导。In some embodiments (not shown), the different colors of light may include red, green, and blue of a red-green-blue (RGB) color model. Further, the plate light guide 212 may be configured to direct the different colors as collimated light beams at different, color-dependent, non-zero propagation angles within the plate light guide 212. For example, according to some embodiments, a first directed color light beam (e.g., a red light beam) may be directed at a first, color-dependent, non-zero propagation angle, a second directed color light beam (e.g., a green light beam) may be directed at a second, color-dependent, non-zero propagation angle, and a third directed color light beam (e.g., a blue light beam) may be directed at a third, color-dependent, non-zero propagation angle.
根据在此描述的原理的其它实施例,提供了近眼显示操作的方法。图7示出根据与在此描述的原理一致的实施例的示例中的近眼显示操作的方法300的流程图。如图7所示,近眼显示操作的方法300包括以非零传播角度在光导中引导310准直光束。根据各种实施例,准直光束可以在与上面关于近眼显示器100所描述的板光导112基本上类似的板光导中被引导。此外,准直光束可以以与上面关于近眼显示器100所描述的非零传播角度被引导310。According to other embodiments of the principles described herein, methods of near-eye display operation are provided. FIG7 illustrates a flow chart of a method 300 of near-eye display operation in an example of an embodiment consistent with the principles described herein. As shown in FIG7 , the method 300 of near-eye display operation includes directing 310 a collimated light beam in a light guide at a non-zero propagation angle. According to various embodiments, the collimated light beam can be directed in a plate light guide substantially similar to the plate light guide 112 described above with respect to the near-eye display 100. Furthermore, the collimated light beam can be directed 310 at the non-zero propagation angle as described above with respect to the near-eye display 100.
近眼显示操作的方法300进一步包括使用多光束衍射光栅从光导中衍射地耦出320部分被引导的准直光束,用于产生以不同的主要角度方向远离光导的多个耦出光束以形成光场。根据各种实施例,光场提供对应于耦出光束的不同主要角度方向的图像(例如,所显示图像)的多个不同视图。在一些实施例中,多光束衍射光栅基本上类似于上面关于近眼显示器100所描述的多光束衍射光栅114。特别地,用于引导310准直光束的光导和用于衍射地耦出320准直光束部分的多光束衍射光栅可以是基于多光束衍射光栅的显示器的一部分,所述基于多光束衍射光栅的显示器基本上类似于近眼显示器100的基于多光束衍射光栅的显示器110。The method 300 of near-eye display operation further includes diffractively outcoupling 320 a portion of the guided collimated light beam from the light guide using a multi-beam diffraction grating to produce a plurality of outcoupled light beams at different principal angular directions away from the light guide to form a light field. According to various embodiments, the light field provides a plurality of different views of an image (e.g., a displayed image) corresponding to the different principal angular directions of the outcoupled light beams. In some embodiments, the multi-beam diffraction grating is substantially similar to the multi-beam diffraction grating 114 described above with respect to the near-eye display 100. In particular, the light guide for guiding 310 the collimated light beam and the multi-beam diffraction grating for diffractively outcoupling 320 a portion of the collimated light beam can be part of a multi-beam diffraction grating-based display that is substantially similar to the multi-beam diffraction grating-based display 110 of the near-eye display 100.
如图7所示,近眼显示操作的方法300进一步包括使用光学系统将图像的多个不同视图中继330到眼箱。在一些实施例中,光学系统可以与上述近眼显示器100的光学系统120基本上类似。特别地,根据一些实施例,对图像的多个不同视图进行中继330,指将不同视图中的不同视图中继到眼箱内的不同位置,以向观看眼箱中的图像的用户提供深度焦点提示。例如,深度焦点提示可以便于用户的眼睛进行图像适应。As shown in FIG7 , the method 300 of near-eye display operation further includes relaying 330 the multiple different views of the image to the eye box using an optical system. In some embodiments, the optical system can be substantially similar to the optical system 120 of the near-eye display 100 described above. In particular, according to some embodiments, relaying 330 the multiple different views of the image refers to relaying different ones of the different views to different locations within the eye box to provide a depth focus cue to a user viewing the image in the eye box. For example, the depth focus cue can facilitate image adaptation for the user's eyes.
在一些实施例中,中继图像可以包括三维(3D)图像,并且多个不同视图的不同视图可以表示3D图像的不同透视图。在一些实施例中,中继图像是立体图像对的图像。进一步地,在一些示例中,图像的多个不同视图可以包括至少四个不同视图。在一些实施例中,对图像的多个不同视图进行中继330包括放大图像以提供位于距离眼箱的距离对应于用户的眼睛的正常适应范围的的虚拟图像。在一些实施例中,中继330多个不同视图提供图像的增强现实显示和虚拟现实显示中的一个或两者。In some embodiments, the relayed image may include a three-dimensional (3D) image, and different views of the multiple different views may represent different perspectives of the 3D image. In some embodiments, the relayed image is an image of a stereoscopic image pair. Further, in some examples, the multiple different views of the image may include at least four different views. In some embodiments, relaying 330 the multiple different views of the image includes magnifying the image to provide a virtual image located at a distance from the eye box corresponding to the normal accommodation range of the user's eyes. In some embodiments, relaying 330 the multiple different views provides one or both of an augmented reality display and a virtual reality display of the image.
因此,已经描述了采用基于多光束衍射光栅的显示器来提供图像的多个不同视图的近眼显示器、双目近眼显示器系统和近眼显示操作的方法的示例和实施例。应该理解的是,上述示例仅仅是说明表示在此描述的原理的许多特定示例中的一些示例。显然,本领域的技术人员在不偏离由所附权利要求限定的范围的情况下可以容易地设计出许多其他布置。Thus, examples and embodiments of near-eye displays, binocular near-eye display systems, and methods of near-eye display operation that employ multi-beam diffraction grating-based displays to provide multiple different views of an image have been described. It should be understood that the above examples are merely illustrative of some of the many specific examples that demonstrate the principles described herein. Clearly, those skilled in the art can readily devise numerous other arrangements without departing from the scope of the appended claims.
Claims (19)
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| US62/242,980 | 2015-10-16 |
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| HK1250863B true HK1250863B (en) | 2022-03-25 |
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