Šarčević et al., 2021 - Google Patents
A combinatorial approach in predicting the outcome of tennis matchesŠarčević et al., 2021
View PDF- Document ID
- 14518409666337022410
- Author
- Šarčević A
- Vranić M
- Pintar D
- Publication year
- Publication venue
- International Journal of Applied Mathematics and Computer Science
External Links
Snippet
Tennis, as one of the most popular individual sports in the world, holds an important role in the betting world. There are two main categories of bets: pre-match betting, which is conducted before the match starts, and live betting, which allows placing bets during the …
- 230000014509 gene expression 0 abstract description 18
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
- G07F17/3286—Type of games
- G07F17/3295—Games involving skill, e.g. dexterity, memory, thinking
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce, e.g. shopping or e-commerce
- G06Q30/02—Marketing, e.g. market research and analysis, surveying, promotions, advertising, buyer profiling, customer management or rewards; Price estimation or determination
- G06Q30/0202—Market predictions or demand forecasting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
- G07F17/326—Game play aspects of gaming systems
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q40/00—Finance; Insurance; Tax strategies; Processing of corporate or income taxes
- G06Q40/06—Investment, e.g. financial instruments, portfolio management or fund management
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F19/00—Digital computing or data processing equipment or methods, specially adapted for specific applications
- G06F19/10—Bioinformatics, i.e. methods or systems for genetic or protein-related data processing in computational molecular biology
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06N—COMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computer systems based on biological models
- G06N3/12—Computer systems based on biological models using genetic models
- G06N3/126—Genetic algorithms, i.e. information processing using digital simulations of the genetic system
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Kovalchik | Searching for the GOAT of tennis win prediction | |
| Rodrigues et al. | Prediction of football match results with Machine Learning | |
| Constantinou et al. | pi-football: A Bayesian network model for forecasting Association Football match outcomes | |
| Knottenbelt et al. | A common-opponent stochastic model for predicting the outcome of professional tennis matches | |
| Arntzen et al. | Predicting match outcomes in association football using team ratings and player ratings | |
| Reed et al. | Development and application of computer-based prediction methods | |
| Kovalchik et al. | A calibration method with dynamic updates for within-match forecasting of wins in tennis | |
| Percy | Strategy selection and outcome prediction in sport using dynamic learning for stochastic processes | |
| Lisi et al. | Tennis betting: can statistics beat bookmakers? | |
| Menke et al. | A Bradley–Terry artificial neural network model for individual ratings in group competitions | |
| Song et al. | A gamma process based in-play prediction model for National Basketball Association games | |
| Swartz | Research directions in cricket | |
| Reade et al. | Evaluating strange forecasts: The curious case of football match scorelines | |
| Kaplan et al. | March madness and the office pool | |
| Scarf et al. | On skill and chance in sport | |
| Holmes et al. | Forecasting football match results using a player rating based model | |
| Bahrololloomi et al. | A Machine Learning based Analysis of e-Sports Player Performances in League of Legends for Winning Prediction based on Player Roles and Performances. | |
| Šarčević et al. | Predictive modeling of tennis matches: a review | |
| Maddox et al. | Bayesian estimation of in-game home team win probability for college basketball | |
| Šarčević et al. | A combinatorial approach in predicting the outcome of tennis matches | |
| Glickman et al. | A comparison of rating systems for competitive women's beach volleyball | |
| Percy | A mathematical analysis of badminton scoring systems | |
| Zhong et al. | Searching for the Effects of Momentum in Tennis and its Applications | |
| Singleton et al. | Going with your gut: The (In) accuracy of forecast revisions in a football score prediction game | |
| Demers | Riding a probabilistic support vector machine to the Stanley Cup |