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D3D9: we must use TU_DYNAMIC for mipmap generation on D3D9Ex
GLSupport: remove dependency on legacy libGL.so
Terrain: really reduce requirements to GLSL120 fixes "flat" terrain on GL rendersystem with drivers only exposing 3.0 compatibility profile, hence GLSL130
SWIG: fix compilation of Java Component and correct outpath for Android
CI: build MSVC 1.11.1 SDK
Docs: update 1.11 Notes
D3D9: fix compilation with MinGW
Merge pull request OGRECave#611 from paroj/devel Devel
Merge pull request OGRECave#585 from paroj/devel Devel
Fix V734 warnings from PVS-Studio Static Analyzer (OGRECave#558) An excessive check.