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v0.13.0-alpha

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@AlexNisnevich AlexNisnevich released this 02 Jul 05:51

(See also https://github.com/wordbots/wordbots-parser/releases/tag/v0.13.0-alpha).

Features

  • New vocabulary terms:
    • cardsInDiscardPile collection (#1116, #1117)
    • actions.moveCardsToHand (#1112)
    • actions.shuffleCardsIntoDeck (#1113, #1125)
    • globalConditions.collectionCountComparison (#1114)
    • targets.conditionOn (#1129)
    • triggers.afterCardEntersDiscardPile (#1115)
    • triggers.afterDestroysOtherObject (#1118)
    • New effects: cannotmove (#1110) and cannotactivate (#1111)
  • Improvements to existing vocabulary terms:
    • Ability to spawn enemy robots (#1104)
    • setAttribute and multipleAttribute can affect multiple attributes (#1099)
  • Duplicate Set button (#1103)
  • Game statistics by format displayed in profile page (#1018, #1094, #1095)

Improvements

  • Set list page improvements
    • Description of what sets are (#1106)
    • Sort published sets by num decks created (#1140)
    • Sort cards in set by cost (#1105)
    • Auto-expand card list for a set in permalink view (#1108)
  • Robot spawn hexes for each player indicated with a light tint (#1035)
  • "Create Another?" option in card creator (#1134)
  • Card creator URL now shows the ID of the card being edited, if any (#1093)
  • "Normal" game format renamed to "Anything Goes" (#1073)
  • Load card images asynchronously (#1137)
  • "Did You Mean?" messages auto-contract keywords (#1097)
  • Better access to New and Edit buttons on collection page (#1133, #1145)
  • Sandbox card selector now draws cards instead of moving them to the top of a deck (#1122, #1120)
  • More responsive buttons in card creator (#833)
  • Better discard pile button positioning (#1119, #1123)
  • Hide text select cursor in game board (#1134)

Bug fixes

  • Sandbox mode didn't work (#1077, #1082, #1083, #1092)
  • Clicking an empty tile would sometimes crash the game (#1127)
  • Profile page navigation was broken (#1087, #1088)
  • Activated abilities didn't display (#1078)
  • Randomize button was broken in card creator (#1135)
  • spawnObjects would sometimes spawn objects belonging to the wrong player (#1090)
  • Search bar text didn't persist in the Dictionary dialog (#1085)

Stability

  • Converted game/ components to Typescript (#1022, #1076)
  • New TSLint rule: prefer-object-spread (#1101)
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