This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained
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Updated
Feb 26, 2018 - C#
This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can be accessed with property names.
The Everest Framework is designed to ease the creation, formatting, and transmission of HL7v3 and CDA structures with remote systems.
Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.
An extendable and flexible package for creating in-game and developer consoles in Unity.
Event Based Blackboard Extensions
Easy camera control for player/any other object
Easy localization, theme switching and other for WPF and Avalonia applications.
Extendable Data implementation which will help you extend your strongly typed classes with additional data which could be validated against configured JSON Schema.
A flexible Pub/Sub framework for .NET
A cool, flexible and distributed VM.
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