Environment to play variations of the board game Azul, usable for Reinforcement Learning research in C++ and Python
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Updated
Jan 30, 2024 - C++
Environment to play variations of the board game Azul, usable for Reinforcement Learning research in C++ and Python
School project focused on implementing the game known as Azul using the Prolog language
Simulador del Juego Azul implementado en Prolog
A collection of tools written in Rust to handle various tasks about the popular boardgame Azul. Contains a crate for movegen, as well as a console interface, supporting a human readible output format, as well as a UCI-like format using custom-designed AzulFENs.
CLI implementation of the AZUL board game using Python.
Deep Reinforcement Learning Agent for Azul Board Game
Azul board game computer version
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