Highlights
- Pro
Stars
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Programming language that targets the Nintendo Entertainment System
MPH game port. Originally a model reader and viewer.
WIP Decompilation of Kirby & The Amazing Mirror (USA)
A Remake / Remaster of the original Super Mario World, in Godot. Adds new features / improvements!
Game Boy/Game Boy Color to MIDI/tracker/sample converter
WIP decompilation of Sonic Advance (Europe) - a GameBoy Advance game written in C
A relocatable disassembly of Super Metroid (SNES) based on P.JBoy's bank logs
A decompilation and port of Sonic Advance 2 - a GameBoy Advance game written in C
Decompilation of Castlevania: Symphony of the Night (PSX, PSP, Saturn)
RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.
Runtime for traditional ports or recompilations of N64 games.
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
Tool to statically recompile N64 games into native executables
A matching decompilation of Metroid Prime 2: Echoes.
Exploration platformer engine created in GameMaker: Studio 2
Conversion of Zelda 3 Launcher to Super Metroid Launcher
An all-purpose GUI tool to download, extract, compile, and launch Zelda 3 on PC.
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
The legacy code base for Super Mario 63 Redux