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An example Electron app with a backend server all wired up via IPC

JavaScript 1,018 70 Updated Dec 9, 2022

An MCP server that allows MCP clients like Claude Desktop or Cursor to perform actions in the Unity Editor

C# 3,434 460 Updated Oct 11, 2025

Sample for cluster-based continuous level of detail rasterization or ray tracing

C++ 119 4 Updated Oct 9, 2025

Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rendering Behind Frostbite's Hair".

TypeScript 75 2 Updated Sep 27, 2024

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 951 35 Updated Sep 30, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,497 134 Updated May 29, 2022

A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.

Markdown 1,948 148 Updated Dec 20, 2024

Fast and lightweight HTML/CSS rendering engine

C++ 2,129 265 Updated Oct 7, 2025

A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.

C++ 234 8 Updated Oct 10, 2025

Cross-platform and non-web GUI library for 🦀 Rust powered by 🎨 Skia.

Rust 2,353 93 Updated Oct 11, 2025

Modern hybrid graphics engine

C 66 2 Updated Oct 8, 2025

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 2,072 406 Updated May 26, 2023

🎨 The project is designed to create a physically-based rendering at mikumikudance.

HLSL 1,796 572 Updated Jun 23, 2024

🔥Unity国际版下载站,可通过直链或者Unity Hub下载例如Unity 6等Unity Editor的国际版,支持添加组件、下载国际版Unity Hub、包含长期支持版、技术支持版、测试版、预览版的Unity。

TypeScript 871 47 Updated Oct 10, 2025

Mesh parameterization / UV unwrapping library

C++ 2,353 246 Updated Jun 16, 2024

Pack normal and tangent vectors to a quaternion

JavaScript 10 Updated Oct 20, 2023

A high-performance, arbitrary-precision, floating-point decimal library.

Go 570 63 Updated Apr 11, 2024

Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO

C++ 1,864 75 Updated Sep 10, 2025
C++ 16 Updated Oct 8, 2025

Blender glTF 2.0 importer and exporter

Python 1,590 334 Updated Oct 8, 2025

Testing of KHR_parallel_shader_compile extension for WebGL

HTML 13 1 Updated Mar 15, 2023

wechat payment api for document v3.3.5

JavaScript 584 140 Updated Dec 18, 2018

Implementation of P1402R0 for a cstring_view.

C++ 7 2 Updated Apr 22, 2025

sample which using vulkan in electron

C 6 1 Updated Aug 16, 2020

Kawase dual filter blur for GameMaker Studio 2

Game Maker Language 62 3 Updated Jan 28, 2024

The Cycles Render Engine - official mirror

C++ 496 103 Updated Jul 10, 2025

Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.

C++ 38 1 Updated Jan 5, 2022

A Vulkan Raytracing framework for various bidirectional path tracing techniques

C++ 553 37 Updated Oct 1, 2025

Display an image created by Vulkan compute shader, with OpenGL

C++ 101 19 Updated Aug 5, 2025
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点击 这是indexloc提供的php浏览器服务,不要输入任何密码和下载