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Self-hosted game stream host for Moonlight.
3D-Graphics-Rendering-Cookbook, Second Edition
The Modern Vulkan Cookbook published by Packt
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…
The customization marketplace for Windows programs: https://windhawk.net/
A highly configurable Windows status bar written in Python.
A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
Personal hobby project to experiment with various rendering techniques.
Chinese copywriting guidelines for better written communication/中文文案排版指北
AkiKurisu / IL2CPPCall
Forked from Meetem/ILCallILCall library for Unity.IL2CPP
ShadeView - First complete HLSL/GLSL [and ShaderLab] support for Visual Studio Code.
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
《Real-Time Rendering 4th》 (RTR4) 中文翻译