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Team-on / CustomToolbar
Forked from smkplus/CustomToolbarCustom toolbar with ability do add new toolbars and reorganize it
A long list of .NET (micro) optimizations I've picked up along my development journey ranging from easy method overloads, to niche IL manipulation.
A collection of familiar, friendly, and modern emoji from Microsoft
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Enums.NET is a high-performance type-safe .NET enum utility library
C# pure functional programming framework - come and get declarative!
🐝 A collection of awesome .NET core libraries, tools, frameworks and software
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
A Unity Inspector extension tool focusing on script fields inspector enhancement
Minimal dependency injection framework for Unity
Extended geographic projections for d3-geo.
UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Reactive Extensions for Unity Input System
A lightweight and flexible object pooling system for Unity
A framework for building debugging tools built on Unity UI Toolkit.
Provides better random number utilities and weighted collections for .NET and Unity.
Asynchronous screen transition/navigation for Unity.
Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.