- Rome, Italy
-
13:24
(UTC +02:00) - http://www.giorgiopomettini.eu
- @dreamquest
- in/pomettini
Lists (30)
Sort Name ascending (A-Z)
Arduboy
Azul Board Game
Bevy
C
Chip-8
CSS
Emulators
Falling Sand
Game Translations
GB Emulator
GBA
Godot
Header only libs
Ink
👍 Lisp
Lua
Playdate
Pokemon
Retrogaming Utilities
Rust
Rust Games
🦀 Rust Utils
Steam Deck
Super Chip-8
Tauri
Unity Utilities
VisionOS
Wasm-4
Well written C# code-bases
Zig
- All languages
- AGS Script
- APL
- ASP
- ActionScript
- Ada
- Assembly
- Batchfile
- Bikeshed
- Brainfuck
- C
- C#
- C++
- CMake
- COBOL
- CSS
- Chapel
- Clojure
- Common Lisp
- Crystal
- Dart
- Dockerfile
- Elixir
- Elm
- Emacs Lisp
- F#
- Forth
- Futhark
- GDScript
- GDShader
- GLSL
- Game Maker Language
- Go
- HLSL
- HTML
- Hack
- Handlebars
- Haskell
- Haxe
- Ink
- Isabelle
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Lua
- MDX
- Makefile
- Markdown
- Mathematica
- Nim
- Nix
- Nunjucks
- Objective-C
- Odin
- OpenSCAD
- PHP
- Pawn
- Perl
- PowerShell
- Prolog
- Propeller Spin
- PureScript
- Python
- QML
- Racket
- Rich Text Format
- Roff
- Ruby
- Rust
- SCSS
- SWIG
- Scala
- Scheme
- ShaderLab
- Shell
- Svelte
- Swift
- SystemVerilog
- TeX
- TypeScript
- Typst
- V
- VHDL
- Verilog
- Vue
- WebAssembly
- Wren
- Zig
- reStructuredText
Starred repositories
A library written for Playdate that makes it easy to conduct animations and events over time.
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Safely serialize/deserialize objects (and built-in Godot types) to JSON or binary in Godot
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
A powerful validation plugin for Godot that catches errors before they reach runtime.
A linter for GDScript programming language
A dungeon delving rogulike using Pathfinder 2nd edition combat rules
falling sand simulation written in pure c
New tower defense game for the Game Boy Advance!
Attack on Voxelburg - GameBoy Advance game for the gbajam22
Attempt to port Hero Core to gameboy advance
a nearly infinite 3d museum, dynamically generated from wikipedia
A fan remake of the Digimon Digital Card Battle PS1 game (card battle part only). Made with Vue 3 and TroisJS. WIP