Highlights
- Pro
Stars
The official Go SDK for Model Context Protocol servers and clients. Maintained in collaboration with Google.
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A tool for creating and running Linux containers using lightweight virtual machines on a Mac. It is written in Swift, and optimized for Apple silicon.
A research prototype of a human-centered web agent
A self written 2D game engine in C++ with GLFW and OpenGL
A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U
Decompilation in progress of Animal Crossing for the Nintendo GameCube.
WWI game made with custom game engine written in c++
A refreshingly simple data-driven game engine built in Rust
Walnut is a simple application framework for Vulkan and Dear ImGui apps
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
A new generation, open-source graphics plugin for N64 emulators.
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.