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Starred repositories
Real-Time Deep Shadow Maps for Unity3D
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
xEdit by Elminster; Updated and maintained by Sharlikran, Zilav, and Hlp
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
The main repository for the FidelityFX SDK.
Disk harmonics analysis for studying the morphology of opens surfaces and the fractal dimension of rough surface patches.
Learn how to design systems at scale and prepare for system design interviews
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, Avro, BSON, Cap'n Proto, CBOR, CSV, flexbuffers, msgpack, parquet, TOML, UBJSON, XML, YAML / …
A look at inner workings of Joycon and Nintendo Switch
Caldera data set from Call of Duty®: Warzone™
Combined repo for the RTX-Remix runtime and toolkit
The Morrowind Modding Wiki
Automatically exported from code.google.com/p/okuharaandroid-edax-reversi
State of the art RDO BC1-7 GPU texture encoders
Binomial's fast high quality full-featured SIMD BC7 encoder.
Tool for generating various glTF assets for importer validation
An assortment of assets that demonstrate features and capabilities of the glTF format
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.