Highlights
- Pro
Stars
A real-time Gaussian Splatting implementation for SLAM systems, building upon the excellent work of MonoGS and Photo-SLAM.
[CORL 2025 Oral]One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation.
First Latency-Aware Competitive LLM Agent Benchmark
QaLoF (Quantization-Aware LoRA Finetuning) with per-layer bit-width control, cyclic precision training, and adversarial robustness for GPT-2 models
Cosmos-Reason1 models understand the physical common sense and generate appropriate embodied decisions in natural language through long chain-of-thought reasoning processes.
[CVPR 2025 Highlight] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"
cg-tuwien / does_3d_gaussian_splatting_need_accurate_volumetric_rendering
Forked from adam-ce/gaussian-splatting[CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
The best OSS video generation models, created by Genmo
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering.
[ICML 2024] When Linear Attention Meets Autoregressive Decoding: Towards More Effective and Efficient Linearized Large Language Models
A list of ICs and IPs for AI, Machine Learning and Deep Learning.
Serverless LLM Serving for Everyone.
Tile primitives for speedy kernels
Attention in SRAM on Tenstorrent Grayskull 🤘
Code for Neurips24 paper: QuaRot, an end-to-end 4-bit inference of large language models.
Fine-tuning & Reinforcement Learning for LLMs. 🦥 Train OpenAI gpt-oss, DeepSeek-R1, Qwen3, Gemma 3, TTS 2x faster with 70% less VRAM.
LLM4HWDesign Starting Toolkit