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- @soju22
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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
A curated collection of fun and creative examples generated with Nano Banana🍌, Gemini-2.5-flash-image based model. We also release Nano-consistent-150K openly to support the community's development…
The easiest way to compress glTF files!
✨ An advanced 3D Gaussian Splatting renderer for THREE.js
A collection of Three.js Shading Language (TSL) textures
Folder – An open-source Google Drive alternative
Geospatial Rendering in Three.js
A generative world for general-purpose robotics & embodied AI learning.
Mixbox is a library for natural color mixing based on real pigments.
Add Authentication to Nuxt applications with secured & sealed cookies sessions.
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
Procedural tree generator written with JavaScript and Three.js
Prompt, run, edit, and deploy full-stack web applications. -- bolt.new -- Help Center: https://support.bolt.new/ -- Community Support: https://discord.com/invite/stackblitz
High-resolution models for human tasks.
A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmap
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
A zero-config, drop-in animation utility that adds smooth transitions to your web app. You can use it with React, Vue, or any other JavaScript application.
Three.js-based implementation of 3D Gaussian splatting
The best way to write secure and reliable applications. Write nothing; deploy nowhere.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"