CTO, game dev, and low-level Rust enjoyer. I build 2D game engines, trustless game servers, and mess around with cryptography. Im' always experimenting, always shipping. Hit me up if you’re working on cool stuff!
Check out my company 🎮.
- 🔭 I’m currently working on Turbo
- 🌱 I’m currently learning WGSL
- 👯 I’m looking to collaborate on Turbo's Rust SDK
- 🤔 I’m looking for help with Turbo Demos
- 💬 Ask me about WebGPU/WebAssembly/Rust/TypeScript
- 📫 How to reach me: @jozanza
- 😄 Pronouns: He/Him
- ⚡ Fun fact: I play bass
More Info ✨
What I'm Building:
- Turbo – A game engine making netcode-enabled 2D games 10x faster.
- Turbo OS – A real-time authoritative game server built for indies.
- Dungeon Dash – A trustless dungeon crawler built with Turbo and running on Turbo OS.
Notable Experiments:
- Built a 2D game engine from scratch.
- Built a real-time authoritative game server with a Wasm execution layer.
- Inadvertently, created a viral memecoin and built web game where players could earn it with skill-based challenges.
- Exploring Zero Knowledge Proofs (ZKP) and Fully Homomorphic Encryption (FHE) for gaming privacy & computation.
Tech I Like:
- 🦀 Rust – For anything performance-critical.
- 👾 WebGPU & WGSL – For pushing pixels.
- 🥫 WebAssembly – Because bytecode is the sauce.