Remote Frame Buffer implementation in Golang according to the RFC 6143 specification. Please note that this is a work in progress and something I play with at the moment, it is not used in any production implementations (yet). At the moment the server side is provided with a client side being contemplated.
For an example on how to use this please look at hduplooy/gorfb-conway.
The raw format is obviously a bit slow when working over the internet. So the next step is implementing one of the encodings used by the protocol. I'll probably first look at TRLE and then ZRLE.