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@godot-lisp

GODOT LISP.

Experiments In Lisp, For Godot. Starting With G6 (s7 Support) Then Eventually Expanding To Goli (Godot-Lisp).

GODOT-LISP

(GOLI)


You can view Jost Grant's Personal Knowledgebase / Notes / Ideas For The Project Here

Note

This project is exploratory, ad infinitum... and should probably not be used for anything "serious" and/or you plan to maintain for years-and-years; Because Goli may not be here for years-and-years itself, and is like a stepping stone towards something greater or at least more grandiose. But for the time-being exercise extreme caution for personal use, like we are far from a stable api (things can and will break between releases), and the person working on this isn't even too familiar with Godot in-general atm LOL.

THE CDR FAQS

Does GOLI mean anything, besides Godot + Lisp?

Yes! It's a homage to G.O.A.L.; The game-programming centered Lisp by NaughtyDog used in the CrashBandicoot x Jak&Daxter series.

What is the file-extensions for Goli?

It's .gol, which is of course visually similar to .gd

Popular repositories Loading

  1. .github .github Public

    Organization README.

  2. godot-lisp.github.io godot-lisp.github.io Public

    Deployed Site.

  3. website website Public

    Site's Source.

  4. gotes gotes Public

    Goted Notes For Godot-Lisp.

  5. g6 g6 Public

    First-Pass Attempt At Godot Based 'Lisp' Support (Via S7); Using The Amazing Scaffolding Provided By @Bamboo's Godot-S7-Scheme Project.

    C++

  6. s7 s7 Public

    Mirror Of S7; For G6.

    Tree-sitter Query

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