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Showing results

A tiny little JSON parsing library

C 1,246 27 Updated Sep 21, 2025

Personal hobby project to experiment with various rendering techniques.

C++ 727 34 Updated Aug 5, 2025

A self-contained high-performance WebGPU implementation on Vulkan

C 89 10 Updated Oct 12, 2025

kb single-header C/C++ libraries

C 713 12 Updated Jul 19, 2025

An Odin + Raylib game template with Hot Reloading pre-setup

Odin 483 59 Updated Sep 19, 2025

Nimble bidirectional text stack for UIs

C 310 14 Updated Oct 13, 2025

Testing various FBX file format parsing libraries

C++ 61 Updated May 5, 2025

Shader lang and cross-compiler

C 54 3 Updated Oct 15, 2025

Arena Allocator implementation in pure C as an stb-style single-file library.

C 615 34 Updated Apr 22, 2025

Zig library for reading and writing different image formats

Zig 686 118 Updated Oct 12, 2025

Shader translation library for SDL's GPU API.

C 304 52 Updated Oct 16, 2025

A Breakout-clone written in Zig

C 41 Updated Aug 10, 2025

Command and Conquer: Red Alert

C++ 6,488 1,279 Updated Feb 27, 2025

Generate Odin bindings for C libraries

C 187 13 Updated Oct 20, 2025

Play DOOM in modern terminals

C 329 14 Updated Oct 1, 2025

A place where you can find all the libraries that suit your Zig lang needs. ⭐️ Please star to support this work!

Marko 565 9 Updated Oct 20, 2025

WebGPU tech demo showcasing various graphics techniques

TypeScript 152 9 Updated Jul 15, 2025

A replacement engine for Ultima VII The Black Gate (and eventually Serpent Isle) that presents a new camera angle and other improvements.

Lua 214 19 Updated Oct 13, 2025

Terrain rendering algorithm in less than 20 lines of code

C 6,616 282 Updated Apr 29, 2024

Terminal image viewer

C++ 222 14 Updated Mar 23, 2025

port of the OpenGL gears demo to kitty terminal graphics protocol

C 116 4 Updated Oct 20, 2025

JoltPhysics C interface

C++ 140 27 Updated Oct 15, 2025

Multiplatform 8-bit Commodore home computer family emulator written in C++ using SDL2.

C 46 7 Updated Oct 11, 2025

revisiting a known normal transformation in computer graphics

320 8 Updated Jul 21, 2019

Pharaoh (1999, open source engine)

C++ 363 26 Updated Oct 19, 2025

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,499 134 Updated May 29, 2022

SLikeNet™ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine li…

HTML 441 67 Updated Aug 30, 2022

A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.

C 1,334 54 Updated Oct 20, 2025

Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.

C++ 127 2 Updated Jul 11, 2025
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