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Transformer-Based Conditioned Variational Autoencoder for Story Completion
A PyTorch Implementation of Generating Sentences from a Continuous Space by Bowman et al. 2015.
A library for making Transformer Variational Autoencoders. (Extends the Huggingface/transformers library.)
Variational Auto-Encoders in a Sequential Setting.
Implementation of Sequential Variational Autoencoder
Transformer-based Conditional Variational Autoencoder for Controllable Story Generation
Source code for Level Generation for Angry Birdswith Sequential VAE
Text generation using Variational Auto Encoders based on IMDB review dataset
Auroriax / PuzzleScriptPlus
Forked from increpare/PuzzleScriptPuzzlescript Plus: Open Source HTML5 Puzzle Game Engine (with lots of extra functionality)
Repo for fall research with Dr. Matthew Guzdial. Using VGDL and python to generate game levels through PCGML and then use an MCTS agent and evaluate performance. py-vgdl available here https://gith…
A huge Bitsy Data set that can be used to train algorithms to generate Bitsy games.
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
VGDL 2.0: A video game description language for AI research
State-of-the-Art Text Embeddings
Access a database of word frequencies, in various natural languages.
Single-document unsupervised keyword extraction
Crosslingual Topic Modeling with WikiPDA
Projection mapping in Unity 3D