Updates to FvwmPager scaling math to improve visual aspects due to rounding errors. #790
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When computing the size and location of scaled windows and the viewport in FvwmPager, compute the location of all four edges of the scaled window or viewport instead of the top/left location and the height/width. This makes rounding issues due to scaling are more consistent and visually will show the bottom/right edges of windows in the same location for windows with the same bottom/right edge, but different height/width.
Thanks to https://github.com/Cigaes for the patches and idea. I just cleaned up the code a bit.