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The original code always skips the top-right point and bottom-right
point when drawing the border. This is almost invisible if the
background colour is similar to hi and sh colour. However, when the
background colour is very different from hi or sh (for example, flat
borders), then borders appear to be corrupted.

It also underflows when a is 1, in y+i+l-a.

The original code always skips the top-right point and bottom-right
point when drawing the border. This is almost invisible if the
background colour is similar to hi and sh colour. However, when the
background colour is very different from hi or sh (for example, flat
borders), then borders appear to be corrupted.

It also underflows when a is 1, in y+i+l-a.
@ThomasAdam ThomasAdam added this to the 1.0 milestone Apr 14, 2020
@ThomasAdam ThomasAdam added the type:bug Something's broken! label Apr 14, 2020
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Thanks. Looks good.

@ThomasAdam ThomasAdam merged commit e8c3efc into fvwmorg:master Apr 14, 2020
@mikeandmore mikeandmore deleted the 3d-pos-fix branch November 29, 2020 00:50
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