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Font introspection, complex text shaping and glyph rendering.
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
Demonstration of various hardware effects.
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platf…
Advanced DXTc texture compression and transcoding library
A work-in-progress, open-source, multi-player city simulation game.
A static, type inferred and embeddable language written in Rust.
An impish, cross-platform binary parsing crate, written in Rust
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, T…
Automatic checking for semantic versioning in library crates
A fast CSV command line toolkit written in Rust.
Automated property based testing for Rust (with shrinking).
Cross-platform, low level networking using the Rust programming language.
A small, portable and extensible C++ 3D coding framework
A fast, practical GPU rasterizer for fonts and vector graphics
Rust implementation of SPIR-V module processing functionalities
Cross-platform Rust rewrite of the GNU coreutils