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Godot Third Person Shooter with high quality assets and lighting
RPG Paper Maker is a game making engine, free for non commercial use, allowing you to create a 3D universe with many 2D sprites and even 3D objects using a simple interface for all available platfo…
Based Game Engine built with C++, ImGUI, SDL2, etc. Based on tutorials by https://www.youtube.com/c/Progrematic.
A workaround for GPL software that wants to use the Steamworks SDK.
Mathematics for Game Programming and Computer Graphics, published by Packt
🔊 Audio device and application capture for OBS Studio using PipeWire
A 2D Particle system done with C++ and SDL 2.0
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A runtime environment for Steam applications
Real-time path tracer VKPT integrated into q2pro Quake 2 client.
An in depth cross platform tutorial for SDL2 using Vulkan with examples written in C++
A library for high-performance, modern 2D graphics with SDL written in C.
Library containing 20+ graphics primitives (line, box, circle, polygon, etc.) for SDL2.
RunCPM is a multi-platform, portable, Z80 CP/M 2.2 emulator.
An Operating System for Z80 computers, written in assembly
SDL Game Development, published by Packt
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Apache Traffic Control is an Open Source implementation of a Content Delivery Network