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degski inc.
- in hiding
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Stars
A cheatsheet of modern C++ language and library features.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Proposed compile-time views and maps for Boost
oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html
Standard threads implementation currently still missing on MinGW GCC on Windows
Portable header-only C++ low level SIMD library
This library provides various containers. Each container has utility functions to manipulate the data it holds. This is an abstraction as to not have to manually manage and reallocate memory.
📑 Simple and lightweight Hierarchical/Finite-State Machine (H-FSM) class (C++11)
BrianGladman / mpir
Forked from wbhart/mpirMultiple Precision Integers and Rationals
A C++11 std::vector-compliant implementation with a customizable size type and growing algorithm