-
North China Electric Power University
- /home
- https://cstom4994.github.io/
Lists (4)
Sort Name ascending (A-Z)
Stars
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.
Rendering glTF scenes with ray tracer and raster (Vulkan)
High-performance, real-time optimized, and statically typed embedded language implemented in C.
Daxa is a convenient, simple and modern gpu abstraction built on vulkan
Pure C# 3D real time physics simulation library, now with a higher version number.
C++ examples for the Vulkan graphics API
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
Augmented Vertex Block Descent (AVBD) reference implementation
Fast mesh to 3D gaussian splat conversion
A game engine with an emphasis on real-time cutting-edge solutions
Lanes is a lightweight, native, lazy evaluating multithreading library for Lua 5.1 to 5.5.
Instant neural graphics primitives: lightning fast NeRF and more
This project is the implementation of FernRP Package, Include NPR/PBR.
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination