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Starred repositories
The source code for my "Recreating Darkwood's Vision Effect" video
Using Light Probe with Particle System
This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.
source code of both C# and C++ implementations of the MiniScript scripting language
Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity
dnSpyEx / dnSpy
Forked from dnSpy/dnSpyUnofficial revival of the well known .NET debugger and assembly editor, dnSpy
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
Volumetric Clouds for Unity URP (Universal Render Pipeline).
Lightweight, cross-platform & full-featured shader IDE
Just a sandbox for experimenting with the animation rigging package
Pragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.
Powerful visual scripting toolkit for Unity inspired from Unreal Blueprint.
Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.