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Starred repositories
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Specification and reference implementation for the OpenPBR Surface shading model
【开源】Unity 商业级引擎源码加密混淆过马甲包 Il2cpp global-metadata加密方案 Android加固&IOS加固
A RTS style Camera Controller for Unity 3D's Cinemachine system.
Unreal Engine hot update manage and package plugin.
A work in progress solution for capsule shadows in Unity.
Improved Unity C# Timers that run as a Player Loop System
URP custom renderer features for handling camera textures (depth and motion vector)
Generate interactive call graphs for various languages
A simple clean-up tool to remove unused assets from Unity.
GUI for interactive `html`/`custom points`/`timeline` editing while crafting your animations
ReferenceExplorer will visualize the object and component dependencies
Get started making multiplayer games with Netcode for GameObjects
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Direct3D-Accelerated Dark Souls TAE Editor
An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.
A rule based addressable asset importer
A drop-in dynamic resolution script