Stars
RoGs: Large Scale Road Surface Reconstruction with Meshgrid Gaussian
Ray tracing and hybrid rasterization of Gaussian particles
NVIDIA Isaac Sim™ is an open-source application on NVIDIA Omniverse for developing, simulating, and testing AI-driven robots in realistic virtual environments.
Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models
A PyTorch Library for Accelerating 3D Deep Learning Research
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
[ICCV2025] 3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
A high-throughput and memory-efficient inference and serving engine for LLMs
Cosmos-Reason1 models understand the physical common sense and generate appropriate embodied decisions in natural language through long chain-of-thought reasoning processes.
Python inverse kinematics using Pinocchio and QP solvers
Generated headers and sources for OpenXR loader.
Stream VR games from your PC to your headset via Wi-Fi
openvla / openvla
Forked from TRI-ML/prismatic-vlmsOpenVLA: An open-source vision-language-action model for robotic manipulation.
This code corresponds to simulation environments used as part of the MimicGen project.
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
Cosmos-Predict1 is a collection of general-purpose world foundation models for Physical AI that can be fine-tuned into customized world models for downstream applications.
Fast and memory-efficient exact attention
Cosmos-Transfer1 is a world-to-world transfer model designed to bridge the perceptual divide between simulated and real-world environments.
NVIDIA Isaac GR00T N1.5 is the world's first open foundation model for generalized humanoid robot reasoning and skills.
GRUtopia: Dream General Robots in a City at Scale
[CVPR 2025] StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
Unified framework for robot learning built on NVIDIA Isaac Sim
🐍 Geometric Computer Vision Library for Spatial AI
3DGS-to-PC: Convert a 3D Gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-accuracy rendered point colours